Quote:
Originally posted by Dr. Cossack
Mega Man Anniversary Collection for GameCube and Playstation 2:
- The Playstation 2 version features some footage from the american cartoon. I don\'t know if these are full episodes, or samples.
It\'s the first episode, and yes, it\'s complete.
Anyways, I\'ve been wanting to talk about the Anniversary collection ever since I posted at the GBA thread. I have the PS2 version and I\'d like to dish out some criticism about it if anyone cares to listen.
As can be expected, this will be about the \"Navi\" mode, which allows players to listen to remixed themes as they venture through the stages, and receive in-game hints at various parts throughout the game stages.
1. The first thing that struck me as a negative point was the fact that not ALL the stages had remixed themes. Granted, a great portion of them have been done, but the few that weren\'t remixed were most often the ones I had been hoping WOULD be. IE, SnakeMan, FireMan...
2. MagnetMan gets a remix. But instead, it\'s CloudMan\'s theme. Yes, it is a good tune, but if I\'m going into MagnetMan\'s stage, I\'d very much like to hear MAGNETMAN\'S theme... Not CloudMan\'s from several years into the future.
3. Perhaps the most annoying thing I can think of right now was the occasional phrase, \"Use the weakness weapon\". Whenever you get into that little hallway just before the Robot Master room, you\'ll get a hint. And usually, this would be a great place to put in a hint as to what weapon to use in the upcoming battle. But all-too-often, I, instead, got something like, \"Hmm, this one seems tough. Use the weakness weapon!\".
... Now WHAT ON EARTH does THAT imply! I mean, it\'s BLINDINGLY obvioius that I should use the weapon that deals the most damage... But how on EARTH does that help me figure out what it is!? Granted, I already know all the weaknesses. But somebody who DOESN\'T will find this rediculously annoying. I think Capcom could have done a tad better on this.
4. Occasionally, some hints will be incorrect. Not a lot, but then again, should ANY of them be?
5. I find it strange that RockMan and Forte is not included in the collection.
Now, before you say anything, I want to point out that I\'m EXTREMELY fond of this anniversary collection. And that I wouldn\'t trade it in for a gold statue of myself, if given the chance. It\'s a great thing to have and just being able to play through the old games that you\'ve never seen before is reason enough to get it. I\'m just pointing out the VERY few things that I didn\'t find all-too well-done as I played.
Now, if I could change anything, I guess it would be the sprites. I think it would\'ve been a splendid idea on Capcom\'s part to completely re-make all the NES sprites specifically for Navi-mode. So that, not only would the stages SOUND different, but look different as well. And I guess it\'d be neat if Capcom secretly hid a \"MegaMan-9\" in there somewhere.
[Edited on 3-8-2004 by FlareMan]