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This page contains information about the first and only Battle Network title for the GameCube: Mega Man Network Transmission. While this game isn't an RPG (it's a platformer), the levels are quite large and feature many hidden areas, so the following maps might very well be useful to you. Mega Boy created them along with a guide featuring some extra information. Please don't put these on your site before asking for either the author's permission or mine. Also, remember that there might be possible spoilers down there. Don't say I didn't warn you! For more information about the game and these maps, please check the readme file that Mega Boy wrote.

These maps are based on the Japanese version of the games, but the differences, if there are any, are minimal.


Each of the following files displays many tricks to help you getting through the levels. The maps are available in the order that you should first encounter them.

Internet Areas


  • Garden Computer: 1 - 2
  • Shopping Computer: 1 - 2
  • WaterWorks Computer: 1 - 2 - 3
  • Bank Computer: 1 - 2
  • Arcade Computer: 1 - 2
  • PowerPlant Computer: 1 - 2
  • Old Area: 1 - 2
  • Strange Grav Area: 1 - 2
  • No Grav Area: 1 - 2
  • Zero Account
  • Legendary WWW: 1 - 2
  • Vacant WWW: 1 - 2
  • Undernet