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Daveris
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Ehh, if a cactus navi was best...

Nice quote by the Heelnavi

giver336
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We thought CactusMan had the possibility to be the most inventive/creative. There were some pretty good runner-ups, though, which we will post soon.


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Yllisos Zanon
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Honestly, I am surprised Capcom themselves never used, Cactus Man in any of their games. It roles off the tongue nicely, plus the design of this navi. Quite suitable, nice touch with the guitar.


Their coming to take me away, hee hee haw haw hoo hoo
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giver336
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Our forum is brand spankin' new! Hope to see you guys post once again.

To celebrate the move, here is a new wallpaper. The wallpaper comes in
1600 X 900 - 1280 X 1024 - 1280 X 800
resolution sizes. I'm posting the smallest one here, if you want another size, get on the site and grab it.

http://www.mmbnchronox.com/Chrono%20X%20new%20host%201280X800.jpg


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The Helldragon
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Princess Celestia
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Hey, giver, I just came off the MMBN1 LP over at the LP Archive. Is it too late to pitch Navi designs? I have one I'd love to see. Hell, even a cameo would be awesome.

giver336
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The only navi designs we'd take are ones that are sketches/sprite concepts of navis we are already planning to use. But even then, we'd have people to make the hand drawn sketch, not necessarily the sprites, though. So if you can sprite well, drop me a PM with your MSN/email.


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The Helldragon
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Well, that's a bust then. Oh well.

giver336
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Oh, look, another update from the Chrono X team!

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What does this mean? Well, if you haven't guessed, then it means demo 4 will feature customizable controls! That's right! We found a way that doesn't take a whole lot of time to implement.

A few things to note, though.

First, you would have to set these controls BEFORE running the game. This is because the game would load your control scheme before starting it up. If the game doesn't detect this file for some reason, then the controls will default to the usual (Z,X,A,S, Enter, Backspace, and the arrow keys).

Second, do you remember that the in-game text says things like: "Press the Z button!"? Well, that dialogue WON'T be changed. This is so we don't overload the game's memory, and it would also cut down on development time. Hope this won't be a problem.


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giver336
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Hey, all! I just want to inform those who missed out on our "MMBN Chrono X 2011 Year Ending Event" celebration that the video is available on YouTube!

The celebration was, as the title infers, a live event of Megadudes Team showing exclusive never-before-revealed content from MMBN: Chrono X. The video below has it all. Many thanks to our head moderator, DSH, for putting it all together!

http://www.youtube.com/watch?v=EadxwhMBhfo&feature=g-all-u&context=G23cdf71FAAAAAAAAHAA


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Daveris
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Quote from post #229256:
Originally posted by giver336
Hey, all! I just want to inform those who missed out on our "MMBN Chrono X 2011 Year Ending Event" celebration that the video is available on YouTube!

The celebration was, as the title infers, a live event of Megadudes Team showing exclusive never-before-revealed content from MMBN: Chrono X. The video below has it all. Many thanks to our head moderator, DSH, for putting it all together!

http://www.youtube.com/watch?v=EadxwhMBhfo&feature=g-all-u&context=G23cdf71FAAAAAAAAHAA



Amazing. Looks like Capcom did it. As it is, though, I hesitate to see too much of this, as I wouldn't want to spoil that "New Megaman Game!" feel. It's already been said, but the dialog and music are spot on!


Edited by Daveris on December 30, 2011 at 16:37:23

Edited by Daveris on December 30, 2011 at 16:37:43

giver336
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Fair enough, Daveris. I can see why you would choose that.

In another news...

In cooperation with us, EXE Net Center is hosting a contest!(February 14th-14th March 2012)!

Design your own NetNavi (and NetOp, if you want) for the RockMan.EXE universe. You'll need to detail their attacks, defenses, HP, appearance, and what their chip would do. You are free to redesign a Robot Master from the original series if you so choose, but make it unique! You are permitted to draw as many Navis as you wish.

The only physical prize is a copy of the MegaMan Battle Network Official Complete Works art book (the winner to be decided by EXE Net Center's staff).


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More than that, if one of the designs will be good enough, there's chance it will be featured in our fangame!
Whether to award this prize and to whom it would go will be entirely up to the MegaDudes staff (us). To be considered for immortalization in the game, your entry must contain designs for both a NetNavi and NetOp. Original submissions will all be considered, but it would be nice to see a design for the old Robot Master GeminiMan, so that's an option too(just DON'T spam the contest with entires with GeminiMan only!)

Send all entries to exenetmail@gmail.com after February 14th, 2012 and before March 14th, 2012!!

That's all for today, good luck!


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giver336
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For those of you who were checking out Facebook, we have revealed Project Iceberg!

That's right! "Project Iceberg" has been revealed! What is Project Iceberg? It refers to a part of our game that will extend your playtime of Demo 4 and the full game by an extremely high amount. It will allow you to interact with the Chrono X community on another level! Ladies and gentlemen, I bring to you: a built-in Chrono X online mode!

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Yes, this is real, folks. And at the botton of that picture, you can see screenshots related to the main part of the 4th demo. Lookin' nice, eh? If you haven't signed up on the forums yet, by all means do so. Stay tuned for more updates.


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Daveris
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Princess Celestia
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Spy
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Medic
Medic
Acquired on 1 April 2012
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That's it, this game is going to have a huge following.

EDIT: It already does, yes?

Edited by Daveris on March 24, 2012 at 18:40:55

giver336
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It's actually not done yet, but we are still soldiering on to complete the game.

Hey all! We just released a new wallpaper to celebrate the newest art we released of QuickX Memento.

Just click the sizes below to see the wallpaper.

1920 X 1080

1366 X 768

1200 X 800


Enjoy!


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giver336
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Welcome, Chrono X fans. By the time you read this, it might be May 11th, 2012, depending on where you live, but as of May 10th, Chrono X is officially 3 years old!

We had 3 presents we want to share on May 10th, however, it seems as though one of the gifts will arrive late. Still, that leaves us with two sets of gifts to show today.


The first is the revised Chrono X history, complete with a recording on the biggest events from Aug 2nd, 2011 to May 10th, 2012, done by me.

The second is two tracks released by Soulred12 that will be heard in the upcoming demo. These are two tracks you already heard, but now with using the new soundfont. One is original, and one is a revision.


http://www.mmbnchronox.com/CanYouBreathe.mp3
http://www.mmbnchronox.com/CentralTownII.mp3

Enjoy. The first is Dungeon#1's theme and the second one should be obvious.


Now, the third and final gift is the biggest one, but, like I said, it will have to come a bit later, so be patient, okay?

Here's to Chrono X's third year!


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Daveris
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Medic
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The Steel Drum sound throws it off completely... There's not another drum effect (Or you could sub it for bass...)that you could use?

Besides that, this is the closest I've seen to an imitation of Capcom's style. Amazing. Just... Amazing that you were able to pull it off where so many others have failed.

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Defeat Bass.EXE in the AFD2013 event!
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Congrats on making it all the way to three years, and still have the momentum to go forward. :)

I might not comment much on this thread, but I'm looking forward to play the completed version of the game! I love the attention to details and accuracy you've got going.


The admin formerly known as Dr. Cossack.

Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!

giver336
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Thanks for the support guys!

Hello Everyone!

I have two items that I want to give today. The first is another piece of promotional art and the other is something downloadable! As I'm sure you can guess, we got another wallpaper for you fans to sink your teeth into. This time it's...!

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1920 X 1080
1366x768
1200x800

Yep, It's FreezeX this time. If you like it, use it as your desktop's wallpaper!

This second gift is something that MaxRock been working on from some time. Don't worry, He has still been working on Demo 4, but there were times where he couldn't. And when he couldn't he worked on this. You will all get to download and try a piece of it today! Ladies and gentlemen, I present to you... the first public test build of MegaMan Battle Network - Chrono X on the Android!

DOWNLOAD HERE: LINK

It's not as extensive as the PC demos, as it only has one battle included, but nevertheless, we still want you guys to test this and provide feedback.
The requirements to run it are Android 2.2 & up, 256mb of RAM, armv6/armv7/mips CPU + 17mb of free space.
Also, no worries. Like I wrote above, Chrono X's 4th Demo is almost done.

Edited by giver336 on May 30, 2012 at 21:00:39


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Staff Backer Doctacosa
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Oh heck YES!

Now things are getting serious! The Battle Network concept is a great match for modern smartphones, but I didn't dare hope that anyone would do something about it!

I've tested this using my phone, as I've got a Google Nexus S running Android ICS 4.0.4. It runs like a charm! If I didn't know any better, I'd think I've got a GameBoy Advance emulator running in there. I didn't notice any slowdowns, crashes or anything that seemed out of place. Eventually, I think it'd be great to have controls more suited to a phone, such as tapping the chips directly to select or unselect them instead of having to use virtual arrows and A/B buttons, but the current setup is perfectly fine for a test built.

Tell you what, I'd be available to run further tests if you need me to. I love the idea of being able to play this on my phone instead of the computer (portable Battle Network!), so be sure to let me know if I can be of help.

Also, you might want to update your signature here: you're still pointing to the old web address. :)


The admin formerly known as Dr. Cossack.

Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!

giver336
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Full integration with the controls would take some time as our programmer would have to rewrite some basic parts of the code. But we will keep that suggestion in mind.


Nice catch on the signature though, LOL


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giver336
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Hey there! It's Killer here with the latest information behind our game. In order to tie things over until the demo releases (which, if real-life circumstances permit, shouldn't be too far now), I decided to release a few screenshots showing just SOME of the improvements we've made. We have no doubt that the 4th demo will be superior in every way, especially since we are swapping out the placeholder graphics for newer, fresher ones! Don’t worry, doing this in particular doesn't hold up the programming side of things, but it’s always nice to see some new things now and again, right?

Anyway, time for some screenies!

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Despite being busy with life, MaxRock managed to get a few more cut-scenes done. This marks the latest one. Looks like Mr.Prog will give MegaMan a helpful item!

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We finally managed to put in a fresh Internet Background! Like it? Just try not to feel too bad for the Mettaur.

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That sure is a familiar sight, isn’t it?

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Mayl’s got some new stuff in her room! Can you spot all the changes?

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Wait... Totems!? A version 2 of two viruses!? Why so strong!? I don't want to spoil it, but this is a mandatory fight. Should be fun for most of you~

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Anyone remember these doors? There’s always some sort of nice prize behind one of these, but this one is a purple mystery data. Hmm…


That's all for today. If you're checking the site, then you'll notice the counter is at 97% Woot!


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giver336
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Demo 4 is out! Grab your copy here!

Demo: http://www.mmbnchronox.com/play.php
Release Video: http://youtu.be/itbCgrle6IU


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giver336
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Hello guys. I know you guys have all been aching to hear about how the Online Mode is progressing, so I'm here to deliver. But first, we need to do a bit of housekeeping.

1. First, I want to welcome our new team member, Mick Galbani. We even drew a nice, colored staff mugshot for him:
http://i.imgur.com/OxNKlYG.png

He is very dedicated and skilled pixel artist - something we desperately need to finish this game. If you know any skilled pixel artists, remember to send them our way!


2. Now for the main part of today's update - video showing Online Netbattle between MaxRock and I, as well as some of the menus . This is just showing the progress I made with implementing the Online Mode (as well as reducing the amount of lag you may occur as much as possible). There's also a hidden option in one of the menus, can you guys guess what it is? And no, this online component does NOT need Hamachi or any other type of VPN program to run.


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giver336
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Hey guys! I bet you're wondering: "Why were there no updates!? >:{ " Haha, well, I'll be straight with you. I had plans for a few updates, but things got held back. We want to add a cool new addition to online mode to increase its longevity. Not only that, but also Midnite and Mick are in the middle of remaking a few graphical assets that we felt needed to be improved. Expect to have something "old" get a much needed reworking!

But listen! I have more to tell you! We have some screenshots to show you and something nice to look forward to in the upcoming week!


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And this right here sets the tone for the rest of the story. It looks like meeting Ms. Madd in the second chapter has its own set of consequences. *gulp*

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Doesn't that person look familiar? He should! Make sure to observe the new mugshot for Lan Hikari! Do you think that one is better than the one in Demo 4?

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Oh DAMN! That's a lot of viruses! And it appears our old friend from the first chapter is back.

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If you played Battle Network 2 or 3, then this guy should ring a bell! That's right, we're bringing this old school virus back! Take a ride with me on the nostalgia train!

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*whistles innocently*


Things to Note: Chrono X will be participating in this year's NCFC. That's Nintendo Community Fangame Convention for the uninformed. It's basically a conference where numerous developers show off their fan/indie games! This will be our second time coming back. I'll be giving you a link to our booth when it's ready, so when it's up, be sure to give us a vote. A friendly vote goes towards faster updates and the like!

It's come to our attention that a weird bug happens on certain computers that have Chrono X on them. Once you beat Raven, if you choose to save before you get MegaMan back, your game will freeze and you will be unable to save. An easy workaround is to wait until you get MegaMan back, THEN save. We currently have fixed this issue, so any of you users that haven't come across this bug, or have yet to play Demo 4, please keep that in mind. Demo 4.1 will be free of this bug entirely.

It's also a FANTASTIC idea to copy your savefile, and store it somewhere else. Go to CXDATA and copy your MMBNCX.sav and OLDSAV.back files to another folder/pendrive/wherever. If not to protect yourself against any bugs, but also in case something happens to your computer.


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Staff Backer Doctacosa
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Zenny
Zenny
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Acquired on 1 April 2014
Princess Celestia
Princess Celestia
Got all items in the AFD2012 event!
Acquired on 1 April 2012
Squid beaker
Squid beaker
Earned all 150 original CL achievements
Acquired on 17 January 2016
Unity.EXE emblem
Unity.EXE emblem
Defeat Bass.EXE in the AFD2013 event!
Acquired on 1 April 2013
Lilly Satou
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Now that you're posting here, I realize that I overlooked the release of Demo 4. I really need to play that soon.

I like the new Lan mugshot. The old one wasn't bad by any means, but this one feels like it fits right in with Battle Network 6's style.


The admin formerly known as Dr. Cossack.

Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!

giver336
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Hello, boys and girls! Despite the lack of updates about Chrono X in this topic, I can assure you the project is still going on strong.

I am cordially inviting you and any Mega Man fan you know to attend our project's fifth anniversary celebration stream. On it, we plan to reveal many, many new things about Chrono X.

New things that will be revealed:
-New bosses
-New Me.M.E.N.T.O. form
-RequestBBS contest winners
*This is the minimum amount that will be revealed

Date: May 16, 2014
Time:
Starts: 4:00PM EST (1600 hours GMT-5)
Ends: 6:30PM EST (1930 hours GMT-5)
Location: http://www.twitch.tv/mmbncx
Note: Times may not be exact

That's right, we'll be on twitch for this event! If you need help converting our timezone into yours, please use this: Convert!

If you go to the link around the time we put down, you should expect to see us talking to you guys live! This is our project's fifth birthday and many, many things will be revealed so we hope you guys can make it!

List of Events:
1.Presentation segment (15-20 minutes) [Check this for an idea on how it will be shown.]
2.Fan art showcase (5 minutes) [Read below]
3.Live Question and Answer (120 minutes)


Yes, right after we showcase the submissions and do the presentations, you can ask us questions about the game and our future development plans! Since our fifth anniversary is a pretty big deal, you can expect us to be more open about revealing game content. Always wanted to know what some of the upcoming bosses are? Maybe asking us at the event would be the time to ask! While we do plan to be more forthcoming with our answers, there are certain things we will keep a secret no matter what, so please ask the right questions :)



Fanart Segment


Remember to keep sending in those fanarts! ANYONE who submits a piece of fanart will get it shown on the stream with some nice commentary by us. That should be it. Check the end of this paragraph if you still plan to submit your fanart and lost/forgot the details to do so. Those of you who did or don't plan to submit any can stop reading here. Here are the details for those who missed:


(Send to CXdevteam@gmail.com)
Subject: Birthday Stream Art Submission

Message: Give an overall idea of your piece and what you were going for. And maybe why you chose to represent that particular part of Chrono X.

Attach your art with the title and your name.

E.g., QuickFormParodyByKiller336


What can you pick?

You may pick anything and everything to do with Chrono X. The catch is, it must have been officially revealed by us, whether it be from the demos, updates we posted, Me.M.E.N.T.O. forms, or even the staff!

Your freedom extends that far. You can perform many takes on this. If you want to parody a scene from the demo (maybe do something with Lan smashing the speakers with a giant hammer), or even take characters and invent little scenarios! For example, what if Raven and RiffMan had a conversation on who looked cooler? Or maybe MegaMan decides to show off his new powers to GutsMan? It's up to you!

Type of Art: You can pretty much do this with whatever type of art is comfortable with you. The quality of the art isn't important, it's the fact that you want to make it. smile

Make a comic, picture, sprite, or whatever you want. Really, go nuts!


What you can do to help:


And now, I have a little favor to ask of all of you. We want this event to have a relatively satisfying turnout, but we need your help to make that happen! Spread word about this on your social networks as May 16th draws closer. Post on YouTube, your own websites, forums, or whatever you got! The more people we get, the more likely we are to reveal certain content. Just keep that in mind as an incentive. Let's work together on this!

You can confirm your attendance by commenting below or by joining the appropriate Facebook event group Confirm!. This is not necessary, but it lets us know about how many people we can guarantee to be there! You can of course reply to this topic instead.


That should be it! I hope to celebrate this milestone with you guys. Take care.

Edited by giver336 on April 23, 2014 at 18:22:21

Edited by giver336 on April 23, 2014 at 18:25:34


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giver336
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Note: I am assuming double posting is allowed due to new material to add + the time passed between the last post and this

How did you guys like the presentation? Did you find it entertaining? If so, you're in luck, because we uploaded it to our YouTube channel so you can see it all again. For those of you who couldn't make it, this is an excellent opportunity to catch up on all of the content we revealed.

https://www.youtube.com/watch?v=HF3zW57b9K8


The fanart segements and the Q&A should come within the next few days, so there's that to look forward to as well. We're all very happy that so many of you who watched it have given us positive feedback.


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StephenHunter
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This second gift is something that MaxRock been working on from https://modilimitado.io/en/games some time. Don't worry, He has still been working on Demo 4, but there were times where he couldn't. And when he couldn't he worked on this. You will all get to download and try a piece of it today! Ladies and gentlemen, I present to you... the first public test build of MegaMan Battle Network - Chrono X on the Android!f

kooday
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I really enjoyed the presentation! It was both informative and entertaining. I appreciate the effort that went into it. I’m especially looking forward to the fanart segments and the QA.