Several weeks before the release of Mega Man ZX: Advent in North America, the ever-working MegaBoy presents to you the full set of maps from that game! There are 60 of them in all, which goes to prove that some help during exploration could be welcome.
Note that, since the English version is not available yet, the names found within are based on the Japanese version. They'll be edited later on if any differences show up.
It's finally time to unveil something I've been working on for several months: IOekaki v1.6 is now live!
While I don't usually report updates to the various boards' code here, this one deserves a special mention as it includes something that several of you have long been waiting for: picture resuming! Since it's setup differently than what you might have seen elsewhere, I strongly recommend that you read the related announcement for the full details. You'll also find there the complete list of new features and changes.
First of all, I'm sorry about the long time that flew by since last update. I recently started a new job, and I'm slowly adapting to the new work schedule. Here's a catch-up update before we get back to a more normal posting interval.
As the first update, Reploid101 sent in a picture to be added to the FanArt gallery. It's a custom-made maverick called Ecto Poltergeist, which you'll find in his gallery.
Next, The Mega Man Network has recently reopened to a new address: http://www.themmnetwork.com/. The new website, build in Wiki format, will allow the staff members to add content more efficiently than before. I've changed the links around the website to point to the new address.
Finally, I'll mention that while I didn't post many news items lately, I've been quite busy with some site-related projects. As such, you can expect some important updates to be made to the oekaki board in the coming weeks. Stay tuned...