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Topic: Interordi Off-Site Gaming [Updated Mar 18 2018], Staff-managed guilds, clans, and teams outside of the Interordi network.

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MediaKlepto
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Posted on June 21, 2017 at 3:15:07 [Post link]
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  • Updated 03/18/2018 - KHUχ added.

As many of you are probably aware, a few of us have been endeavoring to expand Interordi's name across different gaming channels. The main goal of this thread is to provide important information on where to find us and how, along with a bit about the games to introduce prospective players to each one.

PC Gaming:

Mobile Gaming:


Contacting Off-Site Staff:
  • You should be able to reach at least one of us via either the official off-site gaming Discord channel, the IRC, Steam, or Skype. Barring that, simply letting someone know you're looking for us should be enough to get things underway.

  • Most if not all of the staff members listed for each game are available via multiple channels throughout the day. As we're all currently under EST, keep that in mind when you're looking for us from other timezones. (Here's lookin' at you, all you pesky west-coasters!)

  • More often than not, you're going to be dealing primarily with me, MediaKlepto, as I'm around most often and am most easily contacted. Get used to my face, you'll be seeing it often, as much as you may hate it.

  • Any and all of us, as well as fellow guild/clan/team members, will do our best to help you in any way we can; from explaining game mechanics to supplying you with what equipment we can. Going it on your own is obviously OK too, but never be afraid to ask for assistance.

  • This thread is also a viable place to post any comments or questions, or to introduce yourself to other players by your in-game names for the games listed.

Keep In Mind:
  • Each one of us has contacted Doc directly to formally request the use of the Interordi name in other forms. If there are any other games where players would be interested in expanding the IO network, it is required to discuss the situation with either one the staff listed on this thread or with Doc himself.

  • As these games are not owned or maintained by Doc or anyone on staff here at IO, we really have little to no control on the people you may meet or interact with. You're at the mercy of the internet, so err on the side of caution in most cases!

  • As with the above, we also have no control over the state of these games or how they're run. If something explodes, regardless of our know-how, we sadly cannot fix it a fair majority of the time. We can however attempt to point you in the right direction. It's what we're here for!

  • Regarding the family-friend association primarily supported by the Creeper's Lab Minecraft server, censorship is not harshly maintained on these games, therefore most if not all of them carry a more PG-PG13 rating in terms of chat channels and content.

  • Just as IO is a tightly-run ship here on the forums and the network of sites, it's just the same elsewhere. Any kind of antagonistic behavior, hate speech, or otherwise disruptive attitudes will be dealt with accordingly via any and all means at the disposal of the staff in-game.


Edited by MediaKlepto on March 18, 2018 at 21:00:32


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Posted on June 21, 2017 at 3:16:49 [Post link]
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Mabinogi
Platform:
PC
Download: Steam, Nexon Launcher

Server: Mari
Guild: Interordi


Available Staff:

Key Points:
  • In layman's terms, Mabinogi is a Korean-made MMORPG with Japanese anime-style graphics based loosely on Celtic folklore. (Emphasis on "loosely".)

  • Considering this is the internet (speaking doubly so of MMOs), there are trolls. Plenty of them. Please be prepared for the...Eccentricity(?) of the general populous. Also please be advised that the chat filter can be broken so be mindful of younger players/onlookers.

  • You can easily experience everything the game has to offer without spending a dime. This is a free-to-play game, however, you will advance much faster (and look better while doing so) by investing real-world funds.

  • Related to the above, 90% of pets are cash shop exclusives. Even then, if you do decide to invest in them for the sake their personal inventory space or their effect-on-summon, a fair majority are limited time arrivals and may not be back for possibly even years.

  • One of the biggest draws of this particular game is the no-restrictions style of class management. You can be equally as good of a swordsman as you are a gunslinger, puppeteer, mage, and/or ninja (and more). Almost all skills will benefit your character's stats and thusly other classes in some way. You're actively encouraged to try everything at some point, from combat to life skills.

  • The one place the game suffers is in terms of age. "Optimization" has been on the table for the devs for quite literally years. Released in 2004, the engine has seen little to no improvements and the servers are quite dated. Weekly maintenance clears up some of the issues by restarting the servers as a whole. Certain things like lag, latency, and dislocation bugs are still fairly common, especially for players connecting from a long distance from the servers' physical location (Los Angeles, CA) or with slow internet. Even diehard fans will voice their complaints; it's up to each player's personal outlook whether these issues are tolerable or game-breaking.

Important Notes:
  • Please be sure to create the character you intend to stick with on the Mari server. There is no way to transfer characters (or pets) between servers!

  • You will likely find yourself lost or confused more than a few times! As the original version of the game was written in Korean, there are some direct mistranslations or updated wording that was never changed. This happens to everyone; even those of us who have been actively playing for 3+ years. Luckily we have the fanmade wiki, and the better part of the Interordi Guild is experienced enough to help. It never hurts to ask!

  • Certain graphics cards (typically AMDs) have a minor rendering bug which places character portraits in front of text boxes during NPC chats. The fix for this is changing your color depth from 32 to 16-bit via Menu > Options > Graphics in-game.

  • New players should make great effort to ignore the immediate arrival of the "Divine Knights" quest tab. This is very late-game content that can easily overwhelm even experienced players.


Edited by MediaKlepto on March 18, 2018 at 20:29:48


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Posted on March 19, 2018 at 1:31:09 [Post link]
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Phantasy Star Online 2
Platform:
PC, PS4 cross-compatible
Download: Arks Layer

Ship: #2 Ur
Team: SciLab


Available Staff:

Key Points:
  • Phantasy Star Online 2 is the MMORPG spiritual successor to SEGA's Phantasy Star series.

  • Unfortunately, PSO2 never saw an English release, much less was it ever brought in any official capacity to the US or anywhere outside of Japan. Due to this fact, the installation and translation of it is all done via a fanmade launcher and patcher created by the talented individuals at Arks Layer. For those who are either relatively computer illiterate and/or have little understanding of hiragana and katakana, getting PSO2 up and running can be a challenge. There will be bumps and bruises, but hopefully no broken bones. The hardest part, with any luck, should be the Japanese captcha when creating your SEGA account.

  • Please be aware that modding PSO2 is strictly against SEGA's EULA and ToU/S. As the fanmade English patch is considered a mod, anyone using it is by all technicality breaking SEGA's terms. You can rightfully be banned either temporarily or permanently because of this. It is within your best interest to keep English chatter to a bare miminum, and only between friends. It goes without saying that antagonizing Japanese players carries with it a strong possibility of reprimand, and let's face it, you shouldn't be badgering anyone anyway.

  • Unlike a fair majority of other MMOs, there is legitimately no pay2win aspect to PSO2. The only thing you earn by paying into the game is storage space which can otherwise be managed, and the ability to change your appearance in certain ways which are not free after initial character creation. 99% of outfits come from cash shop lottery tickets, but can just as easily be bought from other players in-game for meseta. That being said, there is no player-to-player trading without both players having a paid subscription, though the loss is menial. You can earn everything everyone can trade on your own terms.

  • The storymode of PSO2 is secondary to the overall gameplay, which mainly consists of hammering mobs with as much lethal force as possible. For all intents, the game is a hack-and-slash grind mainly focused on the repetition of quests in various locations.

  • Although the above trailer is in fact cinematic, everything shown within it is in some capacity physically possible in-game regardless of how flashy it may look.

Important Notes:
  • Please be sure to start your account on Ship #2 Ur! While it is possible to transfer characters from one ship to another, it costs real-world funds and all items are lost in transit!

  • If you're wondering how well your computer could run PSO2, you can try out the character creation demo and benchmark test to see how things fare. As this is an official tool, it's entirely in Japanese and might be a bit hard to understand at first. There are a number of small graphical bugs that can be easily resolved, so don't hesitate to ask.


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Posted on March 19, 2018 at 1:31:49 [Post link]
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FlyFF
Platform:
PC
Download: Webzen

Server: Mocomochi (5-2)
Guild: Interordi


Available Staff:

Key Points:
  • Originally released in the US on December 25th 2005, FlyFF is a party-oriented MMORPG heavily reliant on grinding. Gameplay is very hack-and-slash, with variation dependant on your chosen class.

  • Though pushing 12 years old and showing its age visually, FlyFF runs consistently better than some other games from its same time of development and has been optimized to run on a variety of systems (Linux notwithstanding).

  • Though encouraging of party mechanics, most players keep to their respective guilds or with their friends, though that isn't to say the general community isn't both polite and welcoming. Barring that, as with any MMO, there will be the occasional fly-by player that tries to add you to their friends list or drag you into a party. It's best to just ignore them and be on your merry way.

  • As with most online games these days, FlyFF is free2play and survives off of its cash shop. Most of the pay2win items come in the form of stat and equipment reset scrolls, which can also be obtained for free in-game via events and from treasure rewards from monster drops. This is late or meta-game application, and for the casual player can be largely ignored, leading to a much rounder gap between paying and free players. Style items like cloaks, masks, and outfits are also found in the shop, some of which are rare showings. Some pets are also available and most will either pick up your items for you or buff you in some way. It's any one player's best judgement what is and isn't worth investing real-world funds for, as a majority of cash shop items can be bought from other players with in-game money.

  • At its core, FlyFF is a very simple game with bright colors and a very dark undertone (as can be seen by watching the Story on the login menu). Most quests involve nothing more than "kill _ monster until you have _ number of _ item", which becomes an almost relaxing and mindless point-and-click grind. If you don't like doing the same thing for extended periods of time ad nauseam, this game is not for you.

  • Players start out as a level 1 Vagrant running short quests for tutorial NPCs for the soul purpose of reaching level 15 to choose their first job; Mercenary (melee), Magician (magic), Acrobat (ranged), or Assist (support). Completing the subsequent quest after choosing your job will lock you into your chosen skill tree, so it's best to know what you want before making your decision off-the-cuff. Whichever you choose, you will remain as such until level 60 when your job branches into 2 options which will determine your final job at level 130. More information on what each class can and can't do can be found on the official wiki's classes page, though the in-game staff can help you understand more clearly what you're getting into.

  • Be always mindful of your level. FlyFF's quest system bases your available quests on your current level. You can easily outgrow any number of quests by simply leveling up without realizing it. Another side effect of this is that mobs will typically only drop items for those players within 3~5 levels of their own, which can for all intents and purposes hardlock a player out of rewards. Always check around town for ! or ? above NPCs. Yellow/red/green means they have a quest you can currently take, grey means they have a quest just above your level.

Important Notes:
  • Please be sure to start your character on the Mocomochi server. There is no way to transfer characters between servers! We are typically found on channel 5-2, as 5-1 is the shopping channel and is quite often packed to the brim with player shops.

  • After joining the Interordi guild if you choose to do so, you will be granted temporary access to the Guild Warehouse accessible from any bank NPC while on channel 5-1. This will allow you to take a single copy of the guild cloak from storage, which will grant you a +1 defense bonus (and let's be honest, looks really nice too).

  • FlyFF has its own options for color settings (brightness/gamma/contrast), and because of this can cause some graphics cards to reset your colors to system default/factory settings when closing the game each time. This is not exclusive to FlyFF and many other recent games (such as Overwatch) suffer this same bug. Graphics drivers updates can sometimes stop this from happening, otherwise you may need to reapply your personal color profile after playing, like I do.


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Posted on March 19, 2018 at 1:44:39 [Post link]
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KINGDOM HEARTS Union χ{Cross}
Platform:
Mobile
Download: Android, iOS

Union: Unicornis
Team: Interordi


Available Staff:

Key Points:
  • Kingdom Hearts UX serves as a precursor to Disney and Square Enix's Kingdom Hearts series, with the player taking on the role of their own Keyblade wielder. Gameplay revolves around simple, turn-based swipe-and-tap mechanics using various Medals featuring characters from the series (KH, Disney, and Square alike) set into slots on the equipped Keyblades. A Rock-Paper-Scissors style typing mechanic in the form of Power-Speed-Magic determines a Medal's damage and a Keyblade's slot type.

  • At the start of the game, players will choose between 1 of 5 Unions (which can be switched at any time at the cost of Jewels). To join a Team, you must be aligned with the same Union. The weekly Union Rankings and the prizes from it are where your current Union matters most. As a word of warning; while the Vulpes Union consistently ranks #1, the bulk of the players within it are the epitome of "pay2win tryhards". The more stable #2 Union of Unicornis is made up of a more casual but still active and capable playerbase, while the other Unions are more of a sliding scale downward in overall performance.

  • Unlike most of the other games discussed in this thread, there isn't much social interaction with your own Team or others in-game. The Team chat feature is exclusive only to current Teammates, and outside conversation is restricted to quickchat phrases during Union Cross missions. This severely limits the chance of vulgarity from outside sources, making this a generally "safer" game for younger players to join in on.

  • While actions in-game are restricted by the Action Point (AP) system which regenerates over time, the game frequently offers 0 AP Campaigns during which you can play as much as you want without expending any AP at all. This affords players a sometimes much needed chance to catch up or finish out their goals. Each time you level up (until the current cap at level 300) your AP will also replenish, which can also extend your playtime by a wide margin.

  • Character customization, while not as detailed as some other games, allows you to personalize your avatar with various items from Avatar Boards using Avatar Coins earned during normal gameplay. A handful of limited time Boards may also be available at the cost of Jewels. Though Board items are gender-locked, it's wise to complete as many as possible, as they also contain stats boosts such as +HP for more health, +AP for more energy, and +Cost for more space on your Keyblades.

  • By progressing storymode, players will earn various different Keyblades which each start with a few typeless slots. By gathering various upgrade materials and Gems from missions, Keyblades can be leveled up to include slots providing type-specific bonuses for Medals set in them. An additional slot for Medals comes in the form of your Pet, unlocked after Quest 14. By gearing your Pet with up to 6 Medals of its own, you can level it up to unlock new abilities and increase the strength of its attack Medal slot during missions.

  • Each Medal you receive will be of a certain star rank between 1~6, which can be advanced using EXP and Evolution Medals from Special Quests. Duplicate Medals of 4-stars and higher can be fused together to give the base Medal a point towards a Special Attack Boost. Each Medal will also have a Guilt level, currently between 1~7. The higher a Medal's Guilt, generally the more powerful or versatile it is. While low Guilt Medals typically between 1~3 Guilts can be obtained through storymode and events, more powerful and rarer Medals are bought with Jewels from the in-game shop. These come in the form of 3, 5, or 10 Medal Draw Deals, usually providing a selection of random Medals from the droptable. The odds of drawing each Medal in any given offer are viewable in-game from the Shop screen.

  • Jewels can be purchased via real-world funds, or earned by completing each 5 storymode quests, or completing daily and weekly challenges on the home screen. In addition, Jewels can also be obtained from daily logins, events and Chirithy Minis on KHUX's Twitter account, and various other giveaways, on-time bonuses, and apology gifts for extended downtimes, bugs, and etc.

  • While the game can be enjoyed quite fully without spending any real-world funds, the VIP Service package costing roughly ~$15USD will unlock all Special Quests for the remainder of the week, starting Monday at midnight PST. This will afford you an opportunity to earn Medals you can't get anywhere else through quests only available through VIP, as well as the chance to freely stock up on EXP and Evolution Medals you could normally only earn on specific days each week.

Important Notes:
  • Please be sure you align your character at the start of the game with the Unicornis Union. Failure to do so will result in a fee of Jewels to switch Unions should you be inclined to join the Interordi Team.

  • Linking your account to your Facebook profile is strongly recommended, as this will allow you to freely switch your progress between different systems.

  • While daily challenges are completed on a per-player basis, currently all weekly challenges are Teamwide. The entire Team's progress in each challenge will add up to the total score for each one, so everyone's contribution counts. Every little bit helps!

  • Quests marked as "Expert" or "Hard" will very likely trample you early on. As enticing as Jewel and Medal rewards may be, don't get discouraged if you simply can't managed to pull through some limited time quests and events.

  • When taking part in Union Cross missions before being heavily established with a variety of strong Medals it is strongly suggested that you do not attack the Target Enemy after engaging it. Instead save your Medals by not attacking and use each one to revive fallen comrades should they be knocked unconscious by tapping the number above their heads.


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Posted on March 19, 2018 at 1:47:07 [Post link]
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Fantasy War Tactics
Platform:
Mobile, PC via Emulator (Bluestacks, Nox, Memu, etc.)
Download: Android, iOS

Server: Global
Guild: Interordi


Available Staff:

Key Points:
  • Fantasy War Tactics is an SRPG with turn-based gameplay. Combat is primarily based on a Rock-Paper-Scissors typing mechanic rather than Warrior-Mage-Ranger/Rogue.

  • This is another example of a completely free2play game which is expedited by the investment of real-world funds. There has been, to date, only a small handful of cash shop exclusive content and only one cash-only hero (which was part of a collaboration event). The downside to this is the sometimes outragous pricing on certain packages; you should not be shocked to see bundles in the cash shop for $80(!!) or more.

  • Put simply, the public chat channels (especially 0 and 1) are more toxic than the Mos Eisley Cantina. The censor is poor on its own, and it's almost certain the players seek to purposely break it. Even simple questions from newbies will meet with either ire or pure stupidity.

  • For a mobile game, FWT features a surprisingly entertaining storymode centered around the player as the self-proclaimed "Lord", who by all conventional definition should be considered the game's antagonist, citing plans to rule the world.

  • Every character has their own quirks, most of which find use in their individual skills. No single hero will suit every circumstance, and no single hero can be considered useless.

  • Updates are frequent, consisting of both tweaks and expansions. Not all of them are profound, though most are widely accepted as positive. The recent Season 2 update has met with nearly universal panning, and the devs are actively seeking to consider and implement all viable playerbase suggestions. We're actually being heard!

  • This game is intensely grindy. You'll be repeating the same level possibly hundreds of times to unlock a single hero, followed by hundreds of times more to rank their skills; and this isn't even considering the physical level of the hero itself. The implementation of 2x speed, auto-retry (allowing the AIs to fight on their own in unattended succession) and vouchers for immediate completion of dungeons cuts down on the burnout ever so much, but don't expect it to make anything "quick".

  • The PvP portions of the game are almost consistently stonewalled by wallet-warriors and tryhards who have dumped (literally) thousands of dollars into the game every month for the sake of coming out on top. Learning to play within your means at your current level and gear sets, and learning which hero will benefit from what, will make the game far more enjoyable than trying to take down someone eons outside of your range.

Important Notes:
  • Please make sure to start your account on the Global server. There's no way to transfer play data between servers!

  • Do not play the game as a Guest! Be absolutely sure you link your game to your device's sync'd account or a verified email, as any logout (forced or otherwise) of a Guest account will see the play data lost. If you link your account to an email address, be sure to remember the password!

  • The guild's max member count is 20, though there has been talk from the devs that there may be ways to increase this cap at a later date. Due to this restriction, new members are required to have played actively for at least 14 days before we'll be willing to kick potentially active members to make room. Additionally, 30 days of inactivity will result in players being kicked from the guild, and becoming active again will require another 14 days of active play before reacceptance. Guild members who are not otherwise part of the IO network are kicked from the guild after 8 days of inactivity to clear space. In the case of a hiatus from play, you need only let one of the staff listed know beforehand and you'll remain in guild unless otherwise decided.

  • As of the Season 2 update, the game itself is sometimes very laggy and crashes quite often on devices and emulators with less than 2gig ram. Even then there are reports of the app being extremely unstable. The devs are aware and are working to correct this as much as possible.

  • Being a rather intense game for a mobile platform, continuous play can and will suck the life out of your battery, and in some circumstances will cause devices to heat up quite drastically. Optimization is another goal since the Season 2 update, and the devs are aware of the issue.

  • Announcements such as on-time events, maintenance times, and giveaways are posted on the game's offical Facebook page. This is also our main platform for communicating with the community manager and developers.


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