Quote:
Originally posted by rockmaniskool
Off-Topic: chaingangmember54, please do not double- or triple-post. Use the \"Edit\" button in the upper right corner of your post to put in what you want to add. Thanks.
On-Topic: I need some help. I\'m on Nebula 1 and I need tips on how to go through it. Any advice at ALL would be appreciated.
If I remember correctly, there are 2 keys needed to get to ShadeMan (or whoever that dude is...). One, I know for a fact, is located at the end of the right-hand dead end. The other one, strangely enough, I don\'t think is actually located on the left dead-end. Check around the central area you first enter into instead.
Quote:
Originally posted by chaingangsoldier54
hey you know is a matter of fact since you all seem to hate me soooo much , ill leave you people in peace forever if you can answer 3 questions...#1: in what areas do you randomly encounter colonel v2, toadman v2, and tomahawkman v2?...#2: where is the gate that opens after you beat all 5 of the black heel navis?...and #3: ive beat 3 black heel navis, 1 in undernet 1, 1 in undernet 2, and 1 in end 4 where are the other 2?
ps this is in megaman battle network 5 tc
please respond
Y\'know... I don\'t think anyone really
hates you. Perhaps you\'re a bit annoying, but if we hated you, believe me when I say you\'d know it.
Aaaaanyways, let\'s take a look at the questions:
1)Colonel is located in Undernet3, ToadMan in End Area4, and TomahawkMan in SciLab4. Also, the encounters aren\'t random; you\'ll find the \"v2\" (for lack of a better term) navis at the end of hallways like you did in all the other games. Colonel\'s on the far-left side on an otherwise-deserted square near the ProgramDealer; ToadMan\'s at a dead-end after going down the second stairway when you enter from End Area3, and TomahawkMan... eh... I forget.
2) That\'s in the \"secret\" area, Nebula Area. You\'ll find the path to it if you search around the ol\' rednu3 long enough.
3) The remaining two are in the ServerComp that connects SciLab4 with OranArea2, and in the CraneComp which is inaccessable until you turn on the crane in the real world. At least, that\'s where I think they are.