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Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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Okay, all, we\'ve seen a custom navi and a custom style thread, so lets do a custom chip thread, too! It would be rude to ask others to do what you can\'t so I\'ll start:

Puppet chip
Codes: P, M, D, A, F
Element: wood
Attack: ?????
Description: a wooden cross with strings attatches to both you and the person 3 squares ahead. for a few seconds, you can control their movement. this means that you can put them on lava panels, ram them into objects, and set them up for other attacks. will not work on fire viruses or fire navis.

I\'ll come out with others if we get a good response. Make \'em good!


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Zane Truesdale
Yu Grim Ravenface
Inactive
180 posts
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Choas Aura:
aura equal to half the oppenents hp.

apocalypse:
combination of <in order>: geddon3, snctuary, and poispharo<poispharo is a PA>


Nightmares are dreams that need re-coding.

Inactive
21 posts
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It is I, a noob from the future! well any way, How about...

A tornado
Discription:
if there is a hole in area, get in front of it and press a. suddenly a raging tornado shoots out of the hole and attacks the enemies side. does 130 dmg per hit. hits 4 to10 times:D

Zane Truesdale
Yu Grim Ravenface
Inactive
180 posts
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Reguirements:
must be possible to>dodge, block, ect, the chip.

Can\'t be \"all powerful\"

>u don\'t need to follow the requirements but if we do, the chips can get more interesting:D


Nightmares are dreams that need re-coding.

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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yay, you all do care!:D In that case, I present you with this new chip I just made!

LifeSyphon
Element: Water
Attack: 70
Code: D, S, G, C, *
Description: An extremely fun chip with a few rules. first, the attack doesn\'t work on electric type enemies. second, after the attack (Buster-like) is executed, the enemy has 3 seconds to move before the HP is drained from them to the attacker. If they are standing on a poisonous panel, the enemy will gain the HP but will lose health for the rest of the battle, like a bug in the NaviCust would make.


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Zane Truesdale
Yu Grim Ravenface
Inactive
180 posts
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nice one>that one can be good enough to be put into aanother MMBN game!


Nightmares are dreams that need re-coding.

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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thanks, I got the idea partly from your signature. I\'m trying to be fair and make a chip that is ineffective against an element for each element in the game. upon saying this, I present my third chip:

Wildfire
Element: fire
Attack: 120
Codes: R, V, Y, L, P
Description: This chip is sort of like a variation on the NoBeam and Totem chips. as soon as you activate it, Megaman sets down a seed in front of him. it blooms after one second, and fire will travel from the new tree to another obstacle, damaging each panel between the two. will not work on Water enemies.

I got the idea watching the news, since I live in florida and we have wildfires all the time. when one jumped a river, that was my inspiration.


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Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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Heh. well, I said I\'d make one more chip, and here it is. this came to me while typing it up, actually, because electricity is so limited in it\'s uses.

spectrum
Element: electric
attack: ??????
code: E, R, B, G, Y
Description: inspiration from shadowman, praise the megaman muses! a film appears on the line dividing the two areas, sort of like thin glass. for the next 10 seconds, whatever megaman does, 3 copies of him do it about 1/4 second later. so, if he moves back, you see 3 copies of him, each tinted either red, blue, or green, moving back as well. if he fires his buster, so do the other copies. doesn\'t work on wood type enemies.


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Bloodforte.exe
Lone NetNavi
Inactive
307 posts
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I\'d make the \"Kill Everything and I beat the game instantly\" Chip. The title says it all. =P


Wee. x.o Uhh. . . [Insert smart idea for isgnature here] And uhh. . . A quote from my hero, The Punisher. :D

"If You Want Peace,
Prepare for war."
-Frank Castle

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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Of course you would. and let me guess, you\'d get it in your folder at the start of the game, right? please, all, let\'s make some realistic chips, something that can be blocked, countered, something. okay? so, no \"Kill insantly\" chips (with the exception of ones like \"Whirlpool\" from MMBN 2) and no \"Impenetrable defense\" chips. I\'ve liked every chip that\'s come out so far, even if the majority of them were mine, but let\'s make the realistic! sound good?


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Bloodforte.exe
Lone NetNavi
Inactive
307 posts
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Okay. I\'ll make a chip.

[Name]Bloodforte.EXE
[Element]N/A
[Attack]200, to all viruses/navis on the filed, even yourself.
[Code]Z, B, *
[Descroption] This chip is block-able, but only by a 200 barrier or aura. It also does damage to the user, but, if no damage is done to the enemy, the user takes all the damage.


Wee. x.o Uhh. . . [Insert smart idea for isgnature here] And uhh. . . A quote from my hero, The Punisher. :D

"If You Want Peace,
Prepare for war."
-Frank Castle

Baseballman
Do I know you?
Inactive
64 posts
Quote

Baseball Bomb
Code:B
Dmg.80

Throw a baseball at a very high speed and when it hits, does 80 dmg

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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now that\'s more like it!:D Heeeeere\'s Jelly! this is another concept I\'ve come up with: truely fair retaliation. New chip in 3...2...1...1/2...1/4...now:

JelBody
Element: Aqua
Attack: ?????
Description: megaman\'s element, no matter which style he was in before, changes to aqua style. he recieves damage as he would in aqua style, only the more damage he sustains, the brighter his buster glows. the next buster attack will do damage equal to the amount of damage he sustained, in the aqua element. he will then revert back to his original style.


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MagimanV1.5
4th Cousin to Doc
Inactive
874 posts
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NukeWave
Dmg:80
No Type
Code: A,G,J,W,X
Wave attack that cracks all panels it goes over, even metal ones.
GrabToss
Dmg: 80
No Type
Code:F,K,O,T
Gets all your panels back, plus adds an air attack like airshot against all viruses.


98% of teens have made a "98% of teens" Signature. Copy and paste this into your signature if you're the 2% that finds it stupid.
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Bill
Servbot
Inactive
21 posts
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Shadow:This chip turns one navi into three!The copies only have one hundred Hp...Also they copy all your attacks that you make!Really helpful if you need help.;D

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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not to steal your thunder, there, but isn\'t the shadow chip awful similar to the spectrum chip a few posts above? I realize that the premise is a bit different, but it seems to follow the same idea. If it isn\'t the same, I appologize.


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AimMan v2.5
Superstar!
Inactive
2429 posts
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Er, i could take this time to list the effects of my custom Navi chips. Nice.:D

DiscusMan:
DiscusMan appears and throws a disc either forward or diagonally up or down. The disc hurts 150 for v1, 180 for v2, and 210 for v3. Does not penetrate obstacles.

CircuitMan:
CurcuitMan appears and creates a moving curcuit on opponent spaces. The curcuit moves randomly and hurts 50 with each connection. Does not end upon collision, but will not destroy a penetrated obstacle. V1\'s lasts for a duration of 7 spaces, v2\'s lasts for 10, and v3\'s lasts for 15.

MeteoMan:
MeteoMan rains down meteors upon enemy spaces. Meteors crack or break spaces. A basic fire-type chip. V1 showers down 6 meteors damaging 60, v2 creates 9 meteors damaging 70, and v3 does 12 meteors damaging 80.

I have many more, but I\'ll stop for now, so as not to get carried away.:D


Join the DevART Megaman Legends Club:
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Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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Bravo, well thought out. By the way, should we be listing the virus/navi from which we get these chips? Navi\'s are fairly simple, but what about the other chips? If you all want, you can put down a description of the viruses that would drop these thus far, real or otherwise. and keep up the good chip creations!!!


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MagimanV1.5
4th Cousin to Doc
Inactive
874 posts
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I\'m putting the whole line of Magiman chips here.

Magiman J
Shoots a line of randomly typed power down whatever line you\'re on.
Power: 170

Magiman V2 J
Jumps two panels ahead, then hits everything adjacent to him.
Power: 145

Magiman V3 J
Shoots StaffBeam down the middle.
Power: 300

Magiman V4 J
Launches the four towers, at least two hit each enemy.
Power: 440

Magiman V5 J
Shoots Staffbeam down your row, cracks panels it hits.
Power: 1000 (but if you can beat Magiman Omega, do you really nead this? )


98% of teens have made a "98% of teens" Signature. Copy and paste this into your signature if you're the 2% that finds it stupid.
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Banned
80 posts
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it wont work because it doesnt have all those letters on the game boy advance or advance sp

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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To ProtoMan 4: HUH???:conf::conf::conf:
To Mettaur 34999: well, uh, okay.......I guess......Navi chips are navi chips, but don\'t you think that\'s a bit unfair?
Finally, another chip!

Frontliner
Element: none
Damage: none
Chip Code: L, R, N, E, *
Description: another non-damage chip, this time with an odd affect: it is sort of a reverse-area grab, grabbing area for the enemy, then pulling them into that area via an invisible Fan. very useful for getting in sword attacks, as well as GrabBack and GrabRevenge attack power.


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AxlTheSniper
Special Ops Sniper
Inactive
120 posts
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<smirk> I have a really cool idea for a chip.

Name: DeathAura
Effect: Acts basically like Muramasa, only reversed. Your health reflects the strength of the aura. For example, if you\'re at 100%, then the aura will be at 10 (it\'s minimum). When you\'re down to 1%, say from Undershirt, your Aura will be at 600 (it\'s maximum). Tell me what you think!


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YOU! YOU OVER THERE! Post on my threads!!!

MagimanV1.5
4th Cousin to Doc
Inactive
874 posts
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Well, that\'s pretty cool. The only problem is that combined with Undrsht nothing can get through it.


98% of teens have made a "98% of teens" Signature. Copy and paste this into your signature if you're the 2% that finds it stupid.
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Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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well, I suppose that DeathAura is okay, even with undershirt, because I finally got tired of seeing all these uber-defence chips in the game, so I made this:

Anti-Aura
Element: none
Attack: Depends
Description: If the enemy has an aura at any time after you activate this chip, he or she is attacked with the strongest version of the virus or chip which resembles the defense they use. also, if the enemy is standing on a sanctuary, add a northwind to the beginning of the attack. (for example: you: anti-aura, them: LifeAura. they are attacked with a Scuttlest virus. if they are on a sanctuary chip, the aura is blown away before the attack.)

[Edited on 6/18/04 by Serpentarius]


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Zane Truesdale
Yu Grim Ravenface
Inactive
180 posts
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serpenterius,

seems like the first few chips u made are elemental based such as salamander.

maby you should make those chips into a PA?

example: elemental shockwave mabe?

my chip:

on that custimize your own navi thread <there\'s 2> i\'ll make a navi chip based on my navi:

ApocalypseCloudv1 A: summons a dark or bugged virus to fight with u.<needs a hole chip>
V2 chip: multiply>make 2 other <bugged>copies of yourself<needs a hole chip>
V3 chip: apocalypse beam> fires a thick black beam equal to 75% of your opponents life<when facing viruses there life is added together>
V4 chip: choas aura> aura equal to half your opponents life<virus rule>
V5 chip: deal with the dark> 99% of your life>rounded to the nearest whole number>is taken away to summon bassgs on your side of the feild until your next turn.

[Edited on 18-6-2004 by Shadow.exe]


Nightmares are dreams that need re-coding.

Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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Now, totally ignoring the codes of the chips I made, I present my first set of PAs for the chips I have made thus far.

VoltBlast PA: (I know that there\'s no electric PA, but here\'s an add-on for when they make it:) ZapRing 1-3 + Spectrum = a line of Megamen, red blue and green, one on each row, that shoots zaprings. any adjacent enemies are hit with electricity (again) 70 dmg + 70 for adjacent enemies.

Osmosis PA: BubbleSpread PA + LifeSyphon = you get 200 HP recovered after the BubbleSpread-style PA hits(400 dmg)

Caldera(sp?) PA: HeatSread PA + Wildfire = BigBomb-style attack that cracks panels. when they come back, the panels are set as Lava Panels.

Marionette PA: Boomerang 1-3 + Puppet = Boomerangs, one down both outside rows, colliding. if an enemy is where the 2 collide, they are used as fodder for a Poltergeist-style attack, deleting them and causing 100 dmg more (100 dmg)

(Don\'t use frontliner for this one)
Manipulation PA: Spectrum + Puppet + Wildfire + Life Syphon = a really cool effect: the 3 Megamen spectrum guys appear on the back row. Puppet attatches to them and brings them crashing down on the back row, breaking the panels. the wooden controller then lands on the center tile, set ablaze by WildFire, which is then put out by a LifeSyphon in the form of the BubSide chip.

I reallize it could be more creative, but if I come up with something better, I\'ll edit it.



[Edited on 6/18/04 by Serpentarius]


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MagimanV1.5
4th Cousin to Doc
Inactive
874 posts
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I\'ve made but not posted a huge number of chips and PAs. Here are a few.

Ghslashr Damage:180
Type: Normal.
Ghoswrd1+Ghoswrd2+Ghoswrd3
Slasher that breaks guard.

Ghoswrd1 Damage:50
Type: Normal
Codes:G,S,R
Sword that breaks guard.

Ghoswrd2 Damage: 50
Type: Normal
Codes:H,A,R
Longswrd that breaks guard.

Ghoswrd3 Damage: 50
Type: Normal
Codes: G,N,R
Wideswrd that breaks guard.

Crstotem1 Damage: Flame 70
Bite 90
Type: Fire
Codes: M,E,Y
It flames like a Totem them acts just like a Dominerd but it goes away after biting once.

Holyhand Damage 330
Type: Normal
Sanctuary+Megaswrd+Pntstage
Cracks all enemy panel and damages all enemies.

Megaswrd: A standard chip Heroswrd that does 100 damage. Codes: S,P,X

Pntstage: Turns the whole stage into one type of panel. Even fills in completely empty ones. Codes: A,C,*


98% of teens have made a "98% of teens" Signature. Copy and paste this into your signature if you're the 2% that finds it stupid.
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Zane Truesdale
Yu Grim Ravenface
Inactive
180 posts
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Pheonix Aura: have an aura in the shape of a firery bird. Aura disapears after you\'ve been hit 5 times<even if the attact is stronger than 5 if you get hit by it, it counts as 1 hit>Charge shot becomes pheonix tackle>flings the aura forward to deal 200 damage<if you hit your enemy aura disapears.


Nightmares are dreams that need re-coding.

ProtoMan.E.X.E
Not Banned
Inactive
153 posts
Quote

Quote:
Originally posted by Bill
Shadow:This chip turns one navi into three!The copies only have one hundred Hp...Also they copy all your attacks that you make!Really helpful if you need help.;D


Shadow is already a chip.


I crazy. :rofl:

ProtoMan.E.X.E
Not Banned
Inactive
153 posts
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Giga sword

Codes:X

Dmg:250

A sword that hits all the pannles


I crazy. :rofl: