Topic: Mighty Gunvolt giveaway! Being a Kickstarter backer of Mighty No. 9, I received a free download code for Mighty Gunvolt. I already purchased Azure Striker Gunvolt, which already comes with the former game, so I have no use fo...
1 October 2014 at 13:20
Topic: Bad Movies Guys. GUYS.
[b][link=http://www.polygon.com/2014/9/30/6873627/tetris-movie-threshold-entertainment-larry-kasanoff]TETRIS: THE MOVIE[/link][/b]
I just got to work and I'm chuckling like mad....
1 October 2014 at 13:06
Topic: Renders! [size=16][link=http://www.creeperslab.net/screenshots/renders/unity_station_september_2014.png]Unity Station, symbol of hard work[/link][/size]
Render time: ~35 hours
Unity Station is located on...
26 September 2014 at 2:30
Topic: Who wants a Wither event? I approve of more player-run events!
As a side note, we've had some people run their own special activities during Events Night, and not always staff members. If any players reading this want ...
24 September 2014 at 13:34
Topic: Rather stupid question Hello Rymc,
If you're trying to connect from school, it's likely that they have a firewall setup to prevent the chat connection. Try using the AJAX client instead, from the [link=http://w...
23 September 2014 at 4:07
Topic: Renders! [size=16][link=http://www.creeperslab.net/screenshots/renders/mushroom_island_september_2014.png]Mushroom Island and neighboring properties[/link][/size]
Render time: 40 hours
One of the multipl...
22 September 2014 at 1:18
20 September 2014 at 4:10
Topic: Renders! [size=16][link=https://gallery.creeperslab.net/browse/images/2017/11/17/anonymous_sofar_sophia_inside_september_2014.png]Sophia's shining rays[/link][/size]
Render time: 90 hours (!!)
Anoth...
18 September 2014 at 1:36
Topic: Mega Man Zero Collection In my opinion, the Zero games still form the tightest, best designed series of the Mega Man world. They're fun, mostly consistent with each other, are worth repeated plays and have great producti...
17 September 2014 at 13:42
Topic: Rumored Microsoft Buyout [quote=235033][i]Originally posted by kagato[/i]
Twitter's probably going to have a meltdown today.[/quote]
And Reddit.
At least the Mojang people are talking again!
15 September 2014 at 15:37
Topic: Minecraft joins Microsoft! Everyone , please keep in mind we have two Minecraft forums: one for things applicable to the Creeper's Lab itself (here), and [link=forum.php?id_forum=33]one further down the list[/link] for gen...
15 September 2014 at 14:17
Topic: Rumored Microsoft Buyout And for even MORE money than first speculated, too! That's a lot of money.
I'll have an official response today or tomorrow. The short version: don't freak out!
15 September 2014 at 13:37
Topic: The path forward to 1.8 [quote=235013][i]Originally posted by Masterlink[/i]
Since Dinnerbone has promised to update bukkit to 1.8, it'll at least get us that far.[/quote]
The catch is, that was before the DMCA take...
13 September 2014 at 21:20
Topic: The path forward to 1.8 Fair warning: this is a rather lengthy post. I'm looking for feedback from the community about the possible update to MC 1.8, including what options are available to us, and I believe that some b...
13 September 2014 at 6:13
Topic: Mega Man in Smash 4!! [link=http://ca.ign.com/articles/2014/09/11/new-super-smash-bros-characters-confirmed-in-stream]Oh. My. GOD.[/link]
[img]http://i1.kym-cdn.com/photos/images/original/000/828/129/3c8.gif[/img]
11 September 2014 at 13:26
Topic: Renders! [size=16][link=http://www.creeperslab.net/screenshots/renders/townshend_september_2014.png]Port Townshend, home of sailors[/link][/size]
Render time: 40 hours
For a long time, Port Townshend was...
11 September 2014 at 3:09
Topic: Rumored Microsoft Buyout Last night, I was all [i]"haha, no way, but rumors are fun"[/i]. The more I think about it, however...
The thing that bugs me the most is that the entire MC dev team has gone silent for s...
10 September 2014 at 15:36
Topic: Bukkit upheaval A bit earlier than expected, but that process basically follows what MD_5 described in the past days. Nice to see! It's a bit clunky, but it definitely beats having no updates at all!
Now, I w...
8 September 2014 at 23:21
Topic: Bukkit upheaval [quote=234944][i]Originally posted by kagato[/i]
Neither Mojang or those Bukkit members ever revealed that Mojang effectively bought the Bukkit project.[/quote]
And there lies the entire problem. ...
8 September 2014 at 2:29
Topic: Renders! [size=16][link=https://gallery.creeperslab.net/browse/images/2017/11/17/anonymous_sofar_bismarck_september_2014.png]The Bismarck on patrol[/link][/size]
Render time: 8 hours
Anonymous_SoFar made...
7 September 2014 at 15:57
Topic: Wall of Shame [quote=234933][i]Originally posted by MediaKlepto[/i]
Sigh. :I After my next doctor's appointment on the 12th, I'mma have to expand the halls already...[/quote]
This is why I suggested k...
7 September 2014 at 14:56
Topic: Wall of Shame Visitor [b]themouldypotato[/b] has been banned for being mouldy, a potato, an idiot, and bad language.
The following have also been group-banned for mass chat spamming:
[b]ObtuseMoose
Fnoskar
fl...
6 September 2014 at 22:03
Topic: Renders! [size=16][link=http://www.creeperslab.net/screenshots/renders/salifax_azarand_september_2014.png]Azarand's Guiding Light[/link][/size]
Render time: 36 hours
I was already planning to do thi...
5 September 2014 at 2:13
Topic: 1.8 Major Lag VSync off is often a good idea. From what I hear, however, the performance of VBOs will vary a lot from one computer to the other. For some people, it will help; for others, it will worsen things. Jus...
4 September 2014 at 17:27
Topic: Bukkit upheaval The plot thickens: one of the former Bukkit devs filed a [link=http://dl.bukkit.org/dmca/notification.txt]DMCA takedown request on the Bukkit downloads[/link]...! As such, Bukkit is currently unavaila...
3 September 2014 at 18:49
Topic: Renders! Back in business. :)
[size=16][link=http://www.creeperslab.net/screenshots/renders/stoneville_september_2014.png]Stone Ville's despair[/link][/size]
Render time: 17 hours
You can almost ...
3 September 2014 at 3:12
Topic: Masterchief Collection I gotta say, I'm impressed with how Microsoft has managed the Halo series overall. They made sure that each title is supported for a long time.
Several players have claimed that some Halo game...
29 August 2014 at 17:55