Quote:
Originally posted by Pocket
Too many Navi +X chips, not enough navi chips. Why do you have one of each sword? If you\'re trying to pull off the P.A., I think you should add more of each sword. I think you have too many recover chips if you\'re going to use FoldrBak.
You want to start rating? Fine with me.
Oh, after more thought, I changed your folder\'s mark from 8 to 7.7.
You don\'t mind do you? Some more suggestions I have, are to make room for several AirSwords (if they comply with the code, that is), as they will prove useful in pushing the foe to the backrow, letting you use the Lance I suggested you put in, then finishing the combo with the LifeSword. Repeating this is quite effective; 100(AirSword)+130(Lance)+400(LifeSword)=630.
Also, I\'m not quite so sure if you should try to attempt a \'dual theme\', as you have the LifeSword PA going there, yet you want to bring code clashing down upon yourself in order to have the second theme: \'Poltergeisting\'.
Be sure to test the folder thoroughly, Pocket. ;D
Playing another tune, BlaXun, Pocket is quite right. You\'ve too many Navi+ chips, yet only
one navi chip.
When used effectively, Navi chips do not \'suck\', my friend. Your folder does not have an apparent theme, and has a little bit of code clashing. Luckily, the majority of chips are * coded.
Personally, I think you should modify your folder to become an N coded ElementSwrd folder. Remove the Darkman v4 and the Navi+\'s, and instead replace them with Attk+30 and Attk+10. Replace the Volcanos, and MasterStyle with AreaGrabs and PanelGrabs, and remove the healing chips for more defense; Invis and Shadows. Take out the Mine and Totem; They don\'t belong in there, my friend. Remove all field altering chips, and stick a FullCust in there somewhere, maybe a FastCust if you wish.
5.7/10 -Minor code clashing, and no sense of theme whatsoever.
Yes, yes I\'m harsh, but don\'t worry about it; I\'m the Simon Cowell of folder rating!
[Edited on 4-2-2004 by Zaleon]
[Edited on 4-2-2004 by Zaleon]