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4 April 2013 - By Doctacosa
Here are a first batch of post-launch improvements! There's nothing too meaty yet, but these will improve the usability of the game for some players and prevent some inconvenient situations.

New today:
- Challenges can only be accepted from online users
- The leaderboard is now updated every hour instead of every day
- "Button series" type attacks (includes BubbleStar chips) now have varying difficulty levels (bug fix)
- "Hold button" and "Sudden attack" minigames can now be controlled by the keyboard or the mouse (click in the active area)
- The amount of Zenny available is now displayed in the Upgrade Center
- Option to create new folders to simplify chip management
- Option to rename folders while editing them


RisingDragon
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Awesome. Now how 'bout a chip store? I've got hundred or so spare Cannons to lose. :k


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CAPCOM: We put the "No" in Innovation.

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Doing minigames with mouse only if you want is a neat option. One way I see this game being successful as a good coffee break game is having an option like that.

Anyway, you know what I'm waiting for so I'll skip that, but the other changes are a solid start.

RisingDragon
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Are you sure the Leaderboard is updating every hour? It's been a day and it hasn't changed at all.


"Why do you care that I care that you care enough to care that I care for caring?" "Conversation isn't your strong point, is it?"
"I worship the supreme comrade Cossack!"
"OugharagarraaahhHHH: When 'Ow' just won't cut it."
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CAPCOM: We put the "No" in Innovation.

Staff Backer Doctacosa
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I gave it a nudge, looks like I got it unstuck.

And you completely overpassed me in score. Boo! :P


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