Quote:
Originally posted by Mega X.exe
Are you honestly saying you prefer WW Link to OOT Link? I don\'t believe you.
[font=BankGothic Lt BT]Quite frankly, yes I am. Cel-Shading has grown on me and showed me the infinite possibilities it holds. XIII, for example, was an awesome cel-shaded game that was full of enemy interaction, not to mention being able to pick up pieces of glass to throw at enemies. Don\'t even get me started on Viewtiful Joe.
Nintendo had a really original idea, and they threw it away in order to get really pretty graphics. I do have to say this: GRAPHICS AIN\"T EVERYTHING!
Great gameplay is the thing that matters most to me. The game could look like a piece of shit but play beautifully, and vice-versa. If you don\'t believe me, then look at Goldeneye: now it looks like shit, but does that change anything? HELL NO! That being said, look at Minority Report on the Gamecube. Pretty game...BUT IT SUCKS ALL ASS!
My final word is this: I prefer the design of WW Link to OoT Link, yes I do. I\'m not denying that they\'re both great games, I just prefer the look on WW; there\'s more expression, great looking backgrounds, and it\'s a game that definitely has replay value. It\'s that good.[/font]
[Edited on 8-6-2004 by Phatman Dover]
Reality swirled in a wholly blue manner, revealing absolutely nothing of merit. Things flashed madly in and out of existence like some entirely other sort of phenomena. On a whim, Kurt Vonnegut imploded, taking a sizeable hunk of Massachusetts with him. However, seeing as Massachusetts wasn't entirely sure it existed, the chunk wasn't all that big.