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Serpentarius
13th Zodiac Sign: Snake
Inactive
529 posts
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Alright guys, I know we have enough freakin\' \"Create your Own _____\", but one more isn\'t going to kill you. At least not all of you at once. So, let\'s recreate areas that you think looked out of place, make them look the way they really should. And, if this is one topic too many, oh Mods and Doc, feel free to close it on sight.

WWW Area in MMBN 2:

Background: keep the spinning World 3/skull things, but change the background color to a deep blue, deep purple, or black.

Pathway: the panels should have some more pizazz, make them yellow with a black interior rounded square.

Other stuff: finally, in places, have different decorations like a NapalmMan statue, or broken pieces of dominerds. In the final area, have a series of panels that cross over the various parts of the giant life virus from MMBN 1.


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All shall bow to the mad l33t skillz of Tauman.EXE, found on the site above!

Mega X.exe
Forum Ghost
Offline
6444 posts
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How about fighting scuttles as random enemies?

Arkane
Archangel
Inactive
1135 posts
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The Net needs more scenery then just a bunch of roads and paths and backgrounds. A good example would be the Dragon mask thing at the entrance of the Undernet in MMBN4. I\'d like to see more of that stuff, just all over the net and in different shapes and forms. Just things to act as decorations.

Maybe they should also have NaviCities or Towns like the Squares in MMBN2 only bigger, which is an excellent place to put Navi Merchants ect.

More different looking Navi sprites would be nice, both Male and Female.

The games should consist at a minumim of 20-24 NaviBosses. The last Boss should always be some big fat ass mo\' fo, which Capcom has been doing which is good but you should be able to fight other big bosses other then the last boss around the net.

There shouldn\'t be anything holding you back from becoming the most powerful Navi on the net. The Navi Customizer should be the size of the screen, at least 12x12 instead of 6x5(or whatever) and the PowerUps system should return like in MMBN1 and 2. You can buy the PowerUps off of Net Merchants or find then on the Net. Your MegaBuster MAX for each stat should be 10 and RegularMemories MAX should be able to go to 99 as you collect power ups for those in the game.

Any Secret Areas are a must, but they should be long and intense, not boring and short and easy. The prizes you get from the Secret Areas should also be fantasic.

When making new PAs and Chips, they need to make at least 1 amazingly powerful PA in the game(like Master Style or Body Guard) only they should be much more different then just the same thing and same strategy in every game. And you should only get it at one of the later points of the game so you can\'t just zip through the game easily.

Heatman.EXE
The Red Comet
Inactive
1438 posts
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Quote:
Originally posted by Arkane
The Net needs more scenery then just a bunch of roads and paths and backgrounds. A good example would be the Dragon mask thing at the entrance of the Undernet in MMBN4. I\'d like to see more of that stuff, just all over the net and in different shapes and forms. Just things to act as decorations.

Maybe they should also have NaviCities or Towns like the Squares in MMBN2 only bigger, which is an excellent place to put Navi Merchants ect.

More different looking Navi sprites would be nice, both Male and Female.

The games should consist at a minumim of 20-24 NaviBosses. The last Boss should always be some big fat ass mo\' fo, which Capcom has been doing which is good but you should be able to fight other big bosses other then the last boss around the net.

There shouldn\'t be anything holding you back from becoming the most powerful Navi on the net. The Navi Customizer should be the size of the screen, at least 12x12 instead of 6x5(or whatever) and the PowerUps system should return like in MMBN1 and 2. You can buy the PowerUps off of Net Merchants or find then on the Net. Your MegaBuster MAX for each stat should be 10 and RegularMemories MAX should be able to go to 99 as you collect power ups for those in the game.

Any Secret Areas are a must, but they should be long and intense, not boring and short and easy. The prizes you get from the Secret Areas should also be fantasic.

When making new PAs and Chips, they need to make at least 1 amazingly powerful PA in the game(like Master Style or Body Guard) only they should be much more different then just the same thing and same strategy in every game. And you should only get it at one of the later points of the game so you can\'t just zip through the game easily.

So, basically... you want a bigger game? :lol:
I\'d like to see some structures just floating around in places for scenery, as Arkane suggested. Some pillars in statue areas or even giant soda cans in vending machines might be kinda cool, but I personally disliked the big dragon head. Just kinda stood out among the rest of the place.
I also missed the squares.
There are already 2 different females and I don\'t really care what they do with the random Navi sprites, but it was a little odd not fighting any random female ones (the pink ones or the purple ones recolored from the original standard Navi) in the Tournaments.
I don\'t like the idea of beefing up how huge you can get the NaviCust. If you truly became \"the most powerful Navi on the net\" by way of NaviCust alone (or simple powerUPs, unless there wouldn\'t be enough to MAX out every stat), then all your friends would figure out how and customize their NaviCustoms the same way. Variety, like Airshoes and other programs, would become obselete.
I might enjoy other big bosses around the Net... maybe if they appeared random or something, but if they were just like the ghost Navis but tougher I\'d get a little cheezed. :rolleyes:
I don\'t care about the secret area one way or another.
There should... I don\'t know, I don\'t really like the P.A. system. It gets spread around the internet, everybody knows the combination, and it just becomes an almighty chip in everyone\'s deck. Some sort of combo-system or something might be nice... I liked the idea of Souls and Full-Synchro, but neither of them seemed to matter as much still as just making a folder with a powerful Lifesword and all the other things of the sort.
And there should definitely be more customization in your navi\'s costume... it would be more fun to play against friends then I think. :D


Quote:
Originally posted by Breakman:
Saturdays: The day Protoman comes over. He doesn't do or need anything, but Roll insists Rock to sit down and talk to him. So commences the 12-hour awkward silence treatment until Protoman disappears when everybody's back is turned.

BassGospel
Shirt Ninja
Inactive
560 posts
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i think that a new Megaman game should have buildings on the net like in Net City on NT Warrior


Foolman
Darkness Master
Inactive
135 posts
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I think we should be able to choose our own navi so we don\'t have to be megaman anymore.:D

Bowlman
Mentally Retarded
Inactive
311 posts
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COA is already making that in MMBN4.5! wierd title.


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uuuuuggggghhhh......who shut off the lights? (your name here), where are you? I just wanna say my last words to you...I always wanted to tell you that...that... you were always a BIG CHEESE HEAD!
Thanks to ddr freak for this cool avatar!

Sephiroth XX
Hikari
Inactive
664 posts
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Make Black Earth darker.


How do you prove that we exist...
Maybe we don't exist...
-Vivi FF9


http://s14.invisionfree.com/Gundam_Final_War

^JOIN NOWWWWW OR I WILL PWN J00!

http://s9.invisionfree.com/MegamanBNimperial

^Join too

Mike
Superstar!
Inactive
446 posts
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I think, if there was scenery, you would be able to fight around it when in battle. And to be able to see the viruses before you fight them would be nice.

The possibility of not constantly having to fight little viruses warms my heart.

Sephiroth XX
Hikari
Inactive
664 posts
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Reminds me of Chrno Cross.


How do you prove that we exist...
Maybe we don't exist...
-Vivi FF9


http://s14.invisionfree.com/Gundam_Final_War

^JOIN NOWWWWW OR I WILL PWN J00!

http://s9.invisionfree.com/MegamanBNimperial

^Join too

Foolman
Darkness Master
Inactive
135 posts
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Quote:
Originally posted by Bowlman
COA is already making that in MMBN4.5! wierd title.
Serously?!AWSOME!!!!:rofl:


What? You look scared...Oh,I get it...You know who I realy am....

Zane Truesdale
Yu Grim Ravenface
Inactive
180 posts
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Oracle.exe\'s lair

scenerio: depends on the mood of Oracle.


Nightmares are dreams that need re-coding.

metool
Superstar!
Inactive
1861 posts
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Differnet Navi Chips.
What I mean is, rather than just increasing the amount of dmg a navi does with each version, they should make it have different attacks.


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