I've put together a new survey that I'd like you to fill. It involves some recent gaming trends on both consoles and computers, alongside with the use that you make of social media. With 11 short questions, this is quick to answer and will provide me with some valuable data.
Part of these answers are for my own curiosity, while some others will help me determine the direction that some of my current and future projects such as ION Gamma should take.
Thank you for answering the survey!
The Truth Corner page has been updated to take into considering the recent game releases and announcements. This includes Mega Man 10, Mega Man Universe and Mega Man Legends 3.
Details are scarce, but Capcom has revealed that the project "Mega Man Legends 3" is currently in development for the 3DS. Keiji Inafune, the executive producer, notes that he has wanted to make a new installment in the series for "a number of years."
More information as it's revealed.
It's obviously hard to miss, but the website's home page now features a brand new logo provided by the same artist as the previous one: Ultimate X! This was sent to me some months ago and was meant to be part of a larger update that's been delayed due to various circumstances. Instead of letting it sleep more, I decided that it was time for it to shine!
Those who can read between the lines might have understood that another update is already being prepared. This is scheduled to be unveiled in a few weeks, so a bit more patience will be needed!
The newest website to join our select group of affiliates is actually a blog, the Reploid Research Lavatory. Maintained by a long-time friend of mine, #20, the blog is focused on rare finding, oddities, translations and special artwork seen all through the Mega Man world. Thanks to his extensive archive of sourcebooks, #20 is able to bring back long-lost information or shed new light on recent releases. Give it a look!
Please note that the blog moved as of today, so be sure to bookmark the new URL if you haven't already done so.
Today we got our first peak at Mega Man Universe. While the first trailer was, to put it lightly, vague, today's trailer was a bit more informative. Mega Man Universe seems to be a 2D platformer with 3D character models. That wasn't the stand-out point, though. Rather, it was the fact that Ryu from Street Fighter fame was a playable character, though no footage of him in action was shown.
Check out the source for the video.
While Mega Man news have been few and far between, I continue to work on this website in both maintenance updates and large scale projects. I don't post news items about every little thing happening behind the scenes!
I've taken some time this evening to do a bit of housecleaning. Inactive affiliated websites have been cleared from the left menu, and the FanArt archive has been cleaned-up a bit. Remember that you are always free to send me by e-mail your art based on the Mega Man series, or wallpapers that you might have done in your spare time!
For those looking for more information on Mega Man Universe, which we first mentioned a few months ago, a teaser has been made available on Capcom-Unity. Precious few details are known, except that the game is coming out on both Xbox Live and the Playstation Network as a downloadable. Keiji Inafune himself is at the helm of the project, but the exact gameplay type is not yet known.
A Mega Man based online game teased at a few weeks ago has finally had some light shed upon it. Neowiz, along with Capcom, have officially announced Mega Man X Online. Sources have confirmed the game as a 2D side scrolling action RPG with 3D graphics (comparable to that of Mega Man X8 and Maverick Hunter X).
Check out the source for images, or the forum thread (located at http://interordi.com/mboard/topic.php?id_topic=12812) for official artwork and information.
Source: Beta News
I've been overwhelmed with real world issues for the past month and a half, which made me overlook an important fact: on May 6, the Mega Man PC Website: Dr. Cossack's Lab celebrated it's tenth anniversary! That's right: we've been online for over 10 years now, almost half the total lifetime of the Mega Man series!
The last year saw the rise of Mega Man 10, the latest game in the Original series. The Mega Man Zero Collection has also been announced and is closing in for a release soon. Site-wise, several information pages have been updated with the latest details, two oekaki drawing contests have been held, and more surprises are in store in the upcoming months. The project that I hinted to last year is still underway for an eventual release. Thank you all for being around for all these years!
A trademark, filed on April 21, 2010 by Capcom, presents to us the name "Mega Man Universe." Whatsmore, because of the information regarding the trademark, it appears to be a new videogame for the series.
What makes this trademark so interesting, however, is that this trademark was filed soon after Destructoid's weekly podcast, in which Seth Killian, a Capcom employee, hinted at a new Megaman game that he "doesn't want to say nobday has seen it coming" and that "the idea is exciting."
The server hosting Interordi.com and ION Gamma was unexpectedly upgraded today. While I see some improvements on the admin side, unfortunately, this upgrade also caused some minor and major elements to be broken. If you've noticed anything that seems out of place, please drop me a note or reply to this topic on the message board and I'll take care of it as soon as possible.
Yesterday marked the day that Mega Man 10 was released on WiiWare. The Playstation 3 and Xbox 360 versions will follow in the next days, both in North America and in Japan. It'll cost you 1000 Wii points, which are worth about 10$ USD.
The game information page on Nintendo's website reveals the upcoming downloadable content, including the identity of the third playable character: it's none other than Bass! A picture has also surfaced showing his new NES-style sprite alongside Treble.
A few years ago, someone nicknamed twig prepared a set of translation patches to turn the Korean-only release of Mega Man X7 in English. While not perfect, these patches do a great job of making the game more enjoyable and easy to follow.
Since the initial release of these patches, the provided download links have become less reliable. As such, I'm taking the liberty of reposting the files in the Downloads section. You'll find both patches near the bottom of the page. Twig's original blog post offers screenshots and more information.
Thanks to the busy folks of The Mega Man Network, we now have the official trailer for the Mega Man Zero Collection, with subtitles. As it was to be expected, the four games of the Zero series are included in the package, ported from their original GBA format. The graphics, gameplay and music all appear to be intact with very little changes visible at this point.
The official Japanese website for this upcoming title is now available as well.
Source: The Mega Man Network
Capcom has just announced the Mega Man Zero Collection, which is a compilation of all four Game Boy Advance games in the Zero series.
Mega Man Zero was first released back in 2002 and praised for going back to the franchise's original 2D platforming roots. The Zero Collection will be released on the Nintendo DS on April 22 in Japan and priced at ¥4,190 (US$$46).
No word yet on whether this is a "port" or "upgrade" with new visuals and audio.
This page is part of the Mega Man PC Website: Dr. Cossack's Lab and of Interordi.com. All pages are © 2000-2015 by Stéphane Lemay, a.k.a. Dr. Cossack. Don't take anything on this page for public use without contacting me first. Capcom created Mega Man, Roll, Dr. Cossack and all related characters, and they own the full rights toward their use. The Dr. Cossack and Kalinka sprites are by Auto, of the Rockman Robot Centre. The main website logo is by Ultimate X. Thank you for visiting!