Quote:
Originally posted by Zaleon
Welcome to the board, shadow4747.
There are no Invis3 or 2 chips in MMBN3, rather, they have all been replaced by quite simply, the Invis chip. The same holds true for the Shadow chips. It can be bought in the * code at a particular square, that which I cannot recall at the moment (I\'m a bit rusty).
As for your folder, I must say that it is perhaps one of the better folders I\'ve seen for a time, in contrary to the generic, mediocre, garden variety folder, merely compileations of powerful chips slapped together.
I, of course, have noticed your one-code set up, and your stab at a theme. You\'ve put effort into the development of this folder I can see, so I commend you.
Now for the substance itself.
It would be advisable to remove the PoisPharoah altogether, as it hampers the potential fluidity of you folder, as well as not being benificial to your intent. Removing the Anubis would allow you to integrate a fluidity enhancing FullCust.
You\'re also a bit lacking in theme, despite your attempt to accomplish the MS PA; not enough support has been integrated in order to obtain the PA\'s components. Furthermore, you noted you wish to make holes for Salamander, and Fountain. The problem with this, is you are essentially self-destructing on your own strategy, MasterStyle, by using just one of these chips, which is why it is such a fragile and vulnerable PA. Remove these CannonBalls in favor for an AreaGrab, and another Invis*. The Rooks and NorthWind are uneeded; in place of the Rooks, integrate two more Volcano\'s, and in place of the NorthWinds, insert two AreaGrabs. Replace one Panel Grab for your fourth AreaGrab, leaving you with 2 PG\'s, and 4 AG\'s. I may have left a few things out; if I have, I will edit this post. Your new folder should appear something like this:
4 fire +30 *
2 panel grab *
2 Grass stage*
4 Volcano A
2 lava cannon1 A
4 invis *
4 AreaGrab
1 sanctuary A
1 FullCust * (Preset)
1 fstgauge *
1 salamander *
1 fountain *
1 bolt *
1 GaiaBLADE *
That equals out to only 27 chips, but in order to fill those 3 spaces, I would simply inlcude 2 more PanelGrabs, and one more FastGuage. Be sure to use Sanctuary after using GrassStge.
-Zaleon
I would get rid of the fire +30 chips as well. Or at least not 4 of them. There is not really a large enough supply of fire chips to back them up. Alternately, you could add more fire chips. If you ever get more powerful LavaCannons, they would be good. I would suggest Magnum chips, but your area grabs and panelgrabs conflict that possibility.
Which brings me to the next point. What is the use of all of the area grabs and panel grabs? You have no chips depending on probabilities, and few close-range weapons.