Image
Interordi Menu
shadow4747
Robot master
Inactive
51 posts
Quote

4 fire +30 *
3 panel grab *
2 grass stage*
2 volcano A
2 lava cannon1 A
2 cannonball *
2 invis *
2 northwind A
2 rook *
1 sanctuary A
1 fstgauge * (present)
1 poison mask A
1 poison face A
1 Anubis A
1 salamander *
1 fountain *
1 bolt *
1 GaiaBLADE *

overall i wanted a good way to use masterstyle (combining the 4 last chips in my folder), and use each chip effectivly. The cannonballs have been used to make holes for salamander and fountain. Grass stage is used for lava cannon and volcano to do plain out damage. most of the other chips are defense.

please i would love to hear any comments or ideas to make this folder better.

shadow4747

shadow4747
Robot master
Inactive
51 posts
Quote

Will someone put any of thier folders up? I would also like so comments for it. I worked real hard on it and would love some rates err watever. Thanx! :D

Pocket
Old School
Inactive
782 posts
Quote

Yeah we had a folder rating thread up but due to lack of posts, it got pushed down... That folder looks pretty good to me but you should wait for our resident folder rating king (Zaleon) to take a look at it.

Also, please try not to post twice.

My comments:
You can only use Salamndr if you\'re using a heat style. Zaleon hates the MstrStyl P.A. but I have nothing against it. Your chance of pulling off the PoisPhar P.A. is very slim. I think there\'s too much defence so you might want to remove the rooks. Panlgrabs are less effective than Areagrabs, so I\'d advise that you substitute for those chips instead. NrthWind is only usable against enemies with auras so you might want to put in more attack chips to replace those. Look for invis3 (*) chips to replace your invis1 (*) chips.

The theme and consistent codes are good.


Jack of all trades.
Master of none.

Staff Unknown_Entity
Moderator
Minecraft op
Contributor
634% more 1337
Offline
463 posts
Squid beaker
Squid beaker
Earned all 150 original CL achievements
Acquired on 17 January 2016
Princess Celestia
Princess Celestia
Got all items in the AFD2012 event!
Acquired on 2 April 2012
Zenny
Zenny
Unlock all of the main forum features!
Acquired on 2 April 2014
Shizune Hakamichi
Shizune Hakamichi
Acquired on 2 April 2012
Hisao Nakai
Hisao Nakai
Acquired on 2 April 2012

... and 24 more
Quote

http://www.interordi.com/mboard/viewthread.php?tid=5990
^Zal\'s folder topic.
That has enough folders in it to keep you looking for a while.


Spammers make Doc this face > :mad:

Chatz

[14:33:35] <Lost_To_Apathy> STZ...what the feck is that? Sexually Transmitted Zit?

Noobs can click here for all the Gameshark codes and roms they need

shadow4747
Robot master
Inactive
51 posts
Quote

I do not beleive that you can get invis3 in MMBN3 (or at least in the white version...) i have all 200 normal chips, 79 mega and 2 giga and none are invis 3*. Sry for doulble posting too. And, how do you get balance? i beleive that it is a giga chip in White ver. (sry that was a little off- topic ) :)

Heatman.EXE
The Red Comet
Inactive
1438 posts
Quote

You can get Invis3 (I thought...).
And Pocket, doesn\'t your \"too much defense\" thing seem kinda preferenced? I mean, I know plenty of people who can pull off the NorthWind and RockCube thing. But yeah, both the Salamander and GaiaSword chips are style oriented (I don\'t know about fountain or bolt, never used them.)


Quote:
Originally posted by Breakman:
Saturdays: The day Protoman comes over. He doesn't do or need anything, but Roll insists Rock to sit down and talk to him. So commences the 12-hour awkward silence treatment until Protoman disappears when everybody's back is turned.

Zaleon
King Friday
Inactive
549 posts
Quote

Welcome to the board, shadow4747.

There are no Invis3 or 2 chips in MMBN3, rather, they have all been replaced by quite simply, the Invis chip. The same holds true for the Shadow chips. It can be bought in the * code at a particular square, that which I cannot recall at the moment (I\'m a bit rusty).

As for your folder, I must say that it is perhaps one of the better folders I\'ve seen for a time, in contrary to the generic, mediocre, garden variety folder, merely compileations of powerful chips slapped together.
I, of course, have noticed your one-code set up, and your stab at a theme. You\'ve put effort into the development of this folder I can see, so I commend you.
Now for the substance itself.

It would be advisable to remove the PoisPharoah altogether, as it hampers the potential fluidity of you folder, as well as not being benificial to your intent. Removing the Anubis would allow you to integrate a fluidity enhancing FullCust.
You\'re also a bit lacking in theme, despite your attempt to accomplish the MS PA; not enough support has been integrated in order to obtain the PA\'s components. Furthermore, you noted you wish to make holes for Salamander, and Fountain. The problem with this, is you are essentially self-destructing on your own strategy, MasterStyle, by using just one of these chips, which is why it is such a fragile and vulnerable PA. Remove these CannonBalls in favor for an AreaGrab, and another Invis*. The Rooks and NorthWind are uneeded; in place of the Rooks, integrate two more Volcano\'s, and in place of the NorthWinds, insert two AreaGrabs. Replace one Panel Grab for your fourth AreaGrab, leaving you with 2 PG\'s, and 4 AG\'s. I may have left a few things out; if I have, I will edit this post. Your new folder should appear something like this:

4 fire +30 *
2 panel grab *
2 Grass stage*
4 Volcano A
2 lava cannon1 A
4 invis *
4 AreaGrab
1 sanctuary A
1 FullCust * (Preset)
1 fstgauge *
1 salamander *
1 fountain *
1 bolt *
1 GaiaBLADE *

That equals out to only 27 chips, but in order to fill those 3 spaces, I would simply inlcude 2 more PanelGrabs, and one more FastGuage. Be sure to use Sanctuary after using GrassStge.

-Zaleon


Image

Mystic
Superstar!
Inactive
602 posts
Quote

Allow me to help. Have life aura in there to go with sanctuary so you can block less than 400 damage. If your opponent has a field set already, use another field then sanctuary.

AimMan v2.5
Superstar!
Inactive
2429 posts
Quote

Quote:
Originally posted by Zaleon
Welcome to the board, shadow4747.

There are no Invis3 or 2 chips in MMBN3, rather, they have all been replaced by quite simply, the Invis chip. The same holds true for the Shadow chips. It can be bought in the * code at a particular square, that which I cannot recall at the moment (I\'m a bit rusty).

As for your folder, I must say that it is perhaps one of the better folders I\'ve seen for a time, in contrary to the generic, mediocre, garden variety folder, merely compileations of powerful chips slapped together.
I, of course, have noticed your one-code set up, and your stab at a theme. You\'ve put effort into the development of this folder I can see, so I commend you.
Now for the substance itself.

It would be advisable to remove the PoisPharoah altogether, as it hampers the potential fluidity of you folder, as well as not being benificial to your intent. Removing the Anubis would allow you to integrate a fluidity enhancing FullCust.
You\'re also a bit lacking in theme, despite your attempt to accomplish the MS PA; not enough support has been integrated in order to obtain the PA\'s components. Furthermore, you noted you wish to make holes for Salamander, and Fountain. The problem with this, is you are essentially self-destructing on your own strategy, MasterStyle, by using just one of these chips, which is why it is such a fragile and vulnerable PA. Remove these CannonBalls in favor for an AreaGrab, and another Invis*. The Rooks and NorthWind are uneeded; in place of the Rooks, integrate two more Volcano\'s, and in place of the NorthWinds, insert two AreaGrabs. Replace one Panel Grab for your fourth AreaGrab, leaving you with 2 PG\'s, and 4 AG\'s. I may have left a few things out; if I have, I will edit this post. Your new folder should appear something like this:

4 fire +30 *
2 panel grab *
2 Grass stage*
4 Volcano A
2 lava cannon1 A
4 invis *
4 AreaGrab
1 sanctuary A
1 FullCust * (Preset)
1 fstgauge *
1 salamander *
1 fountain *
1 bolt *
1 GaiaBLADE *

That equals out to only 27 chips, but in order to fill those 3 spaces, I would simply inlcude 2 more PanelGrabs, and one more FastGuage. Be sure to use Sanctuary after using GrassStge.

-Zaleon


I would get rid of the fire +30 chips as well. Or at least not 4 of them. There is not really a large enough supply of fire chips to back them up. Alternately, you could add more fire chips. If you ever get more powerful LavaCannons, they would be good. I would suggest Magnum chips, but your area grabs and panelgrabs conflict that possibility.

Which brings me to the next point. What is the use of all of the area grabs and panel grabs? You have no chips depending on probabilities, and few close-range weapons.


Join the DevART Megaman Legends Club:
http://megaman-legends-club.deviantart.com