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Topic: LucasArts dead, sorta

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Morphman
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Posted on April 4, 2013 at 0:22:53 [Post link]
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Well, the development arm of the company, that is.


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Doctacosa
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Posted on April 4, 2013 at 2:12:24 [Post link]
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Yeah. On one end, I'm sad to see a long and proud legacy end. On the other side, LucasArts hasn't made any games I've wanted to play in close to a decade, so I can't say I'll miss them all that much.

The slow and quiet death of Totally Games (the team behind the X-Wing / TIE Fighter series) is one that bugged me a lot more when it happened. Star Wars: TIE Fighter is my favorite game of all time, and it's sequels weren't half-bad either.


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Posted on May 7, 2013 at 14:15:33 [Post link]
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I was wondering what they'd do for future Star Wars games. Well, we've got part of the answer today.

It's EA.

Crap.


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WindRider739
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Posted on May 7, 2013 at 17:25:09 [Post link]
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No double posting. Read the rules.

Yeah, Lucas Arts hasn't been a good company since... probably about 8 years ago. It's a real shame because I remember when they stood with the kings; names like Apogee, ID, Epic Megagames and Sierra. Games like Day of the Tentacle. I said RIP to LA years ago.


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HollowTorment
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Posted on May 10, 2013 at 4:57:03 [Post link]
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I guess Star Wars characters can also fall into the EA Void now


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Posted on May 10, 2013 at 15:34:29 [Post link]
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I dunno, Hollow. I'm going to give Disney a chance on that one. They know how to make money, and I've been thoroughly impressed with their Marvel work.


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HollowTorment
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Posted on May 14, 2013 at 18:33:26 [Post link]
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No, I am referencing the fact that a great majority of EA games have what I call the "EA Void". Where you fall through a wall, or floor, or object, and end up floating in space for a brief moment until you get warped back, or die.

Or in Nightfire, you just get stuck in the floor and can't get out until someone blows you up with a grenade. :|

They have several other glitches but this one seems the most prominent, and still happens to me in new games.


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