Quote:
Originally posted by HollowTorment
Silly Flareman, no one has a PSP OR Maverick Hunter X!
... Bwa-ha-ha-ha-ha-ha-ha-haaa!!!
Oh, I'm sorry. I thought you were serious. XD
Quote:
Originally posted by BassGospel
I have the former, just not the latter XD.
So, Flare, I'm asking you're completely biased one-sided opinion here; is this game worth the buy?
And don't say "Yes, it has VILE! You must buy!" but as a whole, is the game worth it? I need to know, before I dish out the cash.
As a whole? YES.
And I'm not saying that JUST for Vile, although he does make up a whole 50% of my positive feedback. The other 50% goes into how well the game was remade. Although a lot of the stages aren't EXACTLY as you remember them.
The only thing I DON'T like about Maverick Hunter X, is some of the remixed music. (Though, Eagle's remixed theme did NOT dissapoint. Oh, no. It did not indeed. 8D) It's also one of the major flaws in Vile Mode. The normal stage tunes in each of the 8 main stages are replaced with what I assume is Vile's custom theme, which, sadly, is vile. I believe my first reaction to it was something along the lines of, "Dear god... it sounds like an electric guitar with NAUSEA!"
The sigma stage tunes stay the same, though, luckily.
Anywho, as far as gameplay goes it's just as much fun as you remember the old version was. The only difference here is that Capcom put WAY more work into the storyline.
(Once you beat X-mode, you unlock the special "Day of Sigma" movie, which pretty much shows how things got started in the X series, what with Sigma finally going maverick and all. You get a glimpse of some of the boss characters before they were maverick, jus' chillin' out at hunter base. Pretty neat.)
Quote:
Originally posted by Morphman
Sure will be interesting playing as Vile and seeing the story from his point of view.
Oh, and Ray, I think you meant 11th. :P
Both X AND Vile have conversations with the maverick bosses once you face them. Yes, Vile isn't just a freebie they threw in to attract more fans, he actually follows a storyline here.
Playing as vile, of course, is different from playing X.
Vile always has three different weapons on him at any given time. An Arm weapon, a Shoulder weapon (The cannon, yo.), and a Leg weapon. Using these weapons consumes energy from the single Weapon gauge next to Vile's health. However, the Gauge automatically starts replenishing itself when points are used up. So it's not a matter of having limited ammo, just that you have to make sure you have enough points in the gauge to make an attack. Wait for it to fill up completely if you have any doubts.
As you beat bosses, you gain access to new weapons. These weapons can be equipped on Vile's body parts (Arm/Shoulder/Leg) and have all manner of funky abilities. Some weapons home in, some punch through guards, some are slow and some are fast. Some have incredibly long range, some are so short it's pitiful. (Golden Right, but it totally pwns all other weapons in the damage department, yo!)
Of course, since the leg weapon uses up your O button, Vile cannot dash. This is made up for after you beat Storm Eagle. You get a special part called "Speed Devil", which basically increases the speed with which Vile runs, letting you jump farther, too, as a result. You'll also get a "Frozen Castle" from Chill Penguin which boosts your defense. But other than that, your main focus will be weapons.
Vile is fun in that you don't have to follow a set order in beating Mavericks, though they are weak to some weapons, mostly your fights will be based around picking weapons to beat enemies based on mobility, rather than sheer power.
Yes... I'm sorry, folks. Vile is about STRATEGY.
~SPOILER~ FINAL BOSS FIGHT DETAILS FOR VILE.
Spoiler (click to toggle)
Vile's final boss fight is not against Sigma, but rather the Maverick Hunting team of X and Zero! That's right, folks! Both of these heroes are yours for the taking-down! Not both at once, though. Remember the boss fight between the Anchus brothers in Zero-2? It'll be sort of like that. X and Zero will tag in and out amongst themselves to take turns at bashing your head in. Zero will mostly fire insta-charged shots that move slowly, and then thwart your attempts to jump over them by smacking into you as you're in mid-air. Sometimes with a flaming downward kick (Ala X8!). 80% of the time, X will appear with the rolling shield allready around him, thwarting normal attacks (Bring a weapon that punches through defenses! I always have the Egoistic Pill on me for this fight.), and he also mostly uses his buster. The two share a single life gauge, and once it gets down to a certain level they begin doing more complicated attacks. X will bring up the Storm Tornado and pull a Storm Owl on you, summoning vertical tornadoes in your general vicinity. And every now and then both X and Zero will appear for a team attack.
Anywho, survive this fight, and you've beaten Vile Mode!
Edited by FlareMan on May 17, 2006 at 11:40:55.