So you need help with Special then?
Wario Coliseum, Dino Dino Jungle, DK Mountain, Rainbow Road..I think those are the courses.
Wario Coliseum is the easiest, only 2 laps. When you come to that big O towards the end of the lap, it\'d be best to take the speeder/zipper things right through the middle, instead of driving around. The rest of the course is pretty straightforward, just try not to fall in any pits.
Dino Jungle isn\'t that hard either, really. The dinosaur is sometimes trouble because the questionmark blocks he stands overtop of are tempting to get. Don\'t get them though, you\'ll most likely just spin out. On the bridge, it divides into three sections. The yellow part which is straight-on, the skinny brown part which is to the right (that\'s the fastest route but it\'s the hardest to drive on), or the bigger brown part to the left which leads to two double-questionmark blocks. Then there\'s the cave with the geysers..don\'t get hit by a geyser, if one is about to spout just avoid it. On the upcoming bridge, the dinosaur\'s nose can spin you out. There\'s geysers infront of the finish line as well, so watch out for that.
DK Mountain is pretty tough. The path up to the barrel isn\'t bad.. Going down the mountain though, you can fall off the left edge on the gray part of the mountain. And once you get to the brown path, boulders start chasing you (and if you get hit, your person in back drags behind the kart). You can fall off at alot of places, too. Just use the brakes around the hairpin turns. There\'s a shaky bridge right before the finish line, which yes you can fall off of.
Rainbow Road is the hardest (or so I think). If you\'re a smaller kart, there\'s a chance that the larger karts will hit you off the track at the very beginning. There\'s alot of speeders/zippers in this place though. In the big corkscrew with all the zippers, I usually try to avoid the ones closest to the edge of the track since it has no barriers. There\'s a wavy road, with a big pipe (that you\'re invincible in, so if any Spiny Shells are after you, you might avoid getting hit), and more zippers after that.. Right before the finish is a big corkscrew turn, best to do a big powerslide around it.
Also, with red shells (and even Spiny Shells) you can sometimes use mini-turbos to avoid them. When you see the little \"Hey there\'s a shell coming\" icon, start to powerslide into a turbo. When you think the shell is close enough, do the turbo, and you might avoid the shell.
But, if you get hit by anything, a good way to recover is by doing a mini-turbo as soon as possible. And your person in back will stop dragging quicker and get up if you get an item.
I find the best people to use are Waluigi or Wario for the bombs, they\'re very effective. Or one of the Troopas for triple shells, they\'re useful. Bowser\'s shells aren\'t bad but they like to rebound and hit you.. Daisy and Peach\'s special item doesn\'t appear unless you\'re in low rank, neither does Toad or Toadette\'s.
I dunno if you needed all that help, but eh, I don\'t mind talking about Mario Kart.
EDIT: DAMMIT, DK Mountain is in Star Cup.. Bowser\'s Castle is in Special. >_< I forgot that.
[Edited on 6-1-2004 by HollowTorment]