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If Capcom wanted Megaman to be mainstream they'd have to make something that appeals to that crowd.
The day Mega Man takes a "hardcore" revamp is the day Capcom declares bankruptcy. That's all we need.
Mega Man: Act Zero...
Poor Bomberman.
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You know the crowd that joined when video games became mainstream during the last generation or so.
Yeah, but then there's the Wii, that's turning soccer moms, grandmas, uncles and babies into gamers, while still appealing to the core audience with a library of good games (although, limited). Since Mega Man is a franchise aimed at more core gamers, and for younger audiences to boot, and still having that happy family-friendly vibe, Mega Man would be more than a welcomed contender on the Wii, and a nice addition to the lacking number of good 3rd Party games on that system.
And some of the hardcore gamers, and let me repeat this, ONLY SOME, might think that a Mega Man game, if it was to be released on one of the more powerful consoles (Xbox 360, PS3) in all of it's simplistic shooting/platforming and colorful and distinctive robot characters and enemies, would declare the game "gay". So, as far as Mega Man goes, who really cares what SOME of the now mainstream "hardcore" gamers think? Resident Evil, Dead Rising and Lost Planet aren't enough to please that audience? (And I just want to point out, I love Resident Evil and I'm hyped to see how well Dead Rising does on the Wii.)
I'm with HD on effort and risk. If Street Fighter IV can get a console release, in all of it's simplistic 2-D style fighting, which is a franchise that is also aimed at fans, Mega Man should be able to as well.
But that doesn't mean that the 8-bit, downloadable Mega Man 9, is going to suck. Mega Man might not get the mainstream he deserves, but the fans and potential new gamers, looking for a different 3rd Party Game, again, on the Wii, might just find a love for the Blue Bomber on Nintendo's ALSO mainstream console.
Edited by Arkane on August 17, 2008 at 14:31:44.