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deltafist
Assassin
Inactive
219 posts
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I\'m going to my first tornament at Bosco\'s so could you please rate my deck so I don\'t embarrass myself by losing so badly there? Here\'s my cards. I whipped up a good enough deck cuz I can\'t find my good deck.:D

Kiryu: Dragon/Union

Gaia the Fierice Knight: Warrior

Oni Tank T-34: Machine

Light of Intervention: TRAP

Royal Keeper: Zombie/Effect

Mr. Volcano: Pyro

The Dragon Dwelling in the Cave: Dragon

2 Swordstalker: Warrior

Malevolent Nuzzler: MAGIC

2 Trap Hole: TRAP

2 Castle Walls: TRAP

2 Reinforcements: TRAP

3 Uraby: Dinosaur

2 Curse of Dragon: Dragon

Dian Keto the Cure Master: MAGIC

Earthshaker: TRAP

Just Desserts: TRAP

Shift: Trap

Wall of Illusion: Fiend/Effect

Fake Trap: TRAP

Ultimate Offering: TRAP

Axe of Despair: MAGIC

Soul Reversal: MAGIC

Shooting Star Bow-Ceal: MAGIC

White Dragon Ritual: MAGIC

Paladin of White Dragon: Dragon/Ritual/Effect

Ring of Magnetism: MAGIC

Man Eater Bug: Bug/Effect

Nobleman Eater Bug: Bug/Effect

Balloon Lizard: Lizard/Effect

Warrior Dai Grepher: Warrior

Nutrient Z: TRAP

Pineapple Blast: TRAP

Des Feral Imp: Reptile/Effect

Autonamonous Action Unit: MAGIC

Dark Blade: Warrior

Terrorking Salmon: Fish

Pale Beast: Beast

Darkfire Soldier #1: Pyro

Harpie\'s Brother: Winged Beast

Great White: Fish

White Magical Hat: Spellcaster/Effect

Sword of Deep-Seated: MAGIC

Launcher Spider: Machine

Metalsilver Armor: MAGIC

Skull Dog Marron: Beast

Judge Man: Warrior

Monster Reborn: MAGIC

Soul Exchange: MAGIC

Aqua Madoor: Spellcaster

Roulette Barrel: Machine/Effect


I rate it 6, not one of my better decks.


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Your such a chicken! Go battle that baby Mettaur!
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I have to leave now. I can't stand n00b talk.
...
...
...Arrgh! You've yet once again escaped KoolAid Man!

Shaft
Halou2
Inactive
169 posts
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It could be better.I rate it a 4/10

[Edited on 19-1-2005 by Shaft]


Death!!!!!!!!!!Kiling!!!!!!!Mwahahahahahahaha! Image Image Image
100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0000000000000000000000000000000 that's a lot a digits but not nearly as many as on my paycheck. :D people click http://www.fragile-minds.com/crashnbass/200bonus/poster-dopefish_lives.gif [/url] Image




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Die mewmew power!Die!!!!!!!!

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deltafist
Assassin
Inactive
219 posts
Quote

Your right, I rushed.
But people have told me that a similar deck like this that I have beat them so badly. My main card in this deck is Ring of Magnetism. I would of added skull invintation but don\'t know where it is.:(


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Your such a chicken! Go battle that baby Mettaur!
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I have to leave now. I can't stand n00b talk.
...
...
...Arrgh! You've yet once again escaped KoolAid Man!

Enix
[One and Only]
Inactive
500 posts
Quote

Good going with some of the monsters, in cluding Roulette Barrel. Some of the monsters in there have really weak attack and defense points. Some of the magic cards are good, but it would all depend on what type of deck you are trying to run. Burn, Blitzkrieg(sp?), or Stall? Or are you trying to runs acombo of all of these?

I would have to say it is a 3 out of 10 right now.

[Edited on 17-1-2005 by Enix1]


Net Hunter
Board promotor
Inactive
321 posts
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I Higly reccomend you to add a Magical Marionette:
Spellcaster/effect
Whenever you or your oponent plays a spell card put a spell count on this monster. This monster increases its atack 200 for each spell count on it. Remove 2 spell counts from this card to destroy 1 monster on the field

Also I got a Combo that lets you win the game literaly:
Gear golem the moving fortress+ United we stand+ Scapegoat + Megamorph

Play the first card. if you pay 800 it can attack directly, then use scapegoat and united we stand, that gives our buddy a total atack of 4000, since you pay before the attack, with a megamorph it gets 8000!!!!!!!!!!!!!
:eek::eek::eek::eek::eek:


Have you thought that megaman 9 might be the last one (where Zero is revealed) why? well the first games used Roman numbers I II III IV V
So maybe the megaman X we know is actually megaman 10!!

Riku
Robot master
Inactive
51 posts
Quote

your Deck is good but you need more better effect monsters. for example, Jinzo # 5 :cool: then you will be a-ok:lol:

Heatman.EXE
The Red Comet
Inactive
1438 posts
Quote

Quote:
Originally posted by Net Hunter
I Higly reccomend you to add a Magical Marionette:
Spellcaster/effect
Whenever you or your oponent plays a spell card put a spell count on this monster. This monster increases its atack 200 for each spell count on it. Remove 2 spell counts from this card to destroy 1 monster on the field

Also I got a Combo that lets you win the game literaly:
Gear golem the moving fortress+ United we stand+ Scapegoat + Megamorph

Play the first card. if you pay 800 it can attack directly, then use scapegoat and united we stand, that gives our buddy a total atack of 4000, since you pay before the attack, with a megamorph it gets 8000!!!!!!!!!!!!!
:eek::eek::eek::eek::eek:

Just remember, concerning Magical Marionette, it\'s best to use it in a deck with lots of spell cards. Also, cards like \"Skilled Dark Magician\" work well in spell decks... but it\'s purty rare. :P
Cool combo with the gear golem.


Quote:
Originally posted by Breakman:
Saturdays: The day Protoman comes over. He doesn't do or need anything, but Roll insists Rock to sit down and talk to him. So commences the 12-hour awkward silence treatment until Protoman disappears when everybody's back is turned.

Riku
Robot master
Inactive
51 posts
Quote

Quote:
Originally posted by Heatman.EXE
Quote:
Originally posted by Net Hunter
I Higly reccomend you to add a Magical Marionette:
Spellcaster/effect
Whenever you or your oponent plays a spell card put a spell count on this monster. This monster increases its atack 200 for each spell count on it. Remove 2 spell counts from this card to destroy 1 monster on the field

Also I got a Combo that lets you win the game literaly:
Gear golem the moving fortress+ United we stand+ Scapegoat + Megamorph

Play the first card. if you pay 800 it can attack directly, then use scapegoat and united we stand, that gives our buddy a total atack of 4000, since you pay before the attack, with a megamorph it gets 8000!!!!!!!!!!!!!
:eek::eek::eek::eek::eek:

Just remember, concerning Magical Marionette, it\'s best to use it in a deck with lots of spell cards. Also, cards like \"Skilled Dark Magician\" work well in spell decks... but it\'s purty rare. :P
Cool combo with the gear golem.


looks like you know what your talkin about.

light link
the lost one
Inactive
46 posts
Quote

a 4 it needs help if u have a BEWD i would add it or u can dule me


AimMan v2.5
Superstar!
Inactive
2429 posts
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Heat knows a strange amount about the Skilled Dark Magician card because he has like, 2 or 3 of them! I don\'t know how he got them! He\'s so lucky!:cry:

I feel a little uneasy making suggestions, as it seems that you haven\'t really an abundance of cards with which to build a deck. Which is fine, everyone starts somewhere. If you do have some extras though, I\'d suggest switching out Launcher Spider for another 7-8 star monster. Unless you have Limiter Removal or another good machine boosting card.


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Heatman.EXE
The Red Comet
Inactive
1438 posts
Quote

Quote:
Originally posted by AimMan v2.5
Heat knows a strange amount about the Skilled Dark Magician card because he has like, 2 or 3 of them! I don\'t know how he got them! He\'s so lucky!:cry:

I feel a little uneasy making suggestions, as it seems that you haven\'t really an abundance of cards with which to build a deck. Which is fine, everyone starts somewhere. If you do have some extras though, I\'d suggest switching out Launcher Spider for another 7-8 star monster. Unless you have Limiter Removal or another good machine boosting card.

I gots one, AimMan. And it doesn\'t even fit in very well in my deck... :lol:
Anyways, card to help boost the SDM are that Mandragora thing and that Library thing.... ok, those are bad descriptions. I\'ll look it up for real later. :P


Quote:
Originally posted by Breakman:
Saturdays: The day Protoman comes over. He doesn't do or need anything, but Roll insists Rock to sit down and talk to him. So commences the 12-hour awkward silence treatment until Protoman disappears when everybody's back is turned.

Shaft
Halou2
Inactive
169 posts
Quote

3 words:GET A BLUE-EYES


Death!!!!!!!!!!Kiling!!!!!!!Mwahahahahahahaha! Image Image Image
100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0000000000000000000000000000000 that's a lot a digits but not nearly as many as on my paycheck. :D people click http://www.fragile-minds.com/crashnbass/200bonus/poster-dopefish_lives.gif [/url] Image




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Die mewmew power!Die!!!!!!!!

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Enix
[One and Only]
Inactive
500 posts
Quote

Quote:
Originally posted by Shaft
3 words:GET A BLUE-EYES


I am sorry to burst your bubble, but BEWD is not all that he is cracked up to be. It would be safer to go with creatures that only require things like 1 sacrifice or have really good effects. Also, go with a type of creature that you have decient to powerful power-ups to. Especially go with something that all your creatures can benefit from (Any type of cards). Example: The A Forces (Magic Card). When you have a warrior deck (Like I do.) it will power-up all warriors on your side of the field for 200 points for each warrior or spellcaster on my side of the field. So say I have 3 of those out, if I have 5 creatures on the field, that is a bonus 3000 attatck points to all my warriors. ^_^

[Edited on 19-1-2005 by Enix1]


Net Hunter
Board promotor
Inactive
321 posts
Quote

Quote:
Originally posted by Heatman.EXE
Quote:
Originally posted by AimMan v2.5
Heat knows a strange amount about the Skilled Dark Magician card because he has like, 2 or 3 of them! I don\'t know how he got them! He\'s so lucky!:cry:

I feel a little uneasy making suggestions, as it seems that you haven\'t really an abundance of cards with which to build a deck. Which is fine, everyone starts somewhere. If you do have some extras though, I\'d suggest switching out Launcher Spider for another 7-8 star monster. Unless you have Limiter Removal or another good machine boosting card.

I gots one, AimMan. And it doesn\'t even fit in very well in my deck... :lol:
Anyways, card to help boost the SDM are that Mandragora thing and that Library thing.... ok, those are bad descriptions. I\'ll look it up for real later. :P


I dont have it right now, but IŽll give you a good spell count deck.

Put a dark salmon or a summoned skull, and a chaos sorcerer.

HereŽs another good combo:
Your oponent only has a blue eyes white dragon and you have nothing, he attacks. then use the magic cilinders and inmesiatly use ring of destruccion followed by barrel behind the door:

Resume:The magical cilinders return him a 3000 of attack, ring of destruccion gives him 1500 and barrel behind the door another 1500. Since ring of destruccion destroyed his monster, the cilinders hit him directly making a great total of 6000

Yu-gi-oh! is good, but you havent lived really untli you know Magic:the gathering


Have you thought that megaman 9 might be the last one (where Zero is revealed) why? well the first games used Roman numbers I II III IV V
So maybe the megaman X we know is actually megaman 10!!

Heatman.EXE
The Red Comet
Inactive
1438 posts
Quote

[quote]Originally posted by Enix1

Quote:
Originally posted by Shaft
3 words:GET A BLUE-EYES


I am sorry to burst your bubble, but BEWD is not all that he is cracked up to be. It would be safer to go with creatures that only require things like 1 sacrifice or have really good effects. Also, go with a type of creature that you have decient to powerful power-ups to. Especially go with something that all your creatures can benefit from (Any type of cards). Example: The A Forces (Magic Card). When you have a warrior deck (Like I do.) it will power-up all warriors on your side of the field for 200 points for each warrior or spellcaster on my side of the field. So say I have 3 of those out, if I have 5 creatures on the field, that is a bonus 3000 attatck points to all my warriors. ^_^

[Edited on 19-1-2005 by Enix1] [/quote]
Er... first of all, gotta disagree with Shaft. The key to a really good duelist is being able to make a deck intelligently, not just have the right cards to make a good deck. I\'ve got way more respect to the guy that wins with a Feral Imp than the one with the BEWD... though I\'m not expecting anybody to put the Feral Imp in their deck, it\'s just an example... :P

Also, sadly, the BEWD is the card people make it to be in my opinion. If the other guy does use it with a strategy, it\'s quite frankly got enough things desgined to stop a player\'s attacks on dragons like it (ex. Wingbeat of Great Dragon, Lord of D., etc.) Furthermore, as far as 2-tribs go, it\'s pretty close to the best. That\'s not opinion-- that\'s pretty much statistics (of course, if you like effect monsters there are better).

But I do like the idea of a powerful type-based deck. I\'m trying that with fiends and spellcasters myself (to an extent), but I\'ve always really wanted to try it with machine types. :D


Quote:
Originally posted by Breakman:
Saturdays: The day Protoman comes over. He doesn't do or need anything, but Roll insists Rock to sit down and talk to him. So commences the 12-hour awkward silence treatment until Protoman disappears when everybody's back is turned.

light link
the lost one
Inactive
46 posts
Quote

a weak deck can not win all the time u need power too so a BEWD would be great to have


Heatman.EXE
The Red Comet
Inactive
1438 posts
Quote

Quote:
Originally posted by light link
a weak deck can not win all the time u need power too so a BEWD would be great to have

Of course they can\'t win all the time, but the times they do win feel better if they\'re against the odds... :D
Wait; but if you\'re in a tournament, I guess it\'s important to win, right? >_<;;
Uh... anyways, my point is that you don\'t have to have a BEWD to win... I guess it helps though...


Quote:
Originally posted by Breakman:
Saturdays: The day Protoman comes over. He doesn't do or need anything, but Roll insists Rock to sit down and talk to him. So commences the 12-hour awkward silence treatment until Protoman disappears when everybody's back is turned.

AimMan v2.5
Superstar!
Inactive
2429 posts
Quote

You do too have 2 Skilled Dark Magicians, Heat! Go check your deck! Right now!:P

I don\'t see any reason to force yourself to use BEWD. \"Sanga pf the Thunder\" gets it done better (sacraficing only 400 attack points), and you can block one attack using him. True, he\'s not a dragon, but his effect compensates. Never use him for Gate Guardian though.

My strategic tip is not to place too much value in 7-8 star monsters unless you have good cards to reinforce them. If you\'re gonna use a lot of destructive magics and traps, 4 and lower star monsters will work better.


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eternal dragon
emboy of eternity
Inactive
159 posts
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to deltafist:your deck needs some waboku cards,also try to get a solid strategy and include more cards than reacts in any kind of sittuation,or include cards than would work acording to the monster on your deck
to air man(I mean...aim man:D):EASY,im sure heat man loves magicians force booster pack,buy some of those and youll have it:D:D:D
to nethunter:HEY,THATS MY
COMBO!!!!:madgo::madgo::madgo:


(by the way,isnt yami hitari going to back?)

to heat man:a blue eyes white draagon isnt the answer for everything
but chaos emperor dragon is:D


Sorry for been ausent all this time,but,dude darkeness its some serius bussiness....
just kidding just a long vacation and a really long
'duh.....I must do something but I can tell what it is'

Slash Beast
Irken Invader
Inactive
544 posts
Quote

Why don\'t you try to use equip cards that are permanent instead of rienfocments and castle walls that only last a turn.


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eternal dragon
emboy of eternity
Inactive
159 posts
Quote

yeah,try adding a axe of despair or some malevolent nuzzlers,and of course a maha vailo:D:D:D


Sorry for been ausent all this time,but,dude darkeness its some serius bussiness....
just kidding just a long vacation and a really long
'duh.....I must do something but I can tell what it is'

Slash Beast
Irken Invader
Inactive
544 posts
Quote

Try to see what type of cards you mostly have in your deck and get equip cards for that type.


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eternal dragon
emboy of eternity
Inactive
159 posts
Quote

get some professional(and sadly forbbiden:cry:)cards such as raigeki,mirror force,chaos emperor dragon,cyber jar,sangan,witch of the the black forest and more


Sorry for been ausent all this time,but,dude darkeness its some serius bussiness....
just kidding just a long vacation and a really long
'duh.....I must do something but I can tell what it is'

Net Hunter
Board promotor
Inactive
321 posts
Quote

Quote:
Originally posted by eternal dragon
to deltafist:your deck needs some waboku cards,also try to get a solid strategy and include more cards than reacts in any kind of sittuation,or include cards than would work acording to the monster on your deck
to air man(I mean...aim man:D):EASY,im sure heat man loves magicians force booster pack,buy some of those and youll have it:D:D:D
to nethunter:HEY,THATS MY
COMBO!!!!:madgo::madgo::madgo:


(by the way,isnt yami hitari going to back?)

to heat man:a blue eyes white draagon isnt the answer for everything
but chaos emperor dragon is:D


Sorry, didnt knew that, Theres this good combo as well

Goblin king + scapegoat + DNA surgery + United we stand + The law of the normal

The law of the Normal destroys all the other monsters, The goblin king itself gains 4000 if you make every monster a fiend with DNA surgery, and qith united we stand its a 5600 + 1600 for each scapegoat token its a big:
1600 X 4 = 6400
6400 + 5600 = 12000!!!!!!!!!!!!:eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::ee k:

[Edited on 4-2-2005 by Net Hunter]


Have you thought that megaman 9 might be the last one (where Zero is revealed) why? well the first games used Roman numbers I II III IV V
So maybe the megaman X we know is actually megaman 10!!

AimMan v2.5
Superstar!
Inactive
2429 posts
Quote

You know, we can\'t just GET pro cards. If you could (which, I guess, if you\'re willing to order online or junk, you can), collecting would have no enjoyment. Everyone would use the same cards if everyone could choose any cards they wanted.

And Chaos Dragon\'s not the answer to everything. If anything, he\'s the answer to less. I\'ve never seen the card, but I imagine it is extremely hard to get on the field. Still, it\'s a cool card to have.


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eternal dragon
emboy of eternity
Inactive
159 posts
Quote


Quote:

Goblin king + scapegoat + DNA surgery + United we stand + The law of the normal


that combo doesn\'t work
law of the normal does only activates when there are 5 NORMAL monster on your side of the field,the goblin king its an effect monster,and scapegoats are tokens



Quote:

chaos emperor dragon\'s not the answer of everything


OF COURSE IT IS!!!!
if the field is full,its declared as an automatic victory

you still dont believe me?SEE IT BY YOURSELF


Sorry for been ausent all this time,but,dude darkeness its some serius bussiness....
just kidding just a long vacation and a really long
'duh.....I must do something but I can tell what it is'

AimMan v2.5
Superstar!
Inactive
2429 posts
Quote

If the field\'s full, that would only be 1500 life points. An attack would add 3000, giving you a total 4500 damage. That\'s not enough to deplete the 8000 life point standard that\'s issued for each player. Also, he\'s only a special summon, and therefore is still open to magic and traps which destroy monsters, although, given, he is invurnerable to trap hole and some others. Anyways, the point is, he\'s by no means a perfect card. AN AWESOME CARD, but not an instant win.


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skull_
Robot master
Inactive
66 posts
Quote

The person going to the tornament,if you eneter you would be wiped out quickly no fence.


94% of all teenagers have tried drugs at one time or another. If you are one of the 6% that haven't, put this message in your signature."

Pocket
Old School
Inactive
782 posts
Quote

I\'m not a big Yu-Gi-Oh buff or anything. I only know the basic rules and some cards. Anyways, you might consider including Wall of Illusion. 1850 def and the effect (any card that attacks it is sent back to the owner\'s hand) is nice if you set it in def and your opponent attacks blindly. A Man-Eater Bug doesn\'t hurt either.

Tournaments are full of hardcore players who have their decks tuned for instant kills or some crazy powerful cards. Don\'t include monsters that are weak or have no good effects. They\'ll just get wiped out before you can use them.


...And I don\'t know what I\'m talking about. lol


Jack of all trades.
Master of none.

Net Hunter
Board promotor
Inactive
321 posts
Quote

Quote:
Originally posted by eternal dragon

Quote:

Goblin king + scapegoat + DNA surgery + United we stand + The law of the normal


that combo doesn\'t work
law of the normal does only activates when there are 5 NORMAL monster on your side of the field,the goblin king its an effect monster,and scapegoats are tokens



Quote:

chaos emperor dragon\'s not the answer of everything


OF COURSE IT IS!!!!
if the field is full,its declared as an automatic victory

you still dont believe me?SEE IT BY YOURSELF


Ok, then switch the Law of the normall for a meteorrain or an Opti-camouflage armor


Have you thought that megaman 9 might be the last one (where Zero is revealed) why? well the first games used Roman numbers I II III IV V
So maybe the megaman X we know is actually megaman 10!!