To quote the Nerd:
"Duke Nukem Forever. It sucked back then, and it sucked forever!"
Yes, THAT Hardman. This is the new and improved one.

To quote the Nerd:
"Duke Nukem Forever. It sucked back then, and it sucked forever!"
Yes, THAT Hardman. This is the new and improved one.
I'm really not seeing why everyone thinks the game is bad. Anyone with half a brain should know that it wasn't going to be anything groundbreaking, and so far I've found the game to be really enjoyable.
Edited by RisingDragon on June 15, 2011 at 2:46:29
I would be all over this if I didn't happen to be on vacation! I'll have to look for the collector's edition once I get back.
The admin formerly known as Dr. Cossack.
Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!
Gamers and critics alike seem to be very negative about this game, and I don't really see why.
It's still a solid FPS experience, with over the top, so bad it's good, guilty pleasure quality.
I like that some of your interactions with the world can lead to health upgrades, which often leads to more Duke-esque hilarity or awesomeness. Two rewards for the price of one!
As for the flaws, I'm finding this game could use more of the over the top Duke-esque non-seriousness, and try less to be epic, edgy, and dark.
I've never really played any of the Duke Nukem games, and haven't played Forever. That said, I can't say it's surprising it isn't getting the best reception. It's the Chinese Democracy of video games. Nothing can live up to that kind of legacy.
I once ruled Interordi with an iron fist.
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(I think review from Something Awful is relevant here)
"The wait is over, Duke is back! The reviews for Duke Nukem Forever are in and they are not favorable. In addition to the dated feel of the game, most reviewers cite DNF's rampant misogyny, recycled dialogue, and toilet humor as indications of low quality. Defenders of the game point out that Duke is a joke and you shouldn't take it at all seriously. They're both wrong.
Duke Nukem Forever is full of shocking misogyny, puerile toilet humor, and it is terrible, but DNF isn't a joke at all. This is a serious, methodical, absolute refutation of male-empowerment and the patriarchal ideals of manhood. It depicts a reality in which the entire world bows to a single hyper-masculine character's ego and sexual needs, and this world is as dystopian as its egocrat is a monster. It screams, with every flung turd, slapped woman, and chugged beer: "Death to the patriarchy!"
The game begins with Duke facing off against a toilet, phallus in hand. Press the button to urinate. This is such a clear Jungian allusion to the violence throughout the game - the player will spend the entire game staring at Duke's deadly phallus aimed at women and aliens - that it is amazing this opening moment has been so misread by reviewers as purely toilet humor.
Duke marks his territory for as long as the person playing the game chooses to engage in the act. From there players are free to explore a sporting stadium's training area; the hearth stone of modern masculinity. As Duke, you can rush through this portion or wallow in Duke's oppressive ego, marveling at himself at every turn, even if he is incapable of jumping the six inches to stand in a Jacuzzi tub. You can even force Duke to pull a wet piece of excrement from a toilet, holding it and flinging it as you see fit. Duke is tortured by your actions, audibly objecting and wondering why. Why are you, his super-ego, abusing him?
If Duke Nukem Forever were a third-person game the player would feel as if they were witnessing the actions of another. In this context I could see the common reviewer's arguments against the game having credence. Like Haneke's Funny Games the audience, or in this case, the player, would be participating by watching, participating as a voyeur in Duke's disgusting acts of misogyny.
Instead, by thrusting the player into the first person perspective, the highly linear game forces the player to become Duke and grants them the illusion of agency. They are forced to realize the hyperbolic fullness of the masculine ideal. To ensure you never forget this, Duke is addressed and speaks constantly, bragging and preening as he dishes out violence and insults in equal measure. Your health is synonymous with your ego and undertaking traditionally masculine acts - sports, lifting weights, torturing animals - increases your ego.
For the testosterone addicts, this is the gaming equivalent of forcing a kid caught smoking to power through an entire carton of cigarettes. "Look at how bad your choices are," the game brags, rubbing your nose in disintegrating women and jiggling breasts. As Duke you're not "saving the babes" or "getting back the chicks," you wear the boot of the patriarchy stepping on the throat of all women and your only choice is how hard to press the boot.
Even the setting, Las Vegas, is a hollow palace of the patriarchy, a latter-day Mecca for the male id and ego. It imitates the real world, but Duke has infected it, towering in golden statues and dioramas like the power-mad dictator of a forgotten Soviet satellite. When women are seen they throw themselves at Duke and make sexual comments. Such is his power that even when shrunk to the size of a toy a woman wants to violate herself with his entire body.
The plot is rudimentary. It serves the larger metaphor. Aliens are kidnapping all of the women, freeing them from Duke's domination. He wants them back, and this journey takes him through the ruins of Las Vegas to an alien hive. Here, the game reaches its psychosexual climax.
The alien hive exists as a gynecological atrocity, a womb-as-city. Sphincters and labial shapes appear at every turn and heaving breasts literally decorate the wall. Duke can slap these and laugh as women moan in the background. During this section Duke has achieved apotheosis, becoming himself a phallus, penetrating the alien reproductive enclave, deflowering doors and chuckling through galleries of female viscera. When the women are encountered, restrained and submissive, presumably raped by aliens, they cannot be saved, Duke can only leave them, slap them, or kill them to terminate their alien pregnancy in a final act of sexual violence.
Duke's trivial apologies as you execute these helpless women are the sign that, at last, you have acted beyond the boundaries of even this monster. Even Duke Nukem is appalled by killing women, but it's all he can do to save them. "It's better this way," he says, unconvincingly. At the end of the hive section Duke, the king, must destroy the immense alien queen to subjugate women once more.
If you feel sickened by this point in the game, congratulations, you're not a complete psychopath. If you blame this sickness on Duke or Gearbox or 3D Realms then you've still missed the larger point. It is your fault. You guided Duke through level after level, you cooperated, you collaborated, you pulled the trigger. You chose to reach this point.
And, the game declares, no matter who you are, even if you are a woman, slave to the patriarchy, if you are playing the game then you are part of the problem.
So don't play this game."
Even as a parody, this still doesn't help me. Is it Duke or not?
Instead of going on and on about a dime-a-dozen negative review from whatever elitist review site, I'm going to instead relay the little gem of wisdom offered by the Dueling Analogs webcomic concerning DNF.
I dislike critics pretty much as a rule--I never did like letting people influence my opinion over something. The only critic that's really worth listening to is one's self.
As far as the criticisms on Duke Nukem Forever... well, most of them were expecting the game to live up to its hype, and frankly anyone with half a brain should've known better. Loading times aside (which were pretty horrible), DNF was a pretty solid shooter, and this is coming from someone who's pretty much abhorred modern shooters since Halo came out. I grew up on traditional shooters like Duke 3D and Doom; I didn't like being limited to two to three weapons and a couple shots for health.
And despite that, I still enjoyed DNF. Probably because I didn't set myself up for the fall of thinking it'd be the next groundbreaking, cornerstone-setting shooter since Halo.
*sigh* See, I can respect your opinion, but most of the criticisms being laid out on the game by review sites seem baseless. The graphics are no worse than any other shooter these days, like the recent Halo games, can't argue the gaming mechanics being cliche, if you want to consider the same shooter gaming mechanics used in all current shooters as cliche, and DNF thus far has paid more attention to detail than I've seen in most shooters.
The next Duke game seems to be an officially-sanctioned remake of Duke Nukem 3D--and may I remind you, Arkane, that Duke 3D had some of those twisted elements from The Hive as well? Episode 2 was full of them in the beginning, as was the first level of episode 3. Duke just didn't remark about it.
DNF was the first Duke Nukem game I ever played, so those parts were kind of a first for me. That aside though, I don't think those parts necessarily contribute to the games' benefit. If those parts are going to be a reoccurring element, I guess I can just overlook them, like I sort of did for DNF in favor of the parts I did enjoy.
Ah, okay.
Yeah, Duke 3D had the alien growths and captured women, though they didn't moan and squirm like they did in DNF. Technical limitations there. The only thing you could do there was grant their request for death, just like in DNF, as a reference to Alien. In the Duke 64 remake you could rescue them, due to censorship, which was a theme continued in the Zero Hour and Manhattan Project games.
The Balls of Steel edition of the game should now be on it's way to me. I don't often buy these special versions, but I'm making an exception here to commemorate the game's release. It'll look nice on my gaming shelf! Besides, the collector's edition features a decent amount of content that I want to check out.
I'll play it once I have it in my hands along with a bit of free time, probably in early July!
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Alright Mega X, looks like we're due another full-blown World War 2 scale argument, cause it seems like you've got beef with the Dukest of Nukems.
DNF is Duke. There's not much more to say. I happen to adore the Duke Nukem games and don't see why people are saying this one is "bad" and "dark" and "misogynist"--
Oh wait no I see why. Cause the US has become Politically Correct Whiner Central. If DN3D came out today, people would literally be shitting themselves since it was
- gorier than DNF
- more crass
- you could kill nameless strippers and hear them scream OHNOES
- way harder
PS DN3D has a level JUST LIKE DNF's "alien" level where the women are trapped. It seems like everyone forgot all those cocooned women in DN3D? That you could blow up. :shrug:
The admin formerly known as Dr. Cossack.
Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!
What Arkane said. It was just like every other FPS.
Also Duke has been a "misogynist" since Duke 3D. You just don't remember because you were probably playing it behind mommy and daddy's back or some shit.
Oh great, Mega X has become a feminist.
I'd prefer the old right extremist that emailed me and told me to vote for Dubya to that.
*Post redacted*