Topic: Interordi RPG - Bladebound The mass of energy swam together in a bulbous, invisible knot high above her head. It felt more defined up here, like it was seeking to crystallize. For the moment it remained in its place, looming ...
Topic: Interordi RPG - Bladebound Various closed doors awaited Ileyna in the back, with one or two cracked open and people murmuring inside. At the end of the hallway was another firmly closed door, with a black "Stairs" si...
Topic: Interordi RPG - Bladebound The elevator quickly ascended to the top and the doors slid open with a soft ding. The energy signature was really intense now, like it was building up to some silent conclusion. A quick glance arou...
Topic: Interordi RPG - Bladebound In the back of the classy boutique, behind racks of glittered shirts and acid-washed jeans for all the local hipness the town could endure, elevator doors opened, and people started to file out. A qu...
Topic: Interordi RPG - Bladebound The residue intensified like a slow rising wave. Faintly, she could feel it swirling overhead, just above the tallest of the nearby buildings, a multi-level clothing boutique. Yet there was no visua...
Topic: Interordi RPG - Bladebound [b]Chapter One[/b]
Banners advertising the upcoming fall carnival hung between lamp posts that lined the sidewalks of Silverton Street. Only a few cars rumbled down the road at a time, usually h...
Topic: Interordi RPG - Bladebound This is the main thread for [i]Bladebound[/i], a sort of quasi-Interordi RPG continuation thing that me and Rising Dragon are doing. If you haven't read the Interordi RPG thread, don't worr...
Topic: BEST ANIME [quote=232582][i]Originally posted by The Helldragon[/i]
>not JJBA
>do you even...watch good anime because I don't think you do
>y-yeah[/quote]
ACTUALLY NOT A JOKE ANYMORE
BEST ...
Topic: Final Fantasy now on Steam I hear it's got always on DRM, which makes sense, since I don't know how else they're going to maintain the materia auction house.
Ha ha yeah, no thanks.
Topic: Mega Man in Smash 4!! I saw that. It looks like he's mainly long-range, as expected. I just hope his moves do enough damage to make him worthwhile - I'm not expecting huge damage from a ranged character, but it...
Topic: Weekly Discussion My problem with Mega Man is that it was too embedded in its retro roots. There was no major attempt to grow past them, or at the very least, no attempts they stuck with. There's nothing wrong w...
Topic: Window to the past: Geocities screenshots! When my sister was in high school, she used to have a Severus Snape fan site on Geocities, with the intent of appreciating his character and all of his flaws in contrast to all the shipping other fang...
Topic: Weekly Discussion [quote=232159][i]Originally posted by HollowTorment[/i]
And yet, when something "new" with Megaman comes out, [i]everyone complains.[/i][/quote]
They keep producing subpar products and e...
Topic: Ys series thread I'm not saying Ys is unfair. I'll clarify that. And I did sit down and work through the first few bosses, and I can appreciate that. But it seems so uneven, how the game's designed. ...
Topic: Weekly Discussion It's a bit over the place. Tony seems to have taken a step backwards in character in lieu of more banter, Ivan Vanko isn't as good of an antagonist, Justin Hammer (while being extremely ent...
Topic: Ys series thread [quote=232123][i]Originally posted by HollowTorment[/i]
[quote=232117][i]Originally posted by The Helldragon[/i]
Oath in Felghana is fucking hard. It's got a weird difficulty curve to me, in t...