ROCKMAN EXE 4.5 REAL OPERATION ============================== By Mega Boy tommy(at)arobas.net Version 0.9 - February 15th 2005 RANT ---- Be sure you have the latest version of this file and to read everything before e-mailing me. What you see is what you get, no more. DO NOT ask me for tips or how to play the game, I DID NOT play it AT ALL! I will delete your e-mail immediately! Information can be found at www.gamefaqs.com If you do not understand Japanese and/or do not have a good walkthrough, do not even bother to play the game, you will get lost very soon. And I do not know if or when the game comes out in english However, I may have missed some items or made some typos, if so, contact me and explain me in detail. I will update my maps accordingly. INTRODUCTION ------------ This game is a hybrid of MegaMan BattleNetwork 4 and MegaMan BattleChip Challenge on GBA. The game acts as if you were using a PET and its Navi. You can change Navi as many times as you want when you start a saved game and you are not plugged into the game's Internet. Some events or items depend on which Navi you are using or depend on the time/date. Yes, the game works in real-time. You can choose up to 21 Navis, but you will have find how to unlock them by yourself. ITEMS AND OBSTACLES ------------------- Here is a short description of every icon you'll find on the maps. Mystery Data: Those crystals are found in the cyberspace and contain zennies, items or Battle Chips. There are four kinds: Green: Random items that return each time you jack-in. Blue: One-time item. Purple: One-time locked item. You need an UnLock to get them. Yellow: One-time item allocated to a specific Navi. Heart: Increases Roll's HP. Star: Increases StarMan's HP. Grass: Patch of grass on the floor that can be grown into a tree by WoodMan with the proper YMD item. It will add HP to the Navi. Sparks: Electricity on the floor that can be changed into a statue by ThunderMan with the proper YMD item. It will add HP to the Navi. Board: Message board that contains information or used to subscribe to a tournament. Doors: Green or pink door that can be removed if you fill the condition. Warp: A teleporter that will transport you to another area. Conveyor belt: They only go in one direction. Boulder: Obstacle that can be removed by: GutsMan, MetalMan and KnightMan. Stump: Obstacle that can be removed by: FireMan, WoodMan, PlantMan and NapalmMan. ? Door: Door that can be removed by: NumberMan and ShadowMan. Tornado: Obstacle that can be removed by: WindMan and Bass. Fire: Obstacle that can be removed by: FireMan, AquaMan, NapalmMan and IceMan. Electric Wall: Obstacle that can be removed by: ThunderMan and ElecMan. Navi: A character that blocks the way. Can be passed thru if you fill a condition, like playing a mini-game. ================================================================================ Usual stuff ----------- V 0.9 Updates: - First version that contains: The maps and this file. V 1.0 Wish-list: (If and when the English version come out) - Convert all names to English - Add items that appears as the game progresses. For those who are interested to know, I have made those maps with MS-Paint. Those maps are copyrighted (2005) to MegaBoy. You can put them on your web site, unmodified and with proper credit but if I update, you will have to check by yourself at GameFAQs. Special thanks to GameFAQs' RMEXE4.5 forum people for all the useful information. Rockman EXE, MegaMan Battle Network, Rockman, MegaMan and all related characters and names are trademarks of Capcom Entertainment, Inc.