Event: the Apocalypse!, Update by Doctacosa
Straight from the horse's mouth:
Welcomes ladies and gents, boys, girls, and anything in betweeeeen.
It's that time of the year again where the creepy crawlies come out to play.
What better way to celebrate it than with the end of the world!
The Horsemen are back, and there's bodies to mow down. This time, however, you're not the target. Everything is!
This month will begin a series of event releases focused on the areas of the Horsemen, and specific new dungeons opening related to them. How do they relate, you say? Well instead of us explaining, how about a story!
Along with each event release, two chapters of a special server narrative will also be released, so everyone can follow along. This release will be a Prologue, focued on the history of the server, and then the first chapter to open things up. The story can be accessed with the below link:
This first event will be focused on the Castle of Famine, and the surrounding area- a forest now known as Wychwood. Eight trees are spread out throughout the woods, with eight crypts below them. Seek them out, and learn the secret to accessing a special boss hidden in Famine's basement...
In addition to the items and equipment you can find within the grounds, there's an update to the Horsemen themselves. With each release, a notice board will begin to be updated on the castle grounds. This board will list "Horsemen Quests", which detail missions that can be done once a month, their objective presented to the related Horsemen in question; One of which, will be to challenge the Horsemen to PvP! Good luck!
These quests reward "Horsemen Points", which can be saved and used to trade for powerful weapons kept by NPC traders on the Horsemen's grounds.
Each update will bring these features to each of the involved Horsemen's areas, so currently only Famine's quests and grounds are setup for the moment- the other 3 areas to follow. As is the case with the Hunter's Lodge and Lost Woods, this event also has no end!
There's multiple ways to access the Castle, such as via the Nether, or the top of the Keep of Time during Events Night, but we're also adding a new method, via a new area at the center of the map!
Introducing, the Creeper Citadel! This floating fortress stands at the exact center of the server, and will be a focal point to both the story and future releases. During Events Night, there's also active warps to all 4 Horsemen Castles. The main features of the islands, currently being finished, including a physical catalogue of all items you can obtain from the Lost Woods, Hunter's Lodge, and the current and future Horsemen events to come, updated as new areas and items are released. Additionally, behind the main Citadel building, there is a building called the Moosemart! This will contain all related NPC villagers in one place- allowing trades of all sorts of shards in one place! Including all the NPCs from the Creeper Bazaar, Minetropolis Pier, and any others that have appeared across the years. The Citadel can be reached from Lily Keep in the nether, or via a warp near spawn in Central.
Speaking of the Hunter's Lodge, a new raid boss is live. You might even recognize this month's...