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Originally posted by HighMaxOmega
I guess I'm going to disagree. Games like GTA and Halo have naturally limited fanbases for obvious reasons - I would see the average six-year-old with a game system playing Halo, would you? And on the note of Halo, while I hear that the games are good, most of thte fanbase that I've seen is a crown of fanboys that overrate their favorite series. And although I do love to play Madden, I can't see it ever achieving the Mario/Sonic mark.
Actually, I
have seen a six year old play both GTA and Halo. You really shouldn't use such an arguement because it's pure conjecture and really won't go anywhere. Just because you don't see something doesn't mean it isn't there.
Futhermore, I brought up GTA, Halo and Madden because of their mainstream appeal; this had very little to do with the quality of the games themselves. I'm not a fan of either GTA or Halo so it isn't my place to talk about their quality one way or another, but I recognize just how popular these series have become this last generation.
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Among OLDER gamers, Mario and Sonic have fallen quite a bit. Among gamers as a whole, though, they're still strong. You could go most anywhere a kid would bring a gameboy to and you'd see Mario, Sonic, or some other big name - I see Pokémon in so many places now to D/P, I'm shocked that the games have spread that much. While Halo and all the rest have a target older audience, games like Mario and Sonic are made for everyone - and most of that fanbase doesn't jump out and brag about the games - they keep playing them, anticipating the next.
Sonic I believe has fallen but that's account on interest in the series slowly dying from lackluster releases. I don't believe Mario has really lost respect from a significant amount of gamers and this is evidenced by the sales of New Super Mario Bros. Instead, the percentage of gamers that play Mario has shrunk because video games have become much more mainstream during the last generation and as a result, there are alot of people who play video games now that wouldn't before. It's a well known fact that the PS2 has sold more units than any of the consoles before it.
As a side note,
here is an interesting piece of information - the average age of gamers is reportedly 33, meaning that there are more older gamers than there are kids. I wouldn't say it was the case, but if Mario and Sonic aren't in favour with older gamers, they're not in favour with the majority of gamers going by what you said. Shazam!
As far as Pokemon goes, I'll concede that Pokemon is extremely popular and has the sales to back it up. I'm basing this on nothing but conjecture but I wouldn't be surprised to see Diamond/Pearl pass NSMB as the top selling DS title sometime this year.
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I guess the big issue here is money. But seriously, if they don't have the money for ONE console games, why do they have enough to add yet another version to SF?
Capcom has the money to make a Mega Man game for the 360, PS3 and/or Wii. The issue isn't so much that they don't have the money to do it, but rather that it wouldn't be profitable to do so. There is no reason for any developer to make a game that they don't expect to pull in as much money as it will cost them to make the game. That's just bad business.
As far as Street Fighter releases go, all of the recent ones have been ports of older games. There hasn't been an actual new Street Fighter game in a long time - I think Street Fighter Ex 3 was the last when the PS2 launched. Porting existing games and adding abit of new content to them isn't nearly as costly as developing an entirely new game. Which makes the release alot less risky since if they bring in less it won't matter as much because it cost lest to make.
I don't know the reliability of the site, but:
New Super Mario Bros. : 9.71 million
It's close to the number you found so I don't think it's that off if it is at all.
Halo : 6.43 million
Halo 2 : 8.19 million
I don't think that necessarily reflects the exact size of the Halo fanbase because of the nature of the game. Most people who play it play multiplayer and you only really need one copy of the game to do so. On the flip side more than one person could be playing one copy of New Super Mario Bros. and there is no way to really tell just how much this would effect the sales for either game. It's just something I felt was worth noting but I concede that the new Mario has sold more than the Halo games(though that wasn't my arguement to begin with).
Still, the reported sales of
the PS2 GTA games smash both Mario and Halo's sales. And that's the PS2 versions of these games alone. Still, nobody was really arguing that Mario was selling more than GTA.
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In short: do NOT underestimate the italian plumber. The two Halo titles aren't dwarfing this one game alone, not even counting all the other releases in the last three years! The Halo fans are vocal, compared to the silent majority following the Mario and Sonic releases.
There is no arguing that the Halo fanbase is quite vocal, but I have to disagree with that the silent majority of gamers are following the releases of Mario and Sonic games. Video games have become much more mainstream and as there are more people playing video games these days than ever before. As a result, I believe that gamers are now a collection of minorities playing the kinds of games they prefer. The days of the NES where almost everyone who had one owned and played Super Mario Bros. and Super Mario Bros. 3 are gone.
Edited by Necro on June 7, 2007 at 0:44:22.