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Topic: Mega Man Social Mobile RPG!

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Dr. Cossack
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Posted on August 16, 2012 at 14:14:40 [Post link]
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New upcoming game!

Discuss. :)

Edited by Dr. Cossack on August 16, 2012 at 9:15:03


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Posted on August 17, 2012 at 1:21:16 [Post link]
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So how long before this one gets canceled too?


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CAPCOM: We put the "No" in Innovation.

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Posted on August 17, 2012 at 9:29:18 [Post link]
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The game is called Rockman Xover.

I know that in English words starting with an X usually have it pronounced like a Z.

Pronouncing it that way makes it sound like "Rockman iz over".

OH, THAT'S NOT OMINOUS AT ALL.


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Dr. Cossack
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Posted on August 17, 2012 at 15:00:18 [Post link]
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I don't like that pattern of X standing for cross, as it Xover / Crossover, or Street Fighter X Tekken becoming Street Fighter Cross Tekken. I'll stick to see it as "Ex".

... which could make this game Rockman Ex-Over. See that as you wish. :P

I see people online screaming murder upon Capcom, but I'm not getting worked up over this:
1- It's a social game. Whatever that means.
2- It's mobile, so we can't get the solid controls we'd expect for a Mega Man platformer.
3- It's for iOS, which I don't have.

I'm outside of the target market, and this isn't targetting the fan-base at all. As such, I consider it as a cute side title like MEGA MAN RUSH MARINE, and I won't give it much thought. I don't think Capcom is even handling the production of this one anyway.

That new character design looks okay, especially that helmet, but the fur-like collar looks completely out of place compared to everything that has come before.


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Posted on August 18, 2012 at 22:27:06 [Post link]
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X is clearly channeling Soma Cruz at this point.


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Dr. Cossack
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Posted on October 13, 2012 at 7:07:01 [Post link]
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Kalinka lives!!


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Posted on October 13, 2012 at 20:51:58 [Post link]
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I have a feeling that it's a bad sign when the most interesting thing about a game is the appearance of one support character. Even so, my heart swelled with joy at seeing the first official 14 year old version of her. Swelled, I tell you. 3 sizes.

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Posted on October 14, 2012 at 2:35:25 [Post link]
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This doesn't seem worthy of a game, from the vids of it.


Ion Gamma seems reluctant to show.

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Posted on October 31, 2012 at 4:13:36 [Post link]
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Someone made a copy of Rockman XOver, in Flash, under 24 hours, for free.

http://www.newgrounds.com/portal/view/604400

I mean, we're beating a dead horse by this point, but stacking bruises is fun.

Dr. Cossack
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Posted on February 21, 2013 at 14:39:51 [Post link]
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So the game that everyone apparently loves to hate (except for that guy) is getting an Android version! It's definitely great to see Capcom publishing mobile games on other platforms than the iPhone (Square Enix has been improving at this too), it gives me hope that more games might do the jump in the future.

Of course, now that we know that there won't be an English version, I won't play it anyway. Still, that's a step in the right direction... no matter what your opinion on the game itself is.


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Posted on February 22, 2013 at 0:38:34 [Post link]
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Kind of ironic, that. Next to Mega Man 4 and Battle Network 3, this is probably the game that has most to do with Dr. Cossack and his creations.

Plus, I think the suspension of localizing Xover has less to do with the reactions of fans (I do not believe this to be a real concern of theirs) and more to do with the fact that Xover is still an unfinished game that they're looking to maximize their monetary effectiveness on before they bring it over.

Edit: Also, lovin' that new post background of yours Doc!

Edited by Sb20 on February 22, 2013 at 0:42:23

Dr. Cossack
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Posted on February 22, 2013 at 5:24:21 [Post link]
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Quote from post #231594:
Originally posted by Sb20
Plus, I think the suspension of localizing Xover has less to do with the reactions of fans (I do not believe this to be a real concern of theirs) and more to do with the fact that Xover is still an unfinished game that they're looking to maximize their monetary effectiveness on before they bring it over.


You bring up a valid point that I hadn't considered. This is the type of game that they need to constantly feed with new content to keep the player base interested, and to create a meatier overall. The dev team is then committed for a while.

What if they kept adding new content for a year, then declared it as mostly complete? That'd then free up the team for a possible localization elsewhere... A mobile game being released over a year later in some territories is nothing unheard of.


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Posted on April 18, 2013 at 18:05:18 [Post link]
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This game is still ass. On-rails Megaman with jerky animation, you repeat the same level (which takes less than a minute) to get things to "unlock" new crap...

aka it's the same kinda iphone/blah blahhhh terrible shit nowadays...


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