Image
Interordi Menu
The forums have received a major upgrade! Read on for the details!
HighMaxOmega
is almost to Epsilon
Inactive
804 posts
Quote

Quote:
Originally posted by Ribitta
That's the thing about Crosses, they are a mix between Styles and Souls, not to mention they are way to powerful.


I don't think that it's that crosses were way too powerful, it's that the enemies were way too weak.

"Gamer: Wow, Gregar sucks.
KI: Now, come on! It took me 10 tries!
Gamer: And NebulaGray?
KI: Uhhh, err, one, two, three, four... I CAN'T COUNT THAT HIGH!
R: .....*took you 1276390 tries*.....
KI: That's right, Ronnie! First try!"
-MegaZine, and I tell you, we're COMING BACK!

Yah, Gregar and Falzar were a pathetic way to end a series. If they wanted to cut it off, I say they shoulda done that with BN5 - a much better story, rise, climax, and conclusion, plus a pretty sweet last boss.

All Crosses > Gregar, Falzar
Souls < NebulaGray (save a few)


Mach Jentra: I heard you were dead.
Zero: You know me - never say 'die.'

Black Dranzer.exe
World Traveler
Inactive
2838 posts
Quote

Gray is still a pain in the ass for me no matter what chips I have, stupid little soul ball...!


Hey beautiful people, you're better off trying to e-mail me than message me on here.

AimMan v2.5
Superstar!
Inactive
2429 posts
Quote

Well, I've learned better than to expect everyone to share my opinion or want to convert to it, but I absolutely loved crosses. Souls were good, but crosses were the bomb diggity. Both were better than styles, but even styles were better than armor. I shall elaborate.

1. Armor is the worst, of course, because there's no aesthetic change and the effects are so limited. It's an early feature though, so it's to be expected.

2. Styles really don't do anything creative at all so far as appearance changes go. Furthermore, they're much less flexible; if you suddenly decide you want to try using fire instead of the aqua and wood types you have saved up, it will take forever to even acquire them. I think you have to level them up even after that. Basically, while some may view the devotion you have to give them as a good thing, I think that if you wanted to, you could make a strategy centered just as much around one soul or cross, yet still have the flexibility to change it whenever you wanted.

3. Crosses and Souls are like a call back to the original Megaman games. I mean, that's what Megaman does: gaining his opponent's powers through battle. I thought the implementation of the systems was a great homage to the original series.

4. They're more aesthetically pleasing. They're a lot more creative than a simple color switch and the change of one part of the armor.

5. They do a lot more than just give you an element, which is an effect so stereotypical that it contains no creative value whatsoever. Sure, the additional "Guts, Shield, etc." were creative, but crosses giving you powers similar to the opponent you beat is far more interesting in my opinion. Not that gaining your enemy's powers hasn't been done before, but Megaman was one of the first to do it, which makes it okay by my book.

I think I had other reasons too, although I can't remember them at the moment. I think people just have a tendancy to chuck MMBN6 into the "games get worse as the series goes on" category, and therefore don't give thought to how much more creative crosses are as a system.


Join the DevART Megaman Legends Club:
http://megaman-legends-club.deviantart.com

Morphman
Niz-Da
Offline
2646 posts
Quote

Your Honour Aim, I object! I loved the Crosses, too! I liked the fact that I could keep them for more than 3 turns, and instead lose them by being attacked with a certain element. Kept in a bit of suspense and all that. The specific changes also just ROCKED, which should in any game originally called ROCKMAN. *is shot*


Image
All hail the Supreme Comrade Cossack!

Black Dranzer.exe
World Traveler
Inactive
2838 posts
Quote

*blows smoke off of gun* Boy, that oughta learn ya to keep yer' yap shut!


Hey beautiful people, you're better off trying to e-mail me than message me on here.

crusader
Robot master
Inactive
65 posts
Quote

Crosses were way better but BN6 is easy enough that I don't even have to cross or go beast out to horribly maim Protoman FZ in under 10 seconds. In my opinion too easy.


Join Adamant Forums!!! Come and create a character to fight or join/create an rp.

adamantforums.proboards76.com

ForteXX
Superstar!
Offline
256 posts
Quote

Crosses as you may all know imply the fact that MegaMan has synced with a navi under certain conditions, not by friendship, but on a more technical aspect while Souls occur when a navi and another have a unique bond of friendship. For example, for those of you who have watched the RockMan.EXE movie when MegaMan synced with Forte it became known as Forte Cross not Forte Soul as some may think because MegaMan never made a freindship with Forte but they used the power to vanquish Nebula Grey. It they formed a friendship it would be known as ForteSoul not Forte Cross, but it could also do with the time factor.


Vroom, Vroooom.
I'll update this later.

chaotix07
Undernet King
Inactive
77 posts
Quote

How about the cross fusion in rockman exe movie?

DarkMega_Alpha
Lil' metool
Inactive
3 posts
Quote

There are 2 differences between Souls and Crosses.

Number 1: Souls take only 3 turns, as Crosses stay until you use another one, or end the battle.

Number 2: To use a Soul, you would need to use a chip of the same type of the navi you're going to fuse with. But to get a Cross, you just press up on the d-pad and choose your Cross.

Black Dranzer.exe
World Traveler
Inactive
2838 posts
Quote

Hey Chaotix, we're not talking about the anime, m'kay...? And it's not just in the movie, it's in Axess and everything after.

Edited by Black Dranzer.exe on March 3, 2007 at 12:53:28.


Hey beautiful people, you're better off trying to e-mail me than message me on here.

ChaosTrigger
Shadow Navi
Inactive
13 posts
Quote

If it were me, I'd say Crosses are an advanced form of Souls. In BN4 Megaman'd simply gain an understanding of the other navi, more or less be able to read and comprehend the feelings of that navi's soul. That lead to him gaining the DoubleSoul of said opponent. It didn't require him to understand their fighting style and/or fighting strategies, which I think made DoubleSouls like an incomplete form of Crosses. I figure a Cross takes an understanding of both the soul of the other navi (hence why he doesn't gain it until after he fights that navi) and an understanding of how that navi fights to fully comprehend the abilities he'd gain (which would be Lan using the navi's themselves while they do their regular routines).

One thing to note is that the game never really required a friendship between the two navis in BN4, just that their souls had to commune with each other. I think that the reason why he didn't gain a Bass Soul is because after all the time's they've fought before, Megaman'd already gained an understanding for how and why Bass fought, which lead to it advancing further to become a BassCross.

That's just my opinion on the matter though.


Image

Jennifermylove
BassLord
Inactive
36 posts
Quote

I think you are mostly right and i agree with you. Plus souls have a turn limit which, would make it an incomplete form of a cross. Also the crosses generally look cooler.


Before you criticize a man walk a mile in his shoes, that way when you criticize him your a mile away and you have his shoes.


"No, I tell you this only because your hearts are pure. Well, except you Axel, your heart emits enough radiation to kill small animals."

(\__/)
( O.o)
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.