Bosses. They're one of the most enjoyable things about games, in my opinion. Hard bosses test me. Easy bosses are good for a laugh. I do enjoy revisiting old bosses with different strategies to for a good challenge. I managed to beat a few bosses using the Extreme Ring in KH 358/2.But then...there exists bosses that just. pisses. you. off. The ones that I can't stand fighting again. I dread the moment when I revisit the games and get to that point. Here they are. Not in order. The first five.
Algol (SCIV)
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Depends on the fighter, equipment, and mode. Sometimes, I just wipe the floor with his face. The other times? He uses my ass as a mop. Guard spam. Ranged attacks. Fast multi-hit attacks that come at the time where you can't guard fast enough. Then again, final bosses should be hard. But not cheap!
Spike (Spyro 3: Year of the Dragon)
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If the Spyro games are my childhood dreams, then Spike is my childhood NIGHTMARE. He's a variation of the Gulp fight in the last game. They try to squash you. They fire shots at you. You have to charge, flame and use projectiles to hurt them. They fire more shots as they lose health. They start to use your weapons against you.
But Spike is far worse. He moves faster. There is no delay when he uses his gun, so continue to charge the entire time to stay alive. He starts to predict your moves and destroys the explosive rocks you need and hit you. I'm good at these games, but this guy takes more lives than I used in my first time though any of the games. The cutscene before him is called "Spike is Born." And he's created by the main bad girl. This is just plain evil.
Mysterio (Spiderman: Mysterio's Menance)
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A GBA game you probably never heard of. Good. This game is HARD. Let me explain. There are three difficulties. Easy. 5 lives, full web meter, and enemies generally taken down in one combo. Medium. 3 lives, two web meters, and enemies are twice as hard. Super-Hero. 1 life, one web meter, and enemies can kill you faster than you can.
Mysterio is the final boss, of course. Here is the rundown.
1. Slowly chases you around the room with a fireball shield. He throws it at you after a second, leaving him open. However, if you're hit, he goes back and does it again. Don't get hit to hurt him.
2. Traps you on the floor with four clones, all with fire shields. You have to get the real Mysterio. The clones can be killed with the web snare. However,you first have to wait for the shields to be gone. He throws them at you with little room. Move fast, dodge the fire, and get the Mysterio/clone before the shield comes up. The clones vanish when you get the real one.
3. Becomes the other bosses. Not as bad, but annoying.
4. Stomps. It's not that strong, even under the fist. Stay in the air.
I brute-forced my way to him. And then lost, and had to go through the House of Hell again. God!
Wilfre (Drawn to Life)
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The Angler King? I got used to him. Wilfre? A long battle with unpredictable attacks. To start, you have to trawl your way through a long and brutish stage. Then, fight a scorpion. A bit easy, but does have moments of you can't predict. You're given health right before Wilfre.
He has two attacks. He uses the stars you made to randomly shower on you. He throws the tridents you also made. He throws them both in the way: one at you, and two in random direction, to screw you into running into them. He moves in-between two fixed points, left and right.
You can only hit him when he's moving. And he moves FAST. Getting a single hit in is a task. And when you hit the half-way mark, he goes FASTER. And he longer has the fixed points. He choses when to attack when he feels like it. Hoped you got all of the specials and learned the uppercut, IT'S THE ONLY WAY TO REALLY HURT HIM. King Angler had a pattern. Wilfre plays with you.
Ben/Jinpachiro Hyuga (Shadow Hearts, SH Covenant)
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Daddy will lay the smack down on you. For starters, you have to get all of the fusions, meaning you have to explore the entire world to find everything needed. Second, train Yuri to a good high level and give him the best equipment you can find. THIS IS A SOLO FIGHT. BRING A SALVO OF ITEMS. Enter the Graveyard and find him.
The first game is a two-parter. You fight him in his human form, and then goes Seraphic Radiance, the most powerful fusion in the game's mythos. It becomes a insane HELL. In the second game, he starts out in S.R.
S.R. has three moves. A powerful normal attack. A attack that steals health and gives him health back. He can raise all of his stats. Did I mention you this a solo fight? You get a turn, and then he gets a turn. MAKE GOOD MOVES.
Beating him without keys is something that a challenge player would do. Beat this guy, and you win the most powerful fusion in the game!
And I'm done for now. What do you got?
Yes, THAT Hardman. This is the new and improved one.



