Chuck Norris doesn't need garbage collection because he doesn't call .Dispose(), he calls .DropKick().
I've run several updates on our Discord setup since it was introduced, and I thought I'd take the time to summarize the main items for all to know!
As a quick recap, I introduced Discord to the Creeper's Lab earlier this month. This new chat platform, available in its own client, on the web or on mobile, is linked with the in-game chat and IRC channel, so anyone in the community can be somewhere and interact with others. To add the community, simply use this invite link: https://discord.gg/RAHmKyF
One popular feature that's been re-added last week is the .players command. You can enter that at anytime, on its own, to get the list of players that are connected on each Minecraft server. The new version now runs not only from IRC, but also from Discord or in-game, and will show who's there as well!
I also introduced a way for Minecraft players to get the attention of someone on Discord if needed: the same @Username mention system that works on Discord can now be typed directly in-game or on IRC! Note that this will only work if typing the Discord user's actual name, and not his visible nickname if it's different.
Finally, the Discord server was renamed today to "Interordi.com", along with the matching logo, as it's been expanded to go beyond the Creeper's Lab to cover the entire parent Interordi.com network. Notably, there's a new #avianslab channel linked with our sister Starbound server.
Bonus tip: if you're not interested in reading a specific channel, open it in Discord and click the bell icon at the top. This will grey out the channel in your client and disable all notifications, except when someone @Mentions you explicitly.
More improvements will happen later on. I already received some great suggestions from some of you, so please keep them coming!
Chuck Norris doesn't need garbage collection because he doesn't call .Dispose(), he calls .DropKick().