This forum is all about Cyber Grid, this message board's integrated game!
This is the place to ask question, report bugs, post about your folder, request challenges from others, and more! Don't hesitate to report any issues or suggest new ideas!
Posts that don't belong here will be moved or deleted.
* ProtoMan is immensely weak to Break chips in that he ends up taking x4 damage instead of x2. An AuraHead plus a DrillArm wastes him in one shot.
* If you click the Battle link during a battle, then go back into the battle, you get a new selection of chips as if the battle just started, including any preselected chips. However, any damage inflicted still stays. This lets you whittle any Navi down to nothing and I imagine it ...
So I've been playing for a bit and though I know this game's still in beta, here's what I think.
-The CP system looks like it replaces chip codes, and bigger chips take more CP to play. But it feels like I've got too much CP and can pretty much spam a full spread of chips each round. Maybe this can be reduced to a "chip slot" method, where maybe a Cannon costs one point, TankCannon costs 3, and Bass version whatever is 5, as an example. Then again, I don ...
I seem to have suffered a permanent 100+ total HP loss, I was around 212 HP, then bought an HP +20 upgrade, and now I'm at the ridiculously high HP count of 135. And disabling the HP upgrade reduces it further to 115. What gives? Edited by RisingDragon on April 1, 2013 at 17:38:58
Note that this is a rather lengthy and wordy post detailing the background of the game's conception and where it's coming from. You can enjoy the game without reading this. :)
I know I've said many times over than I'd have loved to play a Battle Network MMORPG. Since Capcom never seemed like they'd grant me that wish, I decided to take the matter into my own hands. Where did THAT come from, though? Read on for the details...
More of a warning than a bug, I imagine. The digital keyboard on my Kindle Fire has no effect during the react minigame some chips use. use You may consider an optional clickable button since only one keyless is necessary.
Minigame, not monagomy. Stupid Kindle. Edited by WindRider739 on April 2, 2013 at 21:57:22
If you see any enemies that are still attacking after being deleted, please post here as soon as possible. I'll look into your recent battle history and see if I can understand what happens. Bonus points if you can tell me with tier of enemies you were fighting against!