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Survival updated to 1.9, come play with us!, Update by Dr. Cossack

All survival servers have been successfully upgraded to 1.9, so please upgrade your game version and join us for new adventures! There are no remaining bugs as far as I can tell; please tell anyone on the staff team if something appears to be out of place. Also, I invite you to read the following as some important things are worth noting.


Missing features

At this point, DynMap is unstable and responsible for the mob freezing effect you might have noticed in Nena. As such, I've temporary disabled it until a new version is available, which I expect to happen soon. Until then, all server maps are still available at their given URLs, with one core difference: they're fully static, so player positions and block changes are not reflected yet. Updates will resume after the issues are taken care of.

Also broken as of this writing is FastCraft, our quick crafting plugin, so it has been removed until/when a new release brings it back in working order.

An extra little touch being lost is KillStats, which allows killed player heads to be dropped during PvP matches, along with kill streak announcements. I already have something under development to replace part of its functionality; that will be available at a later time.


How the End is handled

Here's what I wrote about the End previously:
"A question that has come up often is how the End will be managed now that there will be more to explore on that front. Right now, the End is reset every 24 hours so that everyone gets a chance at fighting the Enderdragon. At the same time, it's very possible that people will want to make permanent structures on the new lands that will be available. Even if the dragon can be respawned, I still want people to get a chance to experience the battle without any interferences.

As such, the End on Laurasia will keep its current status; that is, being automatically reset 24 hours after the dragon has been killed. To allow further exploration and permanent builds, Rodinia's End will be the one to remain as-is. That way, both options will be available!"



Nena retired

As our testing wraps up, Nena is being retired. My thanks go to those of you who played there and helped narrow down some of the bugs!


Miranda note

Skreelink is using the opportunity to expand Miranda's borders to allow the generation of new elements like igloos. The world has now doubled in size!


Best of luck on your new adventures!

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