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MMZX: Advent Info

This page contains information about Mega Man ZX: Advent, the second Mega Man platformer for the Nintendo DS game system. To help you to get through that game without getting lost, Mega Boy created several maps of the various areas. All of that information is available below, but please don't put these files on your site before asking for either the author's permission or mine. Also, remember that there might be possible spoilers down there. Don't say that I didn't warn you!

Maps

Each of the following files displays many connections, items, and hints you need to get through a level. The maps are displayed in the order that you're likely to encounter them in the game.

All maps

Legend
  • Hunter's Camp: 1 - 2 - 3 - 4
  • Train: 1 - 2 - 3
  • Tower of Verdure: 1 - 2 - 3 - 4
  • Arctic Ice Floe: 1 - 2 - 3 - 4
  • Oil Field: 1 - 2 - 3 - 4
  • Legion HQ: 1 - 2 - 3 - 4
  • Highway: 1 - 2 - 3 - 4
  • Floating Ruins: 1 - 2 - 3 - 4
  • Scrapyard: 1 - 2 - 3 - 4
  • Control Center: 1 - 2 - 3 - 4
  • Quarry: 1 - 2 - 3 - 4
  • Bio Lab: 1 - 2 - 3 - 4
  • Waterfall Ruins: 1 - 2 - 3 - 4
  • Mysterious Lab: 3 - 4
  • Undersea Volcano: 1 - 2 - 3 and 4
  • Ouroboros: 1 - 2 - 3 - 4

This page is part of the Mega Man PC Website: Dr. Cossack's Lab and of Interordi.com. All pages are © 2000-2019 by Stéphane Lemay, a.k.a. Dr. Cossack. Don't take anything on this page for public use without contacting me first. Capcom created Mega Man, Roll, Dr. Cossack and all related characters, and they own the full rights toward their use. The Dr. Cossack and Kalinka sprites are by Auto, of the Rockman Robot Centre. The main website logo is by Ultimate X. Thank you for visiting!