Isn\'t that the one that had nekked women sprites in it? XD
Topic: THE WORST GAME EVER
													What is your worst or least favourite game?
							
Isn\'t that the one that had nekked women sprites in it? XD
Warning: Boggarts in mirror are closer than they appear!
Spryo:Dragonfly game sucks. It\'s short, it froze every now and then, it was plain crappy. (3 more posts to go.)
Yes, THAT Hardman. This is the new and improved one.
If you\'ve played \"Crue Ball\" and liked it. You need to shoot yourself.
Hey beautiful people, you're better off trying to e-mail me than message me on here.
If those cheap internet games count then that is what I would say.
I played Moonwalker. Never again will I sleep without the horrible thoughts in the back of my head of Jacko turning into an airplane to keep stormtroopers and their drugs away from children. Which he probably did in the process.
Ghosts \'n\' Goblins (NES). 
 
SUCKY play control.  Crappy music.  Bad graphical design, with barely-mediocre graphical quality. 
 
Oh, by the way, once you beat the game... 
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All right, there\'s a gigantic list. Wanna hear it? Beware, it\'s a doozy. Just skip my post if you want. 
 
Action 52 (1991, Active Enterprises, for NES, a SEGA Genesis version was also produced) is a collection of games hated by gamers due to terrible controls and poor gameplay. Many of its namesake 52 games do not load, or are extremely buggy. Action Enterprises sold the game for $199, far more than most games at the time, and still more than most games cost today. It also marked the first appearance of the Cheetahmen, whom Action Enterprises hoped to turn into a franchise akin to the Teenage Mutant Ninja Turtles. 
 
Battlecruiser 3000AD (1996, PC) is another panned game (a horrible interface is cited as the main culprit) although it is more infamous for its creator, Derek Smart, who began one of the largest flamewars in Usenet history. Initially, the game was promised to be the most sophisticated game at the time, yet had its release date pushed back repeatedly. After the initial and buggy release, numerous patches were created that fixed many of the game\'s issues and made it a playable game. 
 
Bebe\'s Kids (1993, SNES) is notorious for poor control and gameplay, and hailed as the worst movie-to-game conversion in history. Notably, the film itself was also a giant flop. Ironically, the gameplay was very similar to an earlier game, DJ Boy, which is considered one of the most (perhaps involuntarily) racist arcade games, while Bebe\'s Kids main characters were African-American, thus making the whole game appear, in addition to having its own problems, a sort of \"DJ Boy with the roles reversed\".  
 
Big Rigs: Over the Road Racing (2003, PC): Nonexistent collision detection, trucks that accelerate infinitely in reverse and stop on a dime, players being able to go up hills at a 90-degree angle and a computer controlled player that doesn\'t move were some of the many reasons why this game is \"massively flawed.\" Gamespot gave the game a 1.0 out of 10.0, the lowest score ever given by the review site. X-Play, a game-reviewing TV show on G4, called this \"the worst game ever made\". This negative fame has spawned dedicated cults on several gaming forums. As of current, it has a 4% rating on GameRankings, making it their lowest-rated game. 
 
Bokosuka Wars (1985, NES) is a sort of simplistic strategy game, where the player controls the movements of a ninja warrior and his army in a randomly generated sparse \"maze world\", populated by random moving enemies (only 3 types in the entire game). The game features perhaps the worst scrolling and greatest control lag ever seen in a NES game (in fact, seeing non-smooth scrolling on a game console is by itself quite unusual), minimal graphics and completely unintuitive gameplay. In fact the player has no control over the outcome of his encounters with enemy characters, instead the game enters a non-interactive \"battle mode\" with random outcome each time the player or one of his armies collides with an enemy.  A more careful review of the game actually reveals it to be a sort of \"misunderstood\" strategy/RPG game which actually has some gameplay depth, but even then the poor control system and the slow response have turned many players away. 
 
Bubsy 3D (1996, Playstation) Bubsy 3D was panned by critics and gamers alike due to its confusing control schemes and camera angles. It was featured on Seanbaby\'s EGM Crapstravaganza: The 20 Worst Games of All Time list. Its failure is usually said to be what killed the Bubsy franchise, as no new games have come out since. 
 
Cheetahmen and Cheetahmen 2 (1991 and 1993 respectively, Nintendo NES) by Active Enterprises are generally considered awful games mostly due to their sloppy coding, awful graphics and numerous bugs and graphic glitches, especially Cheetahmen 2, which was eventually withdrawn from the market by Active Enterprises themselves, but some quantities remained in various stocks around the USA. Especialy the latter game, has spawned its own cult and the cartridge itself is a highly prized collector item. 
 
Custer\'s Revenge (1982, Atari 2600) consist of moving a naked General Custer across the screen to rape a Native American girl (tied to a cactus) while dodging arrows. It is considered by some to have one of the worst premises ever in a game, and was ranked #1 on Gamespy\'s \"Ten Most Shameful Games of All Time\" 
 
Cyberbykes, also known as \'Shadow Racer VR (1995, PC) developed by Artificial Software and distributed by Gametek, was a supposedly \"virtual reality\" cyberpunk game featuring robotic, armoured bikes racing across a virtual world and shooting moving and stationary targets, somehow reminding of games like Tron or even Quake 3 Arena, in its multiplayer mode. Despite the potentially interesting game\'s setting, the technical realisation was quite not up to 1995 standards, since the game used simple flat shaded polygonal 3D graphics in an era where texture mapping was the de facto standard for PC games (e.g. Doom, Duke Nukem 3D or Need for Speed). The control system was somewhat complex, lacking the accuracy and ease of use that came later with e.g. Quake. On top of that, the game had ridiculously high system requirements, with a Pentium and 12 megabytes of RAM being the recommended configuration. Its only notable feature was its compatibility with most of the available 3D glasses, but else the game went largely unnoticed and was mostly panned by most reviewers. 
 
OK, I don\'t have the patience to put them all up at once, but they get worse.
Custer\'s Revenge... now that really is awful.   
 
I think I might actually remember somebody talking about Big Rigs before, I just can\'t remember where...
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Back from another thousand-year hibernation.
Extreme Sports with the Berenstein Bears (Gameboy Color).
Back from another thousand-year hibernation.
Hey beautiful people, you're better off trying to e-mail me than message me on here.
Bible Adventures (NES) 
 
 
  
							
						My newest additions to the crap list: Drake of the 99 Dragons, Aquaman: Battle for atlantis (Should be called: SUPERMAN 64...with Aquaman and no rings...), and Night Trap...
Hey beautiful people, you're better off trying to e-mail me than message me on here.
 
 
 
 
Playing as Jesus would be the greatest thing in video games ever. Seriously, it would be Literal God Mode.
Hey beautiful people, you're better off trying to e-mail me than message me on here.
I wonder if Captain Comic wasn't officially licensed either, it was a weird blue cart like that. 
 
I also wonder how they could make unofficial carts and not get sued...
Kris Kross: Make My Video (Sega CD) 
 
Kris Kross: Make My Video was created as a video game by Digital Pictures in 1992. The game was created due to the popularity of the rap group Kris Kross who became famous by wearing their clothes backwards. 
 
The game puts the player in control of editing the music videos for the group on 3 different songs, Jump, I Missed The Bus, and Warm It Up. Players are given instructions of what they should include in the video, and then the song is played while you edit the video live. Players can change between video clips available by pressing the buttons on the controller, and have the option between clips from the videos of the group, stock footage, movie clips, and special effects. 
 
The game turned out to be a huge failure, both financially and critically. 
 

The admin formerly known as Dr. Cossack. 
 
Looking for me elsewhere? Maybe look at my Fediverse account for some more-or-less random postings! If you're a gamer, check out my Osmium profile. I'm building that tool!
 How about E.T. for Atari? 
 
 Any game that has had millions of copies buried in a desert in New Mexico has got to suck. 
 
 A little music video with history by Wintergreen: 
 
 When I Wake Up 
 
 Here's a video Walkthrough. 
 
 E.T. Video Walkthrough
Ah, Seanbaby, do you ever rest? 
 
#16: Bad Street Brawler (NES) 
 
Bad Street Brawler was designed to be used with the Nintendo Power Glove, and they go well together since neither of them work. In the game, you controlled, or if you used the Power Glove, did your best to control "DUKE DAVIS, former punk rocker and the world's coolest martial arts vigilante!" It's up to you to fight your way through streets killing whatever puppies and tiny circus strongmen you run into. And right down to the banana-throwing gorillas, it's a perfect recreation of real life bad streets. 
 
 
 
 
It's actually pretty hard to brawl your way through the streets. Your days as a punk rocker didn't do much to prepare you for a life of high action karate battles. There are girl scouts born with flippers that can punch better than DUKE DAVIS. Another muscle spasm he incorporated into his martial arts technique was falling over in a move that looked like it was trying to be a kick. The local animal control probably could have taken care of the puppy infestation on Bad Street a long time ago if they knew all they had to do was wander around in a diaper and have clumsy seizures. 
 
Graphics: 0/10 
If the amount of technology that went into making Bad Street Brawler look so terrible could be harnessed for the power of good, it could probably solve all of the world's problems, one of which is the fact that this game exists. What I'm trying to say is the graphics are unattractive to the point that you might become less attractive simply by playing it. 
 
Useful Advice: 2/10 
The game opens with the soon-to-be-famous proverb, "Never Trouble Trouble Til Trouble Troubles You." Of course, it's pretty hypocritical since dressing up in a yellow diaper and kicking any random midget you see is just blatantly Troubling Trouble. 
 
 
 
Life on the Bad Street! A miniature half-naked man swings a purse perhaps filled with emergency moustaches. And yes, that's me cowering with my head in my own diaper. 
 
Inset: A possible near future where I somehow overcome my fear and kick him in the feet. Please remember: the feet are the furthest point from a midget's moustache. How you use this knowledge is up to you. 
 
And thus was his review.
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Too many people think certain games in a series suck because they keep stupidly comparing it to other games in the series. Personally, I did not think the game sucked at all. Then again, I saw the game for itself, not as some copy of Ocarina of Time. The only things about OoT I saw in it were the references to it.
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Bah...The worst game ever was Megaman Legends cos if u lose you will have to start it all over again(For those who did'nt save their game)