Players: 1
Screen Res: Windowed 1.5/Fullscreen 1024x768
Controller: Keyboard
Size: 4.06MB Zip / 6.72MB Unzipped
Specs:
Processor 1000Mhz or Higher
DirectX7 or Higher
256MB RAM
128MB Graphics Card (ATI & Nvidia Tested On)
50Mb HD Free Space
Yes this is it!!!
The 3rd & final demo of [font=Times]MegaMan Paradise[/font]. I\'ve been working on this for a while & I just have 2 release something
This Demo has 10 levels & bosses. It\'s still missing several things like the Mega Link in the inventory, password system & other small things. I know there\'s bugs & errors floating around that I can\'t catch but I know others will. If you find any please post them here or e-mail me at \"[email=mixahman@yahoo.com]mixahman@yahoo.com[/email]\"
I mostly care for the bosses & to test them out. See if any weird bugs or errors appear & with the rest of the game of coruse. Also tell me about the music if it sounds constant or if I need to change anything. I apologize if some of the sprites or backgrounds are off a bit. I had an old monitor that was making me blind
But now I have a new LCD & I\'m changing the old images.
*Please post any errors or bugs that might pop-up!!!!*
Screenshots!!
Oh and...
Be warn this game is f\'ing hard & I will not change it one bit! So don\'t complain about it!
I will not change anything in the game unless it\'s a bug, an error or something that\'s just plain wrong with it!
Controls:
Move: Directional Keys
Jump: Z Key
Shoot: X Key
Rush: C Key
Pause/Inventory: S Key
ESC: End Game
F1: Info
F2: ??? Debug Mode *Warning* Use at your own risk!
F7: Self-Destruct
F12: Restart Game
I\'ve added the Joy2Key program if you want to play with the gamepad. The final version will have joystick support. All my usb joysticks are messed up. so I have to get new ones.
Please read the \"READ_ME!!!!.txt\".
extract the folders to the working directory for the music & animated backgrounds to work.
Download Here:
Newer Version: 10/13/05
The MegaMan Paradise 3rd Demo Version - 3.96MB(Images Enhanced, Fixed Bugs, Midi & Boss Version Enabled)
[size=5][color=red]P.S. If you ever helped me out on this game, please tell me so I could add you 2 the credits. I\'m very forgetful & I apologize.[/size][/color]
09/30/05
Edit:
I\'ve updated the game with a \"Boss Version\" way to play. You only play the boss levels before you reach them. So you start closer to the bosses in every level!
Now that I bought a flat LCD screen, I can tell what colors are used in the sprites & backgrounds. They will be modified or changed, some look really nasty!!!
10/04/05
Edit:
I\'ve changed many tilesets & backgrounds for better quality & it\'s has a better visual sense. You can clearly see the objects now.
10/13/05
Edit:
I\'m editing tons of images on the game. Some tilesets where just temporary. Most of you that have played the game might notice; others made the game hard to see. I\'ve notice this afterwards on an LCD screen.
The level tilesets & other sprites that I changed in this version are:
- BubbleMan Stage: Tilesets, Water Sprites & Bg\'s
- HeatMan Stage: Tilesets, Lava Sprites, Bg\'s & Fg\'s
- GutsMan Stage: Tilesets, Sand Sprites & Bg\'s
- GeminiMan Stage: Tilesets, Other Sprites & Bg\'s
- Ocean Stage: Tilesets, Other Sprites & Bg\'s
I\'m thinking of editing the sprites but that may be later on.
I\'ve fixed several midi\'s and made them longer.
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Known Bugs:
With the Metal Blade Weapon, try shooting it to the 135 degree angle (Up-Left). It doesn\'t work on my wire-less keyboard & I can\'t really fix it yet.
1) Some objects fall from the floor, check which ones and post them.
2) Post any objects that get stuck on the floors or walls, I haven\'t seen any yet.
3) I seen Rush fall str8 thru the ground... post where at!?! to fix...
4) Moving Platforms are a bit buggy, I\'ll try my best to fix them.
5) Please tell me if some tiles are missing or odd.
6) Some life/weapon bars don\'t get removed.
7) HeatMan has a bug when you\'re on the right side & he jumps too high up & locks up the alarm sequence.
8) The Boss version doesn\'t send you back to the boss level when continuing.
9) Some say the game doesn\'t start or locks up. (It\'s the Midi\'s loading or your pc can\'t handle it; see the \"Specs\" above)
10) Some SFX are too low or cannot be heard when a Midi is playing. editing Midi\'s & SFX\'s
.....more too come
[Edited on 13-10-2005 by Mixahman]
[Edited on 13-10-2005 by Mixahman]
[Edited on 14-10-2005 by Mixahman]




