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metool
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Colorman.
I'm perfectly fine with him when he's standing still.
But when he uses his ...Ball Attack? He looks ridiculous with just those two small legs. >_>;;


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Ribitta
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He should battle Circusman :lol:

Evil Marik
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Then we'd find out whos the strongest clown navi is. I dont like Laserman. I found him too easy. Hes suppose to be nebulas leaders navi. Yet I beat him on my first try. I didnt get hit as well.

metool
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Quote:
Originally posted by Evil Marik
Then we'd find out whos the strongest clown navi is. I dont like Laserman. I found him too easy. Hes suppose to be nebulas leaders navi. Yet I beat him on my first try. I didnt get hit as well.


Go beat him w/o destroying the GMD in Undernet.
Have fun.


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Banned
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Yeah i'd definately have to agree with Bubbleman, but lately, i've got to say CircusMan looks pretty stupid too.

Evitron
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Definately either Bubbleman or Aquaman.

Bubbleman 'cause...well, he just looks 'tarded.

Aqua's far too cute to look deadly. I mean really. The look screams 'HUG ME!! <3' rather than 'GO DIE!!! D:<'


Or, the poster formerly known as Pri- I mean, rockmaniskool.

ultimatelifeform
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Bubbleman. Looks retarded and so annoying. Even more so if you watch the anime. KILL BUBBLEMAN!

crusader
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Quote:
Originally posted by ultimatelifeform
Bubbleman. Looks retarded and so annoying. Even more so if you watch the anime. KILL BUBBLEMAN!


Bubbleman is the stupidest navi by far.


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Zero29.EXE
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Im going to have to agree with crusader Bubbleman is UGLY!

Mega X.exe
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Generic Navi style #4 is the worst, I'd say.

With it's faux-sinister purple all hunched over like that...

HighMaxOmega
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The blue generic Navis from BN6, especially when one of those ugly things gets up and tells everyone they're witnessing the world's end.


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Black Dranzer.exe
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Quote:
Originally posted by Mega X.exe
Generic Navi style #4 is the worst, I'd say.

With it's faux-sinister purple all hunched over like that...

They're called Heelnavis...


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My point remains standing.

Wallan100
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I cant really say 'cuz I only own 1 MMBN game(MMBN 2) but I think they make CutMan look retarded


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HighMaxOmega
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Quote:
Originally posted by Wallan100
I cant really say 'cuz I only own 1 MMBN game(MMBN 2) but I think they make CutMan look retarded


I actually liked his look - he was the closest looking Navi to his original MegaMan counterpart.


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.:Zerrera
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I'd have to be serious here.


...the MBN Megaman.exe overworld, 4, 5 and 6. (maybe 7!)

After MBN 3, the series got "fun sized." In fact, all navis and look kindv'e weird after 3.


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MagimanV1.5
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Yeah... cutman does look kinda odd....
Oh, yeah, and Heelnavis generally are overabused. They do look stupid, though. And the navis are MIDGETS after 3. In fact, EVERYBODY IS!!!


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Basically, everything except for when you battled, look like the game was made from dwarfs, midgets and pygmies. :eek:


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Morphman
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I actually liked the way 4, 5 and 6 looked. Red Sun was the first MMBN game I've ever played, and when I started on MMBN3, I thought it looked really odd. And I hated MMBN1.


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Black Dranzer.exe
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Quote:
Originally posted by Morphman
I actually liked the way 4, 5 and 6 looked. Red Sun was the first MMBN game I've ever played, and when I started on MMBN3, I thought it looked really odd. And I hated MMBN1.

I started on 3 and I hated 1 and 2...looks wise that is...


Edited by Black Dranzer.exe on January 12, 2007 at 15:28:07.


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Quote:
Originally posted by Morphman
I actually liked the way 4, 5 and 6 looked. Red Sun was the first MMBN game I've ever played, and when I started on MMBN3, I thought it looked really odd. And I hated MMBN1.


I started from the beginning. Lets link this to Star Wars. Most adults liked 4, 5 and 6 better than the prequels. The kids like the prequels most of them that's the only Star Wars they ever saw.

But still, the new look after 3 looks stupid.


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MagimanV1.5
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It appears I should do this again.
1= Okay, but the text system and final boss were lame
2= Bad.
3= Best game of them all.
4= Sucxxxxo03rrrs Oh my Fudging Goodness this was horrible!
5= Redeemed the cross system, although the game had its flaws. (Bass?)
6 = Good, actually.


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AimMan v2.5
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It's perfectly fine to dislike the first games in a series. Not every series deteriorates over time.

On that note, I loved the later games. The old ones might have seemed better just because they were a bit fresher, but I thought character designs and so forth were much better in the later ones.

Not that there's ever been a bad one in my opinion. As I've stated many times before, I can't think of a stupid looking navi. >_>


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I don't see why everyone hates BN1. I mean, I prefer BN6 a lot more, but still, BN1 was solid.

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I haven't even played BN1.

Then again, the only game I have of the BN series is Team Colonel of BN5.

And Liberation missions suck. >.>


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AimMan v2.5
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Well, that's the thing, Helldragon. MagiMan and MorphMan are the only people who've said they didn't like Battle Network 1 so much, which is perfectly fine. Morphman even explained why he didn't like it.

I liked Liberation missions okay. I'm just too easy to please, I guess. XD


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Originally posted by RisingDragon
And Liberation missions suck. >.>


Infidel! That was the best part of the game: the developers finally found a way to put several virus battles without having it feel too tedious. You haven't played enough of the previous games: they loved to have you fight 3 / 5 / 10 / 20 / 30 virus battles in a row without stopping, which I found extremely annoying. They almost eliminated that from Battle Network 5, with one exception that I can think of (three battles in a row).

Besides, the music in Liberation Missions rocked.


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My reflexes are good enough to take on that many enemies in a row. Forcing me to finish a battle within three turns just sucks.


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Originally posted by RisingDragon
Forcing me to finish a battle within three turns just sucks.


Quoted for the win. Considering how the Custom Screen is supposed to be under your control, having it pop up in the middle of my efforts is not a good idea. Also, while busting speed is often important in getting the good chips, very early on, the chip folder really sucks, so how the heck are you supposed to fight quickly and effectively? Sorry, but Liberation Missions fail hard.

HighMaxOmega
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Quote:
Originally posted by Dr. Cossack
Quote:
Originally posted by RisingDragon
And Liberation missions suck. >.>


Infidel! That was the best part of the game: the developers finally found a way to put several virus battles without having it feel too tedious. You haven't played enough of the previous games: they loved to have you fight 3 / 5 / 10 / 20 / 30 virus battles in a row without stopping, which I found extremely annoying. They almost eliminated that from Battle Network 5, with one exception that I can think of (three battles in a row).

Besides, the music in Liberation Missions rocked.


I'm with Doc all the way!

*hums lib mission music*

The 3 turns thing was good - it set a limit, and it balanced the game if you're like me - getting LeadersRaid and ChaosLord first thing from the Number Trader in DTDS.


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