I know this would likely not happen soon, but what would you like to see in the PSP remake of Megaman X2?
- Zero as a playable character once you collect his three body parts. Something like Beat.
- Better Weapons, Cracking enemy barriers, etc.
- Timed Missile in Overdrive Ostrich level. If missile isn't destroyed in time, you die.
- Intermissions with an objective like seen in the Bonus levels of Donkey Kong Country 3.
- Easy, normal, and xtreme difficulty levels.
- Secret level where Zero's origins are played out in the battle with Sigma and the maverick hunters.
- race with the green biker dude to uncover a secret power up in the bigining level. Nothing important though.
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