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New map render of Laurasia, Update by Dr. Cossack

I'm introducting today a new map render for the main world, Laurasia. Instead of the previous 60 degrees angle, the Surface (3D) mode will use an angle of 30 degrees. This view looks more natural and makes most player structures, especially the tall ones, stand out much better. To allow a full world view to finally be available once again, a level of zoom-in has been sacrified.

Gondwana and Avalonia, due to their more extreme geography, will keep their current look. Switching the view would hide most player structures behind mountains, rendering the map useless in most situations.

The map is currently rendering and will take at least a few hours to complete due to the large size of the world.

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OMG it is amazing. Now we just gotta convince you to do all 4 directional views.... :D

Love it!!

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/kick Salifax I'm still not banning you.

But seriously though, the map looks great from the new angle! I don't even hardly notice the loss in zoom all that much either, which is definitely good.


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Quote from post #234036:
Originally posted by Exodio
OMG it is amazing. Now we just gotta convince you to do all 4 directional views.... :D


Once the map render is complete and I know exactly how much disk space it takes, we can start talking budget... :-p Mind you, doing all four directions would take the same space as an additional level of zoom-in!


The admin formerly known as Dr. Cossack.

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