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I believe its canon that X was never activated before he was completely tested... Dr. Light is cautious, he'd never activate X unless he was completely safe.

Also, in PB2, the silhouette was of the original Zero. I never saw the Z-Saber over the shoulder and squared-off pauldrons.

And, no one is really sure which is canon: Mega Man X, or Maverick Hunter X?


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Originally posted by Mega X.exe
I'm pretty sure he was the first maverick anyway.


The information in both X1 and X4 seems to point out that the first maverick cases broke out at random a few months after the first reploids were built. That was before Zero was discovered and fought.


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Originally posted by Arkane
Here's what I'd like to know, what exactly is Light suppose to be in the X series!? Genius of the past or a supernatural being?


It was never clarified. Between apparent recorded messages and almost sentient-like conversations depending of the game, the result is unknown.


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Originally posted by RisingDragon
I believe its canon that X was never activated before he was completely tested... Dr. Light is cautious, he'd never activate X unless he was completely safe.


Maverick Hunter X contradicts this. Apparently, Dr. Light speaks with X before sealing him. (I haven't played the game) No other source say that this happened.


Quote:
And, no one is really sure which is canon: Mega Man X, or Maverick Hunter X?


In case of a conflit, I stick with the origial plotline. Just like with Mega Man: Powered Up, Maverick Hunter X introduced some new plot holes. I'd rather stick to the established facts and let the new conflicting elements fade into obscurity.


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The information in both X1 and X4 seems to point out that the first maverick cases broke out at random a few months after the first reploids were built. That was before Zero was discovered and fought.


It's possible Zero might've been the first Maverick... but not the first recorded Maverick. Zero could've been wandering the world but not had any encounters with humans until Gamma's unit. Who knows?

Quote:
Maverick Hunter X contradicts this. Apparently, Dr. Light speaks with X before sealing him. (I haven't played the game) No other source say that this happened.


Which is why I said after that that no one is sure which is canon. And like I said before... there's always going to be debate when it comes to Mega Man canon. Personally, I'm sticking with the MMX timeline canon, not the MHX timeline canon. Not that the MHX timeline HAS much canon to it yet...


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I might stick with MHX, since Inafune has complete control this time, so MMX will be told the way he wanted it to. For better or for worse.

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However, if Inafune doesn't create any more MHX games, it won't be considered canon as it'd conflict with the (possibly) completed series. Such as X, Zero, Cain, and Sigma.


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Right. Assuming he continues, that would likely be the canon I'd follow.

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Although I haven't played it, I wouldn't mind seeing where the MHX series goes.

And this is getting a bit off-topic, so...

Does Zero have the twin green jewels on his chest when he was made by Wily? His sprite in X1 showed that he didn't. However, in X4 and onward, pictures and FMVs show that he did have the green crystals there before his upgrade from Serges. What's up with the appearance conflict?


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Retcon.

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Quote:
Originally posted by RisingDragon
I believe its canon that X was never activated before he was completely tested... Dr. Light is cautious, he'd never activate X unless he was completely safe.


Maybe, he'd rather take that risk than have Wily find out the true plans, and possibilites of X?

Quote:
Also, in PB2, the silhouette was of the original Zero. I never saw the Z-Saber over the shoulder and squared-off pauldrons.


http://www.mmhp.net/ScreenShots/MMPF/BassEnd.GIF

No Z-Saber, (maybe it's on the other side?) but you see the somewhat squared off shoulder pads. Looks alot like X2/X3 Zero.

Also, in many pics of Zero, it shows the position of the Z-Saber on his back to be on a different side. The majority of games I've seen, Zero is right-handed, but, I doubt that dexterity is really an issue with Reploids.

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And, no one is really sure which is canon: Mega Man X, or Maverick Hunter X?


I'm sticking with the MHX, Though it is a remake, it shows much more dialogue than the original, therefore, gives us more information on the story. Also, if Inafune had complete control of the project, it must be the more canon(isn't that a popular word here?) storyline.

All the original Mega Man X for the SNES tells us it the arrivial of X, Dr. Cain's journal entries and a Maverick Rebellion.

The there are things that really mess with the original concept, however, like how the Maverick Hunters weren't suppose to have been formed until X2, or how Cain is caught in an explosion caused by the missles Sigma had launched in MHX, yet, in X2 and X3, we see Cain alive and...well, reasonably well.

Who knows what's what. The only way Keiji Inafune ever hopes to fix the X Series' plot is to create remakes with additional dialogue than the original. And MHX is a good start.

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Originally posted by RisingDragon
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The information in both X1 and X4 seems to point out that the first maverick cases broke out at random a few months after the first reploids were built. That was before Zero was discovered and fought.


It's possible Zero might've been the first Maverick... but not the first recorded Maverick. Zero could've been wandering the world but not had any encounters with humans until Gamma's unit. Who knows?


That's definitely a possibly, which is why I said "discovered" in my original post instead of "activated". I don't think it's the case, but it could be.


Quote:
Originally posted by RisingDragon
Does Zero have the twin green jewels on his chest when he was made by Wily? His sprite in X1 showed that he didn't. However, in X4 and onward, pictures and FMVs show that he did have the green crystals there before his upgrade from Serges. What's up with the appearance conflict?


Yes, he had them back at the beginning. The sprites seen in Mega Man X1 don't show them, but the official art does. The detail was simply lost by the artists who did the sprite work.


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I'm very interested in this Maverick Hunter X even though I don't have a PSP (yet). I hope they make more in this series because as much as I love the X series, the story is pretty messed up. The games are good enough that they deserve to be remade.

I hope they get rid of the "virus" :mad: because I always thought they overused that story element. There are real social issues of the X world to deal with that are more interesting than a dumb virus. Just look at MMX Command Mission. The virus was not the focus in X4 either. Best two X games IMO.

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Viruses only played important roles in X3, X5, and X6. And X5's plot used the virus to great effect. So you can't really say that it's been overused.

However, addressing the world's social issues in the X era would be a pretty good idea. Not a whole lot is explained about the rest of the world in the X series.


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More human perspective for the win.

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I really liked X5 the most. It had that epic feel to it, where you just knew that things were counting down to the last minute, and the fate of everyone and everything was going to be decided.

Of course Capcom just kept going. X6 was OK, because it was a sort of epilogue in that sense. But then X7 came and it all went to hell.

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Quote:
Originally posted by Mega X.exe
I really liked X5 the most. It had that epic feel to it, where you just knew that things were counting down to the last minute, and the fate of everyone and everything was going to be decided.

Of course Capcom just kept going. X6 was OK, because it was a sort of epilogue in that sense. But then X7 came and it all went to hell.


Hmm... X6 as an epilogue? I wouldn't say that. X5's story was strange in the sense that it had many ways it could have happened, and the way you described it only really fits one of the progressions, where you need to send Zero in the shuttle after the cannon, and so on. I've played through with the story as Eurasia being decimated by the cannon.

X7 was bad? No... it could have been linked a LOT better to the events before, but I liked it. I really don't see what's so terrible about it. All of you claim that it's so darn bad but none of you can back it up decently. Axl isn't the best-sure. The -D could have used work-sure. But it was not just completely bad!

X8 was the best storyline game, IMO, save lil' Lumine and the 15,798,496 plot holes in the end - only if the say Sigma is dead, though. If he were alive the plot holes would be all gone. The story was a good build-up one like you said about X5. It starts like any other mission - a patrol of Jakob and a Maverick put-down at point Galopagos - that's what I liked - for once you play through a casual mission, not a big war related fight. Then things happen, Vile comes, and Sigma is suspected from the outset (a major first). Then it's just event after event until they realize it's a full-scale world destruction plan they were HELPING all the way through. Wow. I loved it.


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I'm pretty sure that they make note that, even if the Enigma managed to destroy Eurasia, it would still have a devestating impact on the planet.

And X7 had the worst story out of all of them, IMO.

X8 had too much Axl, and totally crapped out Vile. In fact, therein lies my greatest problem with X7/8: Axl.

He is the most uninteresting character, I think. Nothing about him is original. When you meet him, he's a fanboy, which isn't a plus. His primary ability to copy is essentially just a variation of X's ability to copy his enemy's abilities. And now that Axl (potentially) has the Sigma virus in him, and could go maverick and turn against the hunters to-- sound familiar? That's Zero's story.

Good job stealing everybody's thunder, Axl.

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Quote:
Originally posted by Mega X.exe
I'm pretty sure that they make note that, even if the Enigma managed to destroy Eurasia, it would still have a devestating impact on the planet.

And X7 had the worst story out of all of them, IMO.

X8 had too much Axl, and totally crapped out Vile. In fact, therein lies my greatest problem with X7/8: Axl.

He is the most uninteresting character, I think. Nothing about him is original. When you meet him, he's a fanboy, which isn't a plus. His primary ability to copy is essentially just a variation of X's ability to copy his enemy's abilities. And now that Axl (potentially) has the Sigma virus in him, and could go maverick and turn against the hunters to-- sound familiar? That's Zero's story.

Good job stealing everybody's thunder, Axl.


My first impression of Axl was some stealthy, mercenary type, not just some kid with a dream.

How do Reploids "mature" exactly? Who creates "kid" Reploids?

I guess Capcom assumed these kid heroes are at high demand, because the kids playing the games can relate to them more.



Edited by Arkane on September 10, 2006 at 16:22:40.

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Poor X and Zero, hahahaha. Funny enough, I knew Axl was some hyperactive kid just from hearing his japanese voice from a clip Necro sent me. I still liked Zero's response of "....." to whatever Axl said.

Punch him in the throat, Zero.

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Originally posted by RisingDragon
However, addressing the world's social issues in the X era would be a pretty good idea. Not a whole lot is explained about the rest of the world in the X series.


There's potential right there. We see a lot about what's happening to the reploids, but the human side hasn't really been touched. The catastrophic events of both X5 and X6 obviously affected them, to the point of trying to get to the moon (X8).


Quote:
Originally posted by Mega X.exe
I'm pretty sure that they make note that, even if the Enigma managed to destroy Eurasia, it would still have a devestating impact on the planet.


It's clearly established that the worst scenario of X5 happened: the Colony wasn't destroyed in space, and it crashed into Earth. You clearly see the remains of the crashed station in X6, and parts of it are still functional in Zero 4 (the environmental systems, mostly).


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Quote:
Originally posted by HollowTorment
Poor X and Zero, hahahaha. Funny enough, I knew Axl was some hyperactive kid just from hearing his japanese voice from a clip Necro sent me. I still liked Zero's response of "....." to whatever Axl said.

Punch him in the throat, Zero.


The problem is that the kid adds another few plot holes, and he has the voice of a 3 year old with gravel in his mouth.
Swirly him Zero...


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Quote:
Originally posted by RisingDragon
Viruses only played important roles in X3, X5, and X6. And X5's plot used the virus to great effect. So you can't really say that it's been overused.

However, addressing the world's social issues in the X era would be a pretty good idea. Not a whole lot is explained about the rest of the world in the X series.



But I never liked the virus plotline in the first place. So even if you say it was only pivotal in three games, THAT'S overuse to me. And I think the virus was used quite a bit in X7 too.

The problem is that it's always there in the background, even when it's not exactly the focus of the story. In fact, the virus hasn't seemed relevant to me since X3. I know Sigma was a virus, and that was interesting at the time. But I think there's other avenues they can explore now. They needed to let go of the virus [i]and[i/] Sigma a long time ago.

You mentioned X5, and I didn't exactly love that game. Reploids should go maverick because they have the free will to do so. I thought the whole point of reploids was their free will. But the virus turns them into mindless, crazed, killing machines with little or no control over their actions. See what I mean?