THROBING...
The collection,...
16-bit Madnes...
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
THROBING...
The collection,...
16-bit Madnes...
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
Brain Fart...
Next time, proper credit will be posted.
16-bit, still not yet...
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
It's nice to see someone getting Copy Mega's helmet right. Nice King sprite, too!
The admin formerly known as Dr. Cossack.
Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!
More to come
Edited by Yllisos Zanon on November 30, 2012 at 20:15:27
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
yet still more to come
Their coming to take me away, hee hee haw haw hoo hoo
----------------------
You cannot kill what you did not create
16-bit collection, so far, I still have alot more to do in it...
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
I'm liking your take of X5's normal Sigma body. It looks like it fits right in with his previous sprites!
The admin formerly known as Dr. Cossack.
Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!
I agree, the Sigma Head on the X4 sprite, is almost the same head as the X3 Kaiser head. Those heads do seem a bit small.
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
No visual this time, but I have a question.
Does anyone here have DeviantArt pages? If so, type in veasman, you'll see more of my stuff.
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
To Celebrate The Docs 14th Mark in Mega Man History. I represent my current work. You will notice new designs, replacing older ones. Can You Spot Them All!?
Congrats to Doc.
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
Still no real title, but the image you see before is a basic so far. I am hoping to make it an RPG/MegaMan Power Battle type game. So Please, Any C&C of all kinds are welcome. Sometimes the best comments are from the best of criticism.
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
It seems only fitting that Terra would be at the head of the group of unusual opponents, including the Wily Wars group!
What's the logic behind the order of the mugshots displayed at the left? I feel like there should be a pattern of sorts, but I don't see it.
The admin formerly known as Dr. Cossack.
Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!
The opening stage has Terra as the Boss.
Defeat 6 Constellationoids to get into the Apollo Stage, 6 more to get into the Luna Stage. Find and defeat the 4 Martienauts to get into the final stage of the game.
As for the mugshots, if you look above Mega Man, you'll see his Mug with a life bar on top. Replace Mega Mans face with one of the bosses, voila.
Speaking of which, in order goes Life Bar, Shield Bar, and Weapon Bar. The Shield Bar is a defence/damage absorber. It will take damage instead of you.
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create
I don't think I posted this here, so I think I will.
Plus, Emerald Mandrago, Corrosive Cactus and Forest Wasp are finished in the 16bit Collection. No visual yet.
Edited by Yllisos Zanon on August 12, 2014 at 5:17:42
Their coming to take me away, hee hee haw haw hoo hoo
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You cannot kill what you did not create