Quote:
Originally posted by Dr. Cossack
tl;dr.
There's a gem here: "KI: That's absolutely right. So told Capcom that I'm leaving to start my own company, while still contracting with them, continuing with titles already underway and follow through with their plans. If that was acceptable, I wouldn't be able to work with any other publishers, but I'd have been able to finish what I'd started. However, that wasn't possible. I was told, "That won't be necessary.""
Or, the short version:
Inafune: Hey, I'll help you with the ongoing projects.
Capcom: No thanks.
They might be painting it as a quiet departure, and it likely is in some ways, but I'd bet that the relationship had been strained for some time. This goes to show that Inafune, as an individual, cares about his staff and the fans: he was ready to stick around to tie up some loose ends. Ultimately, the company decided to do without his help. This only reinforces the feeling I wrote about earlier: "it also feels like he hasn't been much in control of it for a decade" Even now, at the end, he's being pushed aside.
That is not good.
Megaman probably won't stay alive
much longer unless Capcom finds a way to make a new series, sf4, or
just stays with singles and spinoffs...
OR, if Inafune creates megaman-esque games with different characters, that'd be interesting...