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Competition: Maze and Puzzle by Cha0sQc
Update by Dr. Cossack
Started by Administrator on 28 July 2014 at 21:30
Cha0sQc has prepared a challenge for all players!

Found at his place and running for the next two weeks and a half, you're invited to compete for the fastest running time. The three top winners get to win prizes! To get there, from Nether Central Station, take the Western line to the second station ("Salad Facts"). Then, continue on the High Tor Castle line and go through the "Maze" Nether portal.

Details below, as provided by Cha0sQc himself!

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Try out ChaosQc (Maze & Puz ...
12 replies
→ Last: Cha0sQc on
16 August 2014 at 18:14
Botanical Garden Contest results!
Update by Dr. Cossack
Started by Administrator on 8 August 2014 at 2:54
19 players entered the botanical garden contest, 3 have come out with a victory and prizes! Our two judges, Anonymous_SoFar and Dr. Cossack, have visited the gardens and given a note from 0 to 10 to each entry based on how well the botanical garden theme was followed and the overall quality of the work. Without further wait...

THE RESULTS!

First place: MagicMarker101 - enchanted diamond sword for Wither kills
Second place: HimochiKouen and MediaKlepto - potions geared toward PvP Dr. ...
6 replies
→ Last: Masterlink on
9 August 2014 at 23:59
Survey: our use of social media networks
Update by Dr. Cossack
Started by Administrator on 4 August 2014 at 3:38
The Creeper's Lab is available on various social networks. We're currently on
Facebook, Instagram, Tumblr, Twitch, Twitter and YouTube. Those various channels are all used differently. Some keep the members aware of ongoing server news, others share screenshots and stories, while a few have a focus on recruiting new players by making them aware that we exist.

Another option to keep in touch is through our forums. The community uses it to share news, discus ongoing server chang ...
1 reply
→ Last: doorgunnerjgs on
5 August 2014 at 22:50
Wither Waltz results!
Update by Dr. Cossack
Started by Administrator on 3 August 2014 at 5:50
The name Wither is enough to send a chill down the spine of many players, yet several brave warriors came in tonight to fight TWO of these at the same time! The team worked quickly, felling the two withers in a few short minutes and only had three casualties!

2FortToothKickin, DrCossack, HimochiKouen, iKatze, nikkehammerfist, starfyredragon and UnknownEntity634 all survived and won the second place prize: a diamond block! frogdreck1 managed to land the killing blow, earning the first plac ...
2 replies
→ Last: Cha0sQc on
3 August 2014 at 16:49
Event: Wither Waltz!
Update by Dr. Cossack
Started by Administrator on 31 July 2014 at 17:38
Skreelink, Master of the Withers, has decided to organize an event featuring the fearsome beasts!

The Wither Waltz involves two withers being spawned at the same time in the Spider Dome. All contestants will be locked in the arena beforehand, to attempt to take down both monsters without being killed themselves. If you, as a fighter, get killed: you're out of the fight. You only get one chance at this, so prepare yourself accordingly!

You're invited at the Spider Dome, which ...
6 replies
→ Last: Masterlink on
2 August 2014 at 18:46
Raffle results!
Update by Dr. Cossack
Started by Administrator on 20 July 2014 at 5:13
With 35 entrants tonight and 10 lots to be won, the odds were good for our players! The following have won a box full of goodies!
AlphaSniper828AshaLinaDark_FactJVVLMagicMarker101nikkehammerfistrpetersenSoratheEliteOneTenacArmyCha0sQc (big prize)
Congratulations to everyone! For those that haven't received their goodies directly, they have been delivered to your mailbox in Nether Central. One has been created for rpetersen, while Cha0sQc will find his items in a temporary doublechest ...
4 replies
→ Last: Cha0sQc on
22 July 2014 at 20:52
New building contest - a Botanical Garden!
Update by Dr. Cossack
Started by Administrator on 20 July 2014 at 3:58
People love building contests, but those often take a while to prepare. As such, I'm trying today something new: smaller-scale contests!

This special challenge has you working in a limited, 10x10 space to create an element of a botanical garden. What will you do? A floral arrangement? A nice fountain? A water display? Benches to take a break? Something else entirely? The choice is yours!

The contest area is Central's Seasonal Park, in the Residential District, located in the ...
3 replies
→ Last: MediaKlepto on
20 July 2014 at 14:42
Raffle this Saturday!
Update by Dr. Cossack
Started by Administrator on 17 July 2014 at 17:54
Some of you might be wondering what happens to the supplies of banned members. Are they burnt away? Sent to oblivion? Kept by the staff? Or are they simply forgotten away, left to rot in chests forever?

What actually happens is that the items are taken by a staff member and stored safely away. Once enough have been gathered, a raffle to redistribute the content among active players is organized... and that time is upon us! For this round, 10 chests of items are being prepared. They aren&# ...
2 replies
→ Last: _Josh_555 on
17 July 2014 at 20:44
Automated End resets
Update by Dr. Cossack
Started by Administrator on 10 July 2014 at 4:19
The dragon fight is popular, and everyone wants to have a shot at it! Unfortunately, my previous method to reset the End world broke when we updated to 1.7.9. I now have a better alternative!

Starting today, after the dragon is killed, the End will automatically reset 24 hours later. This allows more battles to happen without any manual action, while still opening a time window for those looking to gather some precious moon cheese and obsidian. If a player is in the End after the timer ex ...
2 replies
→ Last: MediaKlepto on
11 July 2014 at 17:03
New website design!
Update by Dr. Cossack
Started by Administrator on 6 July 2014 at 22:39
I'm happy to release today a brand new look for the website of the Creeper's Lab!

While the previous appearance of the website had some charm, I felt like it was overdue for a redesign, hopefully giving it a somewhat more professional appearance and a better structure. I've been slowly working on this for the past few months, leading to what you're seeing today. An additional motivation for this was to have a layout that would better support multiple servers in the fut ...
4 replies
→ Last: doorgunnerjgs on
8 July 2014 at 14:07
Resource pack update!
Update by Dr. Cossack
Started by Administrator on 22 June 2014 at 1:28
To go with yesterday's staff changes, Sphenicus has updated the server's resource pack to update the staff portraits and include a few surprises. If you disabled the automatic download option, grab it now!

If you're having trouble getting the add-ons to work, please note that Minecraft 1.7.9 changed how those are managed. This new FAQ entry will explain how to manage this:

Q: The glorious add-ons you provided aren't working! WHAT DO?

A: Make sure you have both p ...
2 replies
→ Last: AshaLina on
23 June 2014 at 23:47
New staff members!
Update by Dr. Cossack
Started by Administrator on 21 June 2014 at 2:17
As I've posted last week, the time has come to name new people to assist as part of the staff. Many applied, a few were picked; thank you everyone for your interest in helping others!

Without further delay, I'm happy to announce that UnknownEntity634 has been promoted to Op status, while both Septina and Skreelink have obtained Helper status. Congratulations to the three of you! You will all be receiving a forum PM shortly with the details of your new positions.


I'd al ...
4 replies
→ Last: Exodio on
21 June 2014 at 21:41
Help wanted!
Update by Dr. Cossack
Started by Administrator on 12 June 2014 at 14:21
The server is doing well overall, with more people getting involved and events happening on a regular basis. The new whitelist procedure, recently introduced, means that many new visitors need some guidance in getting registered to join us properly. As it happens, some among the current staff are also being kept busy by various things outside of the game. As such, I'm now looking to add a few people to the roster. This includes at least 1 op, 1 helper, and 1 YouTube/Twitch creator.

A ...
6 replies
→ Last: Exodio on
15 June 2014 at 5:41
Spleef tournament results!
Update by Dr. Cossack
Started by Administrator on 8 June 2014 at 16:31
8 contestants stepped into the arena, but only 1 could come out as victorious. The big question was: who?

In rounds featuring 2, 3 or 4 contestants at a time, the matches followed a tournament-style system featuring gradual elimination until one person stood at the top. The grand finale was a tight battle between iKatze and tranxalive, who had to win 2 out of the 3 matches. After a tie and some lenghty face-offs, tranxalive came on top to win the pot of 18 diamonds! Congratulations!

Th ...
1 reply
→ Last: Masterlink on
8 June 2014 at 17:27
Spleef tournament, this Saturday!
Update by Dr. Cossack
Started by Administrator on 6 June 2014 at 3:30
Calling all players for a spleef tournament this Saturday!

This competition will see all entrants fight to see who has the best footing and precise shovel strikes! Players of all levels are welcomed, even if you have never played a spleef match before. In case you don't even know what "spleef" is, it will be explained to you in-game. It's very simple, so don't hesitate to come!

To enter the tournament, each participant will have to pay the entrance fee of two diamonds. G ...
1 reply
→ Last: Masterlink on
6 June 2014 at 12:55
Whitelist changes - now with preview mode!
Update by Dr. Cossack
Started by Administrator on 1 June 2014 at 20:56
I've pushed today some changes on how the server's whitelist works. The basic procedure remains the same: all players need to register on the forums, confirm their e-mail address, then add their Minecraft username to be able to play with us.

However, it is now possible for new players to immediately connect to the server and walk around. Those people, tagged with 'Visitor', are not able to break or place blocks, open chests, use the TransHub, or do much of anything. Ho ...
3 replies
→ Last: Exodio on
6 June 2014 at 2:40
Measure against automated farms
Update by Dr. Cossack
Started by Administrator on 28 May 2014 at 17:52
As many of you noticed, when the server gets close to full capacity, everything slows down noticeably. The amount of players online plays a role, obviously, and yet our current setup should be able to support an heavier load without issues. Some investigation told me that the core of the problem are the automated farms that have been built in Laurasia and Gondwana, in the core cities of each world (Central and Keystone City, respectively).

As such, I'm officially banning grinders, au ...
2 replies
→ Last: AshaLina on
28 May 2014 at 23:35
New map render of Laurasia
Update by Dr. Cossack
Started by Administrator on 12 May 2014 at 17:21
I'm introducting today a new map render for the main world, Laurasia. Instead of the previous 60 degrees angle, the Surface (3D) mode will use an angle of 30 degrees. This view looks more natural and makes most player structures, especially the tall ones, stand out much better. To allow a full world view to finally be available once again, a level of zoom-in has been sacrified.

Gondwana and Avalonia, due to their more extreme geography, will keep their current look. Switching the vie ...
4 replies
→ Last: Doctacosa on
13 May 2014 at 3:07
Restart-less end resets
Update by Dr. Cossack
Started by Administrator on 7 May 2014 at 2:42
I've reconfigured part of the server's settings so that the End can be reset without requiring an entire server restart. This will allow me to reset the End every few days as needed instead of every week or two, which will be useful now that we have more players interested in facing that challenge.

As a reminder, the End on the server gets periodically reset to give all players a chance to face the Ender Dragon, earn an egg and score the related achievement. Go forth, brave adve ...
3 replies
→ Last: Masterlink on
7 May 2014 at 19:54
Minecraft 1.7.6 upcoming, do not update yet!
Update by Dr. Cossack
Started by Administrator on 9 April 2014 at 2:01
Mojang is planning to release Minecraft 1.7.6 tomorrow. However, this new version won't allow you to connect to the server: you need to stay with us on versions 1.7.2, 1.7.4 or 1.7.5. Make sure to select the correct option in the Minecraft launcher!

As I've posted before, 1.7.6 is the release preparing for username changes. Since many modifications are needed server-side, from both me and mod makers, we won't be updating to that version for a while still.

UPDATE: Minecra ...
1 reply
→ Last: kagato on
9 April 2014 at 3:43
Stone Ville contest - the results!
Update by Dr. Cossack
Started by Administrator on 3 April 2014 at 2:30
First of all, congratulations to all participants! This contest has had a large number of entrants and featured a lot of great, original buildings forming a real, although ruined city core. I'm very pleased with the results, and I hope you are, too!

Three judges, Dr. Cossack, iKatze and MediaKlepto went around the city and scored each project from 0 to 10, based on the already known rules: following the ruined city theme in a downtown area, while respecting the limits of the given lo ...
3 replies
→ Last: kagato on
4 April 2014 at 19:56
Mid-contest reminder, Stone Ville status
Update by Dr. Cossack
Started by Administrator on 9 March 2014 at 4:01
Reminder to all players: the building contest currently ongoing in Stone Ville has reached its middle point! You have two more weeks to complete your entry or get started on one, the deadline being on March 22nd at 23:59, Eastern Time! If you haven't begun yet, now is a good moment: several people have done their own entries in a few days only, which means that you have plenty of time to gather your materials, claim a lot and get building!

Speaking of Stone Ville, I'm now openin ...
6 replies
→ Last: doorgunnerjgs on
31 March 2014 at 14:13
New building contest - a ruined city!
Update by Dr. Cossack
Started by Administrator on 22 February 2014 at 23:16
Some of you have asked for it, and here it is: it's time for a new building contest!

This time around, we're building a new city with a major twist: a ruined city, badly damaged and ransacked after an apocalyspse. Which type of apocalypse happened is left to your imagination! The area has been designed as a realistic downtown area of a large city: the roads and sidewalks all have correct proportions and sizes as taken from real life, with a few small exceptions. The full scenery ...
3 replies
→ Last: kagato on
25 February 2014 at 6:30
Reminder: Saturday Nights are Events Nights!
Update by Dr. Cossack
Started by Administrator on 1 February 2014 at 7:32
I'd like to remind new and old players alike that Saturday nights are Events Night! Starting at 9pm Eastern time and lasting several hours, this special period features several attractions that can be enjoyed by yourself or as part of a group! To make things easier, there are a number of teleporters enabled all around the map for quick travel. Also, and only during those periods, no items or experience will be lost when dying. This makes it that much easier to organize PvP matches! Note ...
2 replies
→ Last: MediaKlepto on
2 February 2014 at 5:13
New staff members are in!
Update by Dr. Cossack
Started by Administrator on 27 January 2014 at 4:02
First things first, thank you to everyone who applied to help running the server. We have a lively community, and the number of applications I received definitely line up with that! Of course, not everyone who wanted to could be named. Please don't take this as a personal rejection: some difficult choices were made!

With that said, I'm happy to announce today the addition of the following players to our staff:
Ops: MediaKlepto and SoraTheEliteOne
Helpers: kagato75, MagicMarker ...
4 replies
→ Last: kagato on
27 January 2014 at 13:55
Help wanted!
Update by Dr. Cossack
Started by Administrator on 20 January 2014 at 2:52
The server has been growing quite a bit lately: more daily players, new worlds, new events, and so on. To keep up with this growth, I'm now looking to add a few people to our staff. This includes ideally at least 1 op, 2 helpers, and 1 YouTube creator.

As a reminder, the tasks of a helper are focused mostly on helping the community by answering questions, with a much smaller focus on special commands than ops. This includes:
Greeting the new players and answering any questions they ...
6 replies
→ Last: DiKatze on
21 January 2014 at 1:02
Get rare blocks for your building projects!
Update by Dr. Cossack
Started by Administrator on 12 January 2014 at 20:41
Chiseled stone bricks. Mossy cobble. Podzol.

You have all these ideas for your building projects, but the blocks are about impossible to find in survival mode due to their extreme rarity. In order to get around this, I'm unveiling today a trading project where you can provide some blocks to get others in exchange.



This new system is located in Central, inside Texassmassace's Creeper Bazaar. On the second and third floors are a series of traders that all work on the same p ...
3 replies
→ Last: kagato on
19 January 2014 at 19:00
Falling trees change
Update by Dr. Cossack
Started by Administrator on 18 January 2014 at 21:20
As many of you have noticed, our quick tree felling plugin, MyriadAxe (/maon) wasn't working on the new tree types introduced in Minecraft 1.7. As such, I've replaced it with the much more up-to-date ChopTree2.

To enable this feature, when playing, type /togglechop. As before, aim for the lowest log of the tree with an axe to see it all come crashing down! You can reenter the same command to disable it, which is especially handy if you're going to work near wood houses to a ...
3 replies
→ Last: Exodio on
19 January 2014 at 5:13
Introducing: multiple worlds and mesa!
Update by Dr. Cossack
Started by Administrator on 5 January 2014 at 22:12
This is the moment some of you have been waiting for: multiple worlds are now available! Read on for a description of each one, some useful notes, and something orange. Click on any images for a bigger version!


Laurasia

This is the main world, which has been running for over two years and remains our main playground. It is now named Laurasia. The survival difficulty level is set to normal, as before. The old areas have been created by Minecraft's default generator, while all pos ...
3 replies
→ Last: Doctacosa on
6 January 2014 at 2:43
Server upgrades, 1.7 status
Update by Dr. Cossack
Started by Administrator on 21 December 2013 at 20:32
Thanks to a string of generous donations lately, I'm happy to announce that the server's memory capacity has been increased by 33% and the disk space by 60%! The memory increase will allow smoother gameplay when more players are online at once along with a higher players cap, while the storage increase will allow us to continue to grow and even add parallel worlds to play on. More information on that last point will be available once the update to 1.7 is done.

For more informati ...
5 replies
→ Last: Doctacosa on
28 December 2013 at 20:41