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Originally posted by The Helldragon
Of course businesses have to make money. But Capcom has consistently shown that it's willing to do this above all things, especially pleasing the customer. Their consistent laziness towards franchises and their lack of desire to pay their fans any real heed is the reason why these franchises die.
There is certainly criticism to be made that Capcom loves derivative formulas. Now, how does this explain why
Investigations failed to sell?
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The reason Megaman isn't promoted enough is because it doesn't do that well. And the reason it doesn't do that well is that it's mostly a series where it starts with innovation and is repeated over and over with minimal changes. So it gets that reputation. So it doesn't sell well. So it's not promoted. It's a constant cycle.
And? If it won't sell, why waste money on it? This isn't a charity, folks.
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There also isn't much consideration for the fans.
Well, with all our sparkling personalities and temper tantrums we throw whenever we get denied our arrogant demands, it's a little easier to see why we're not taken seriously.
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Of course the fans want more. That's the nature of the gaming business. Capcom loses fans (me included) because they repeatedly demonstrate a lack of creative passion for their work. Inafune has felt that same crunch. That's why he left. I see little evidence of them listening to fans, taking into consideration what games they want to play. Capcom defends this by saying they won't do well, and again, that's because they're often repeats with minimal changes. Capcom fails to realize that, in the sole pursuit of profit, they actually limit potential profit by latching exclusively to what will sell well, failing to consider that maybe appealling more to the fans will bring the same amount of success, even more.
Except here's the thing. They're not saying that they won't localize Investigations 2 because it's different. They're saying they won't localize it because they already did the first one and it
did not sell well. They have, from the sales figures, significant reason to believe that the second one will not be popular enough to be worth the investment.
I can see that you don't like to hear that, but that's the reality of the situation. There simply isn't enough value to be worth the resources. The popular phrase hear is to "vote with your wallet". If you don't want to support a bad game, then don't buy it. If you want to support a good game, buy it.
And above all, keep things in perspective here. It's goddamn disposable media we're talking about. We're not exactly talking about high-stakes stuff here.
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I will not support a company that does not care what I think. This is the year 2011. In the age of social media and the internet, if the company does not make their customer feel special, they will go somewhere else. They have that power. Harnessing it gains loyalty, repeat sales, and most importantly, respect.
"Loyalty" is a word used lightly by fandoms. In fact, I've seen it with so-called "BioWare" fans with DA2. It's a fair-weather loyalty that persists only as long you get what you want. The minute you don't, it's time to throw them under the bus. I know
I certainly would stake any money on this so-called "loyalty".
Anyway, the sales tell all, right?
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And, quite frankly, Capcom lost my last shred of respect when they crapped out Okamiden.
Which sold better than Investigations. Funny how that works.
Incidentally, Okamiden was the better game.