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I'm not sure if it belonged on the front page since it isn't specifically Mega Man news....

http://kotaku.com/5676403/mega-mans-creator-quits-capcom

He finally gets a green light for Legends 3 then ups and quits as soon as it's announced? What's going on in Capcom's offices?

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Well, this is quite the unexpected development, so soon after the announcements of Mega Man Universe and Legends 3. o.o Both looked like Inafune's pet projects, after a long drought, you'd imagine that he'd be more excited to focus on those.

While I think that most Mega Man news sources focus too much on related Capcom content instead of sticking with the core of the franchise, I'd dare say that this is worth of a news post. After all, Inafune has been there for the series since early in Mega Man 1's development, over 20 years ago.

With that said, I won't especially miss him. He's done good things with the franchise, but it also feels like he hasn't been much in control of it for a decade. This could either slow down future game releases, or give a new dynamic to the series; I'm willing to take that gamble. As to guess for the real reason of this move, I'd say that, perhaps, he realized that he wouldn't get as much control as he'd like over the two upcoming titles. This would explain the odd timing of this announcement.


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Mega Man Universe and Mega Man Legends 3 had better still be released!

It does seem awkward. Inafune seemed so enthusiastic over making MML3, and MMU is essentially a Mega Man 2 revamp, which is his favorite game in the series.

Inafune did speak about wanting to get more in touch with the western audience, since that's where the industry is booming right now.

I'm not exactly sure what Inafune's next move will be, but I hope that perhaps, as far fetched as it may seem, he moves over here, and gets a job at Capcom USA.

He maybe able to offer some more of his desired creativity and learn some new things here then in the Japanese gaming industry, which he has worked too long in.

Edited by Arkane on October 29, 2010 at 18:20:00.

Nayus Dante
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Honestly, I don't blame him.

As far as I can tell, Mega Man is over. Unless Capcom puts some creative visionary in charge of story continuity, we're going to be getting nothing but occasional spin-offs and one-shots.

It would be nice if Inafune can negotiate the rights to use the characters and story in original works. I've been reading Pluto, which reworks Astro Boy into a very unique and thought-out story, and I would love to see something similar done with Mega Man. Of course, that's probably not likely...

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I'm worried about Megaman Legends 3. This guy was involved with many great Capcom games, especially in the Playstation era. It's sure a big change in management. But, no one can stop a guy from following his heart. I hope in whatever he does next, it turns out great for him.

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I'm sure Mega Man Legends 3 will still be great; only time will tell.

I know Battle Network 7 will never happen, but I've always had a small hope. This pretty much seals the deal unfortunately.


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http://www.neogaf.com/forum/showthread.php?t=411847

A bunch more on Inafune's retirement from Capcom. I've only read a portion of it.

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tl;dr.

There's a gem here: "KI: That's absolutely right. So told Capcom that I'm leaving to start my own company, while still contracting with them, continuing with titles already underway and follow through with their plans. If that was acceptable, I wouldn't be able to work with any other publishers, but I'd have been able to finish what I'd started. However, that wasn't possible. I was told, "That won't be necessary.""

Or, the short version:
Inafune: Hey, I'll help you with the ongoing projects.
Capcom: No thanks.


They might be painting it as a quiet departure, and it likely is in some ways, but I'd bet that the relationship had been strained for some time. This goes to show that Inafune, as an individual, cares about his staff and the fans: he was ready to stick around to tie up some loose ends. Ultimately, the company decided to do without his help. This only reinforces the feeling I wrote about earlier: "it also feels like he hasn't been much in control of it for a decade" Even now, at the end, he's being pushed aside.


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Quote:
Originally posted by Dr. Cossack
tl;dr.

There's a gem here: "KI: That's absolutely right. So told Capcom that I'm leaving to start my own company, while still contracting with them, continuing with titles already underway and follow through with their plans. If that was acceptable, I wouldn't be able to work with any other publishers, but I'd have been able to finish what I'd started. However, that wasn't possible. I was told, "That won't be necessary.""

Or, the short version:
Inafune: Hey, I'll help you with the ongoing projects.
Capcom: No thanks.


They might be painting it as a quiet departure, and it likely is in some ways, but I'd bet that the relationship had been strained for some time. This goes to show that Inafune, as an individual, cares about his staff and the fans: he was ready to stick around to tie up some loose ends. Ultimately, the company decided to do without his help. This only reinforces the feeling I wrote about earlier: "it also feels like he hasn't been much in control of it for a decade" Even now, at the end, he's being pushed aside.


That is not good.
Megaman probably won't stay alive
much longer unless Capcom finds a way to make a new series, sf4, or
just stays with singles and spinoffs...

OR, if Inafune creates megaman-esque games with different characters, that'd be interesting...

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Figured I'd update this.

Quote:

Original Rockman/Mega Man series

* Mega Man – Character designer
* Mega Man 2 – Character design
* Mega Man 3 – Character design, sub planning
* Mega Man 4 – Planner, special designer
* Mega Man 5 – Object designer, adviser
* Mega Man 6 and Mega Man 7 – Object designer
* Mega Man 8 and Mega Man & Bass – Producer
* Mega Man Soccer – Illustration (uncredited)
* Mega Man 2: The Power Fighters – Special thanks
* Mega Man Powered Up – Executive producer
* Mega Man 9 – Producer, character designer
* Mega Man 10 – Producer

Rockman X/Mega Man X

* Mega Man X, Mega Man X2 and Mega Man X3 – Character design, illustrations (uncredited)
* Mega Man X4 – Producer
* Mega Man X5, Mega Man X7, Mega Man X8, Mega Man Xtreme and Mega Man Xtreme 2 – Special thanks
* Mega Man Maverick Hunter X – Executive producer

Other Rockman series games (producer)

* Rockman Zero/Mega Man Zero
* Rockman DASH/Mega Man Legends
* Rockman.EXE/MegaMan Battle Network
* Mega Man ZX
* Mega Man Star Force

Other Mega Man games

* The Misadventures of Tron Bonne – Game concept, producer
* Mega Man Battle & Chase – Producer


That's all of his projects under the Mega Man series

Tribute and all that.

He launched a company called Comcept, but unfortunatly, since that was heard of, we havn't heard a word from him on anything is doing, and not one bit of information has shown up about his company.

I suppose it's just a matter of time before he comes out with something, and hopefully it's pretty big. He was producer/exec-producer on a lot of Capcom games we enjoyed. With him out of the picture, no telling which direction everything will go.

Edited by Dr. Light on February 5, 2011 at 0:28:23


Fight, Megaman! For everlasting peace! ~ :o

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He shall be missed. :/ This is kind of sad, its sort of like watching Megaman himself facing you, tells you goodbye, and then turns around and walks out the door.


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