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Topic: Challenge Areas - Test the limits of your abilities!

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SorathePumpking
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Posted on November 20, 2018 at 14:19:56 [Post link]
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Challenge Areas
The children of science and ded


So in the spirit of helping everyone to keep track of everything, we're creating a summary of all the challenge areas and the features within- all in one place that's easily referable, and will be updated constantly with any new content or changes.

Release order and recommended order to attempt each area:
The Creeper Citadel/Combat Training -> The End/Dragon Priests -> The Lost Woods/Hunter's Lodge -> Wychwood -> Snowhead -> Shattered Sands -> Shoals of the Departed -> New Game+ Areas/Hardmode Dungeons

Key:
Map Link: A direct link on the map to the area's location
Overworld Directions: Step by step directions on how to get to the area via overworld, if possible.
Nether Directions: Step by step directions on how to get to the area via nether, if possible.
Armor Rating: A grading scale based on the armors recommended to complete each area:
-F Rank: Can be completed using no armor.
-E Rank: Can be completed using unenchanted gold/iron armor, or B Rank Hunters Lodge armors.
-D Rank: Can be completed using enchanted iron armor, unenchanted diamond armor, or A Rank Hunters Lodge armors.
-C Rank: Can be completed using enchanted diamond armor, Ancient Knight armor, Royal Guard Armor, or S Rank Hunters Lodge armors.
-B Rank: Can be completed using Barrow armors, Warpriest armor, or Events Rank Hunters Lodge armors.
-A Rank: Can be completed using Anima Core armors, or Hero of the Woods armor.
-S Rank: Can be completed using Anima Core armors, paired with Elder Artifacts/equal power weapons.
-? Rank: Equip yourself to the teeth and pray for mercy.
Noteworthy Prizes: The ultimate goal of visiting the area.
Special Notes: Any additional notes that should be mentioned.

Without further adieu:

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The Creeper Citadel:
Map Link: Creeper Citadel
Overworld Directions: Within the spawn town, Central, there is a small quartz gazebo (dome) immediately on the lefthand side of the spawning platform, also seen centered here. Events Night, any TARDIS or Time Gate -> Creeper Citadel (Main Platform)
Nether Directions: North Nether Rail -> Lily Keep (3rd Stop) -> World Center
Armor Rating: F - E Rank
Noteworthy Prizes: Everything your heart desires within Moosemart, as well as the Combat Training Certificate armor set, best to start off new players.
Special Notes: There's a special cannon platform here accessible during Events Night that has a shortcut to all the science areas!

Before getting into the combat-oriented areas, we'll be covering the central hub of the science on the server, the Creeper Citadel!
The citadel itself is a floating fortress positioned exactly at the center of the server, accessible via a warp platform next to spawn in Central, via the Nether out of the Lily Keep station, and from the main platform of the End of Time during events night.
The island will have many varied uses over the course of future events; but currently, it serves the below primary functions:
-Quick-access NPC vendors and a 'save' point directly at the entrance, making for easy access to potions, food, or material trade-ins
-The 'Cavern of Science', a massive cave within the island itself that serves as a catalog of all available "science" items (Unique items not usually obtainable in normal play) found across the server, as well as where to obtain them among these new areas.
-The Post Office, a universal meeting place where you can create a mailbox and leave other players mail! Or Items!
-The Science Workshop, the basement of the Post Office, a gathering area for any science items that need repairing or updating!
-Combat Training, located within the trunk of the large tree on the second Citadel platform. This is an area that allows a beginner-type tutorial on the basic Minecraft mobs, letting you fight weakened versions to acclimatize yourself to the game's combat. Complete all the courses and assemble a decent set of armor and tools!
-Moosemart, a collection of all unique NPC traders on the server, as well as Moosemart's own unique vendors offering various wares for emeralds- it's highly advisable that everyone visit the mart at least once, as it's an incredible resource for fighters and builders alike!



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The Regenerating Structures:
All entries under this category are accessible via the End of Time platform, through the 'Challenge Areas' warp.

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-The Halls of Nyx
Map Link: Nyx
Overworld Directions: Events Night, any TARDIS or Time Gate -> Challenge Areas -> Halls of Nyx - Inaccessible outside Events Night.
Nether Directions: Inaccessible via nether.
Armor Rating: E - D Rank
Noteworthy Prizes: Gold, Sponges, and a Heart of the Sea if you can defeat Nyx herself!
Special Notes: The entire place is flooded, as a normal monument would be- bring a pumpkin for unlimited breathing!

A regenerating Ocean Monument available during events night- that is, it can be 'raided' multiple times in succession without end! There's everything available within it that a naturally spawning ocean monument would contain, including sponges and more. In addition, there's Nyx herself roaming the halls, with a special prize if you can defeat her...

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-The Overlook Hotel
Map Link: Overlook
Overworld Directions: Events Night, any TARDIS or Time Gate -> Challenge Areas -> Overlook Hotel - Inaccessible outside Events Night.
Nether Directions: Inaccessible via nether.
Armor Rating: E - D Rank
Noteworthy Prizes: Random assortment from vanilla Forest Mansion loot tables, and a Totem of Undying if the Evoker is found and killed.
Special Notes: One of only two Forest Mansions we have across all our worlds!

A regenerating Forest Mansion available during events night; like Nyx, it allows you access to all of the normal mobs and loot a natural mansion would have, without the downside of it only being raid able once. This includes the boss of the house, an Evoker that drops a Totem of Undying!

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-Requiem
Map Link: No End Map
Overworld Directions: Events Night, any TARDIS or Time Gate -> Challenge Areas -> Requiem - Inaccessible outside Events Night.
Nether Directions: Inaccessible via nether.
Armor Rating: E - D Rank
Noteworthy Prizes: Random assortment from vanilla End City loot tables, an Elytra for anyone that climbs to the very top, and a Dragon head to those who find it.
Special Notes: Requiem is located in a.. 'special' end, and as such Keep Inventory is always toggled on here.

A massive regenerating End City available during events night- Just like it's sisters, all the available loot from a normal End City is available here, Dragon Head and Elytra included! Looking for shulker boxes? This place is packed with Shulkers, slaughter to your heart's content! Be wary of the city's master- he is not the merciful sort.

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-Pandora
Map Link: Pandora
Overworld Directions: Currently, only the Cannon shortcut platform from the Creeper Citadel.
Nether Directions: South Nether Rail -> DeNile (2nd Stop) -> Pandora (3rd Floor)
Armor Rating: C Rank
Noteworthy Prizes: FLOWERS.
Special Notes: There's some giant Mushrooms hidden in caves around here!

A massive, "regenerating" Flower Forest! Massive 'Hydra Flowers' can be found across the forest, that spawn a hoard of Sporelings that drop all sorts of flowers. Butcher your way through hoards of colorful fun, and you can even cash in your winnings for emeralds back at the rest house!

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-Camirus
Map Link: Camirus
Overworld Directions: Currently, only the Cannon shortcut platform from the Creeper Citadel.
Nether Directions: East Nether Rail -> Doctrailia (1st Stop) -> Camirus (4th Floor)
Armor Rating: C Rank
Noteworthy Prizes: Crossbows, Emeralds, Totems of Undying.
Special Notes: Hit it solo or bring a group!

One of the pretty new 1.14 villages, setup to allow for unlimited Raids to be spawned and fought! Want to experience one in a controlled environment, or just want a place to get rid of Bad Omen? Come visit!

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Carnival Island:
Map Link: Carnival Island
Overworld Directions: By boat, otherwise inaccessible by Overworld.
Nether Directions: East Nether Rail -> Super Shroom (3rd Stop) -> Room of Divine Transportation -> Scythe Hub -> Carnival Island
Armor Rating: F Rank
Noteworthy Prizes: Maaany, many, many custom player heads.
Special Notes: One of the few science areas without any sort of combat.

One of the islands within the 'Scythe' chain of islands in the far East, this island is full of fun minigames and numerous vendors akin to- you guessed it, a carnival! Multiple roller coaster and rides are around the island too, including a Spleef arena. And Llama-go-round!

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The End:
Map Link: No End Map
Overworld Directions: Main Central Portal: Grand Central Station, top floor -> Northern Peripheral, Eastbound (First Stop)
Nether Directions: Multiple Nether links:
-North Nether Rail -> Lily Keep (3rd Stop), End Portal
-East Nether Rail -> Doctrailia (1st Stop), End Portal (2nd Floor)
-East Nether Rail -> Super Shroom (3rd Stop), End Portal (2nd Floor)
-West Nether Rail -> Mesa's Edge (3rd Stop), End Portal (2nd Floor)
-South Nether Rail -> DeNile (2nd Stop), End Portal (2nd Floor)
Armor Rating: D - C Rank
Noteworthy Prizes: Dragon Shards, and all items available from the Dragon merchants. Konarik's Mask, and chance at both the Demon Scythe and Miraak's Head for anyone that can obtain a Wooden Mask from the priests.
Special Notes: The obsidian pillars can still be mined by anyone like normal, and the end portal is setup to still allow you to re-summon the dragon with End Crystals.

The natural 'End' game of minecraft. Remember folks, keep inventory is never on in here!

We have two variants of End worlds available:
A static End in Rodinia that is never reset, and has an outer-end rail network maintained by Raegal, for those looking for their own adventure.
Laurasia's end is slightly more.. sciencey. The world itself is reset frequently, all except for the middle island- Because of this, the map for this End has been disabled.
The middle island itself is home to the usual mine-able obsidian towers and end portal, but also to many other towers, to make the outer-end easily accessible and to assist in fighting the Ender Dragon.
In addition, a massive Arena adorns the center to further aid in the dragon fight. Or, to those who are able, the 'Dragon Priest' challenge, which allows you to fight 8 skeletal priests with elemental attacks. These foes drop shards that can be collected and traded with a merchant on the spawning platform for the End, for a multitude of goodies!
The End is, as always, available via any End portals around the worlds!

-Laurasia Dragon Priests:
Armor Rating: A-? Rank
Noteworthy Prizes: Elder Dragon Wings
Special Notes: New Game+ Area, see 5.5th Horsemen Release post.

Hidden throughout Laurasia are four elite Dragon Priests, 3 within the oldest of Strongholds, and one whose tomb is concealed entirely by a pyramid of Aztec design. Obtain all 4 masks, and summon their master; a Dragon beyond ancient. Be warned, this will be unlike any normal dragon fight- and there's never the safety net of KeepInventory to rely on here!

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The Lost Woods:
Map Link: Lost Woods
Overworld Directions: Grand Central Station (Top floor), South Rail -> Town of Halfway (First Stop) -> Halloween Town, follow the road North through the city and graveyard, there's a gap in the fence approximately Here that begins the woods. Events Night, any TARDIS or Time Gate -> Challenge Areas -> Lost Woods.
Nether Directions: South Nether Rail -> Eden Bay (First Stop) -> Lemuria Hub -> Halloween Town (2nd Floor), follow the road North through the city and graveyard, there's a gap in the fence approximately Here that begins the woods
Armor Rating: D - C Rank
Noteworthy Prizes: A plethora of custom drops, the Lost Woods has the most loot out of any area- bring a shulker or two. The main reward, however, is the Master Sword. Find three gems at the ends of the Fire, Forest, and Water temples, and bring them to the massive Deku Tree to claim your prize.. and slay some evil.
Special Notes: While the woods itself are mostly easy going, the dungeons and boss fights may be safest if left to Events Night. As a tip, follow the grass-path roads through the woods to visit all the 'main' areas.

Accessible via a gap in the fence behind the graveyard of Halloween Town on the Lemuria continent, the Lost Woods is a massive, overgrown forest covering what was an ancient kingdom, now overrun with all sorts of strange creatures. Many artifacts of the old kingdom are available to those who brave the trees, and if you're worthy, the sword of evil's bane itself.
Artfulness aside, this is a fully functional custom Zelda map, complete with dungeons, loot, boss fights, and even the Master Sword. Be prepared for a long haul if you plan on attempting this, as it will not be a short journey. Beyond the main path of the woods, all sorts of hidden treasures wait in the trees....
The woods vary in difficulty depending on the area, with bosses and dungeons naturally being more challenging than just running around the forest. The loot obtainable is more than enough to sustain a person, making this challenge great for old and new players alike!

-Hardmode Shrines:
Armor Rating: S Rank
Noteworthy Prizes: Hero of the Woods armor
Special Notes: New Game+ Area, see 5.5th Horsemen Release post.

Spread throughout the Lost Woods are four odd, red-sandstone structures; The Forest Shrine, the Dark Shrine, the Phantom Shrine, and the Drowned Shrine. These are advanced challenges aimed at veteran players who have gone through the areas to follow, and are re-visiting the woods for an extra challenge. Be warned, you'll be hard pressed to survive early on!

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The Hunter's Lodge:
Map Link: Hunter's Lodge
Overworld Directions: Grand Central Station (Top floor), South Rail -> Town of Halfway (First Stop) -> Hunter's Lodge. Events Night, any TARDIS or Time Gate -> Challenge Areas -> Hunter's Lodge.
Nether Directions: South Nether Rail -> Eden Bay (First Stop) -> Lemuria Hub -> Hunter's Lodge (2nd Floor)
Armor Rating: E - C Rank
Noteworthy Prizes: S Rank Armor/Weapons, Event Equipment, and Rare Materials Trades
Special Notes: Raid bosses are meant for multiple people at a time! Multiple people!

Speaking of challenges available to the new and old players alike, the Hunter's Lodge lets you set the difficulty yourself!
The lodge allows you to select and hunt different intensities of unique mobs within the Lemuria Badlands surrounding it, a massive terrain dedicated to hunting down baddies.
These unique mobs have chances to drop parts of themselves, which can be collected and used with the vendors within the lodge to trade for various armors and weapons, the quality of which increasing with the rarity of mobs the parts originate from.
In addition to the difficulty-level hunts, a Raid Boss is always available, which cycles out for a new boss at the beginning of each month- Take a group into the fight or try it yourself! Special Event items can be obtained from the drops of each raid boss, but be warned, you will need quite a few!
The Lodge is available 24/7 via the Lemuria Nether Hub, Lemuria's Grand Central Station in the overworld, or on Events Night via the EoT.

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Horsemen Release 1 - Castle of Famine - Wychwood:
Map Link: Wychwood
Overworld Directions: Not currently accessible via Overworld, unless you jump off the North rail into it. Events Night, any TARDIS or Time Gate -> Any Warp -> Go to the extreme top of the Keep of Time, Spruce door.
Nether Directions: North Nether Rail -> String Theory (2nd Stop) -> Halls of the Dead -> Castle of Famine
Armor Rating: C Rank
Noteworthy Prizes: Horsemen Quests, Horsemen-Area Armor/Weapon, Soul Mage Staff, Soul Obelisk
Special Notes: 8 gray, decaying, lava-spewing trees are hidden in the woods in a ring around the castle. Find them to find the Barrows, and gain access to Famine's dungeons! Be careful out in the woods, however, as besides the hoards of creepers, there's more than a couple holes you can get stuck in if one was to wander without caution.

Full release news post for full details: Here
The first area released in a series of events focused on our very own Horsemen of the Apocalypse!
This area focuses on Wychwood, the massive mega taiga surrounding the Castle of Famine- also accessible via said castle.

-The Barrows
Armor Rating: C Rank
Noteworthy Prizes: Barrows Armors/Weapons,

Eight withered trees are scattered through the woods, housing eight crypts of mournful spirits. Defeat their reanimated corpses and collect their tokens from your fight, to obtain their equipment for your own!
Collect enough and bring it to the basement of Famine's castle, and another horror will await you...
The forest itself is also filled with odds and ends other than the trees, so feel free to explore!

-Kaer Morhen
Armor Rating: S Rank
Noteworthy Prizes: Frost weapons, Norse Cataphract armor.
Special Notes: New Game+ Area, see 5th Horsemen Release post.

Deep within Wychwood, a massive sprawling ruin of a castle lies, built into a mountainside. Elite soldiers of the Wild Hunt patrol it's grounds, and for those who disturb them, their Generals can be fought.

Fair Warning
While the other areas are of middling or mixed difficulty, this and all other related Horsemen areas are only for those who are confident in their abilities- which is to say, this is end game content. It will be difficult. Everything will want to kill you. Come prepared, have fun!

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Horsemen Release 2 - Castle of Conquest - Snowhead
Map Link: Snowhead
Overworld Directions: Not accessible via Overworld. Events Night, any TARDIS or Time Gate -> Any Warp -> Go to the extreme top of the Keep of Time, Birch door.
Nether Directions: East Nether Rail -> Super Shroom (3rd Stop) -> Room of Divine Transportation -> Snowhead (2nd Floor)
Armor Rating: C - B Rank
Noteworthy Prizes: Horsemen Quests, Horsemen-Area Armor/Weapon
Special Notes: IS COLD. FOLLOW THE RIVER.

Full release news post for full details: Here
The second area released in our series of events based on the Horsemen, this one focused on the snowy nether regions of Conquest, Snowhead.
The above-ground commodities are sparce, as is the nature of a barren plain of ice and snow, but don't let it's looks fool you: there's still a fair few things to discover on the surface.

-Temple of Ancients
Armor Rating: C - B Rank
Noteworthy Prizes: Warpriest Armors, Godswords, Zaryte Bow

The main attraction of this release, however, is the Temple of Ancients; an old-school MMO style grind dungeon that lets you assemble sets of armor called 'Warpriest Armors', unbreakable armors fitted in the likenesses of 4 different gods. Additionally, with rarer drops, you can assemble what's called a Godsword, powerful weapons attributed again to the 4 gods involved with this play. There's a fair few other bits of equipment up for collection, and all can be found documented within the Cavern of Science. Also lurking in the depths of the temple, you may find a hidden challenge...

-Snowpeak Ruins
Armor Rating: S Rank
Noteworthy Prizes: Mirror of Twilight
Special Notes: New Game+ Area, see 5th Horsemen Release post.

Hidden atop the mountains bordering Snowhead, a solemn mansion sits in ruins against the snow. Some of Conquest's most elite guard patrol the halls here, guarding a relic from a time long past...

Fair Warning
While the other areas are of middling or mixed difficulty, this and all other related Horsemen areas are only for those who are confident in their abilities- which is to say, this is end game content. It will be difficult. Everything will want to kill you. Come prepared, have fun!

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Horsemen Release 3 - Castle of War - Shattered Sands
Map Link: Shattered Sands
Overworld Directions: Not accessible via Overworld. Events Night, any TARDIS or Time Gate -> Any Warp -> Go to the extreme top of the Keep of Time, Jungle door.
Nether Directions: West Nether Rail -> Salad Facts (2nd Stop) -> Castle of War.
Armor Rating: B Rank
Noteworthy Prizes: Horsemen Quests, Horsemen-Area Armor/Weapon
Special Notes: The Fight Kiln is accessible by choosing the 'Surface' warp out of the main castle island, and running directly across the desert. On that same note, so is the entrance for the Heart dungeon!

Full release news post for full details: Here
The third area released in our series of events based on the Horsemen, this one focused on the arid desert sands of War, Shattered Sands.
The surface of the desert is teaming with endless husks, as well as War's own personal soldier, the Golden Army. Beneath the sands lies all manner of challenges, including the mine called 'The Heart', and the 'Fight Kiln', among other things! Take a look for some powerful gear! More details under the new post!

-The Heart
Armor Rating: B Rank
Noteworthy Prizes: Anima Core armor sets, Anima-forged god weapons.

The Heart is a massive underground dungeon directly beneath the central isle of War's castle. Four facions of gods can be found down here, fighting for the supernatural resource known as 'Anima', that can only be found here. Brave the generals and the guardian of the tree, and obtain for yourself some of the best armors around!

-The Fight Kiln
Armor Rating: C - A Rank
Noteworthy Prizes: Golden Dragon Claws, Golden Warpriest Armor, Golden Shears, etc

This area lets you fight against, and collect rewards from, endless waves of TokHaar golems, which can be used to trade for various prizes- most of the unbreakable tools variety! The difficulty is toggle-able, going from Easy mode with the lowest drop-rates, to Hard mode with the best drop-rates. Easy can... easily be done with diamond or comparable armor, and Normal can usually be handled if one has been through Wychwood or Snowhead. However, Hard usually requires one to have beaten the dungeon of War, the Heart!

-Dominion Tower
Armor Rating: S Rank
Noteworthy Prizes: See 'Dominion Tower Merchant' on floor 3, Bay 329 of Moosemart.
Special Notes: New Game+ Area, see 5th Horsemen Release post.

Not-so hidden on the Shattered Sands, stands the half-buried Dominion Tower; a curious place that lets you fight nightmares from the past, present, and future, in a back-to-back brawl to the death. Get to the end for some lucrative prizes!

Fair Warning
While the other areas are of middling or mixed difficulty, this and all other related Horsemen areas are only for those who are confident in their abilities- which is to say, this is end game content. It will be difficult. Everything will want to kill you. Come prepared, have fun!

========================================================================================== ==========================================================================================


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Horsemen Release 4 - Castle of Death - Shoals of the Departed
Map Link: Departed Shoals
Overworld Directions: Inadvisable, but accessible via boating South from central.
Nether Directions: South Nether Rail -> Eden Bay (First Stop) -> Lemuria Hub -> Sleepy Hollow (2nd Floor)
Armor Rating: A Rank
Noteworthy Prizes: Horsemen Quests, Horsemen-Area Armor/Weapon, Sunken Ship/Buried Treasure loot chests
Special Notes: BRING A PUMPKIN!

Full release news post for full details: Here
The fourth area released in our series of events based on the Horsemen, this area focuses on the black depths of Death, the Shoals of the Departed (aka Departed Shoals). A massive area of ocean has been warped and distorted by the presence of the Horseman's castle, causing all sorts of unnatural horrors to populate the depths. Shipwrecks litter the seafloor, containing Ruins Keys that match a corresponding ocean ruin somewhere else within the area. Match key to ruin, and reap the rewards. There's plenty of.. other things to do beneath the waves, as well.

-Divine Tempest
Armor Rating: A-S Rank
Noteworthy Prizes: Higher Artifacts, Elder Artifacts

The main attraction is the massive storm swirling in the center of the ocean, the Divine Tempest. To access it, you'll need to find a way up to, and then through, the floating island ruin of Laputa, defeat the World Guardian, and find the gate. Once among the clouds, you'll have your choice of gods to fight!

-Elder God Sanctums
Armor Rating: S-? Rank
Noteworthy Prizes: Elder Artifact - The Mirror
Special Notes: New Game+ Area, see 5th Horsemen Release post. Extra Warning - This chain of events ends with the hardest fight of all science bosses. Prepare diligently.

Scattered under the waves of the Shoals of the Departed, four tests of the mind and body wait for those who think themselves ready to face off against the Elder Gods, the primordial forces of the universe. Defeat all 5 challenges, and then seek the sleepy city beneath the waves...

Fair Warning
While the other areas are of middling or mixed difficulty, this and all other related Horsemen areas are only for those who are confident in their abilities- which is to say, this is end game content. It will be difficult. Everything will want to kill you. Come prepared, have fun!

========================================================================================== ==========================================================================================



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Horsemen Release 5 - New Game+ Areas
Full release news post for full details: Here
This release differs from the previous 4, in that it was not one specific area released- but 4 new areas released across the four existing Horsemen areas. A new room within the Cavern of Science has also opened, holding specifically the drops from these areas. Be warned, however- these areas are not for the faint of heart, and best attempted after one has managed to fight through the Divine Tempest.

-Kaer Morhen
Armor Rating: S Rank
Noteworthy Prizes: Frost weapons, Norse Cataphract armor.
Special Notes: New Game+ Area, see 5th Horsemen Release post.

Deep within Wychwood, a massive sprawling ruin of a castle lies, built into a mountainside. Elite soldiers of the Wild Hunt patrol it's grounds, and for those who disturb them, their Generals can be fought.

-Snowpeak Ruins
Armor Rating: S Rank
Noteworthy Prizes: Mirror of Twilight
Special Notes: New Game+ Area, see 5th Horsemen Release post.

Hidden atop the mountains bordering Snowhead, a solemn mansion sits in ruins against the snow. Some of Conquest's most elite guard patrol the halls here, guarding a relic from a time long past...

-Dominion Tower
Armor Rating: S Rank
Noteworthy Prizes: See 'Dominion Tower Merchant' on floor 3, Bay 329 of Moosemart.
Special Notes: New Game+ Area, see 5th Horsemen Release post.

Not-so hidden on the Shattered Sands, stands the half-buried Dominion Tower; a curious place that lets you fight nightmares from the past, present, and future, in a back-to-back brawl to the death. Get to the end for some lucrative prizes!

-Elder God Sanctums
Armor Rating: S-? Rank
Noteworthy Prizes: Elder Artifact - The Mirror
Special Notes: New Game+ Area, see 5th Horsemen Release post. Extra Warning - This chain of events ends with the hardest fight of all science bosses. Prepare diligently.

Scattered under the waves of the Shoals of the Departed, four tests of the mind and body wait for those who think themselves ready to face off against the Elder Gods, the primordial forces of the universe. Defeat all 5 challenges, and then seek the sleepy city beneath the waves...

Fair Warning
While the other areas are of middling or mixed difficulty, this and all other related Horsemen areas are only for those who are confident in their abilities- which is to say, this is end game content. It will be difficult. Everything will want to kill you. Come prepared, have fun!

========================================================================================== ==========================================================================================



ImageImageImageImage

Horsemen Release 5.5 - Science Updates and Rebalancing
Full release news post for full details: Here
This release was a very odd one, grouped together just due to the sheer amount of things that all happened at once. While no actual Horsemen areas were released here, updated and changes did happen across all of the Challenge Areas collectively. Many of the mobs, items, and equipment have been either cleaned up, rebalanced, or both.

If you've done or received any items from the Challenge Areas pre 1.14, it's worth a visit to the Changelog to see if you need to have any items switched out/updated; which can be found Here.

Along with that, a few new areas popped up:

-Laurasia Dragon Priests:
Armor Rating: A-? Rank
Noteworthy Prizes: Elder Dragon Wings
Special Notes: New Game+ Area, see 5.5th Horsemen Release post.

Hidden throughout Laurasia are four elite Dragon Priests, 3 within the oldest of Strongholds, and one whose tomb is concealed entirely by a pyramid of Aztec design. Obtain all 4 masks, and summon their master; a Dragon beyond ancient. Be warned, this will be unlike any normal dragon fight- and there's never the safety net of KeepInventory to rely on here!

-Hardmode Shrines:
Armor Rating: S Rank
Noteworthy Prizes: Hero of the Woods armor
Special Notes: New Game+ Area, see 5.5th Horsemen Release post.

Spread throughout the Lost Woods are four odd, red-sandstone structures; The Forest Shrine, the Dark Shrine, the Phantom Shrine, and the Drowned Shrine. These are advanced challenges aimed at veteran players who have gone through the areas to follow, and are re-visiting the woods for an extra challenge. Be warned, you'll be hard pressed to survive early on!

-Pandora
Map Link: Pandora
Overworld Directions: Currently, only the Cannon shortcut platform from the Creeper Citadel.
Nether Directions: Inaccessible via nether.
Armor Rating: C Rank
Noteworthy Prizes: FLOWERS.
Special Notes: There's some giant Mushrooms hidden in caves around here!

A massive, "regenerating" Flower Forest! Massive 'Hydra Flowers' can be found across the forest, that spawn a hoard of Sporelings that drop all sorts of flowers. Butcher your way through hoards of colorful fun, and you can even cash in your winnings for emeralds back at the rest house!

-Camirus
Map Link: Camirus
Overworld Directions: Currently, only the Cannon shortcut platform from the Creeper Citadel.
Nether Directions: Inaccessible via nether.
Armor Rating: C Rank
Noteworthy Prizes: Crossbows, Emeralds, Totems of Undying.
Special Notes: Hit it solo or bring a group!

One of the pretty new 1.14 villages, setup to allow for unlimited Raids to be spawned and fought! Want to experience one in a controlled environment, or just want a place to get rid of Bad Omen? Come visit!

========================================================================================== ==========================================================================================


???????
Last event release due for... 1.16!

Edited by SorathePumpking on October 10, 2019 at 17:36:07

SorathePumpking
Contributor
Minecraft helper
Death itself


Status: Offline
Posts: 116
Badges: Squid beaker

NetNavi:
Pumpkin.EXE
Z-license
Status: Jacked-in
Level: 1 [What's this?]
Posted on November 20, 2018 at 14:20:28 [Post link]
Quote



BAY 000 - Exchange Counter
25 Gunpowder -> 1 Emerald
25 Spider Eye -> 1 Emerald
20 String -> 1 Emerald
36 Rotten Flesh -> 1 Emerald
20 Bone -> 1 Emerald
24 Arrow -> 1 Emerald
20 Slimeball -> 1 Emerald
20 Magma Cream -> 1 Emerald
10 Blaze Rod -> 1 Emerald
3 Ghast Tear -> 1 Emerald
1 Ender Pearl -> 4 Emerald
25 Phantom Membrane -> 1 Emerald
32 Feather -> 3 Emerald
16 Egg -> 1 Emerald
12 Leather -> 1 Emerald
12 Rabbit Hide -> 1 Emerald
6 Rabbit’s Foot -> 1 Emerald
16 Ink Sac -> 1 Emerald
16 Snowball -> 1 Emerald
10 Nautilus Shell -> 1 Emerald
18 Raw Beef -> 1 Emerald
9 Steak -> 1 Emerald
18 Raw Porkchop -> 1 Emerald
9 Cooked Porkchop -> 1 Emerald
18 Raw Mutton -> 1 Emerald
9 Cooked Mutton -> 1 Emerald
18 Raw Chicken -> 1 Emerald
9 Cooked Chicken -> 1 Emerald
18 Raw Cod -> 1 Emerald
9 Cooked Cod -> 1 Emerald
18 Raw Salmon -> 1 Emerald
9 Cooked Salmon -> 1 Emerald
9 Pufferfish -> 1 Emerald
9 Tropical Fish -> 1 Emerald
16 Sea Pickle -> 1 Emerald
22 Wheat Seeds -> 1 Emerald
22 Melon Seeds -> 1 Emerald
22 Pumpkin Seeds -> 1 Emerald
22 Beetroot Seeds -> 1 Emerald
22 Nether Wart -> 1 Emerald
22 Wheat -> 1 Emerald
11 Bread -> 1 Emerald
19 Potato -> 1 Emerald
19 Poisonous Potato -> 1 Emerald
10 Baked Potato -> 1 Emerald
19 Carrot -> 1 Emerald
13 Pumpkin -> 1 Emerald
13 Carved Pumpkin -> 1 Emerald
13 Jack o’Lantern -> 1 Emerald
13 Pumpkin Pie -> 1 Emerald
32 Melon Slice -> 1 Emerald
8 Melon -> 1 Emerald
12 Beetroot -> 1 Emerald
32 Dried Kelp -> 1 Emerald
8 Dried Kelp Block -> 1 Emerald
19 Cookie -> 1 Emerald
1 Cake -> 1 Emerald
22 Apple -> 1 Emerald
1 Golden Apple -> 10 Emerald
20 Sweet Berries -> 1 Emerald
22 Bamboo -> 1 Emerald
24 Paper -> 1 Emerald
10 Book -> 1 Emerald
1 Book and Quill -> 1 Emerald
1 Compass -> 1 Emerald
32 Stick -> 1 Emerald
8 Tripwire Hook -> 1 Emerald
4 Scute -> 1 Emerald
10 Glass Pane -> 1 Emerald
10 Glass -> 1 Emerald
9 Glass Bottle -> 1 Emerald
12 Flint -> 1 Emerald
24 Charcoal -> 1 Emerald
24 Coal -> 1 Emerald
10 Clay -> 1 Emerald
4 Iron Ingots -> 1 Emerald
3 Gold Ingots -> 1 Emerald
1 Diamond -> 1 Emerald
12 Nether Quartz -> 1 Emerald
20 Stone -> 1 Emerald
16 Andesite -> 1 Emerald
4 Polished Andesite -> 1 Emerald
16 Granite -> 1 Emerald
4 Polished Granite -> 1 Emerald
16 Diorite -> 1 Emerald
4 Polished Diorite -> 1 Emerald
16 Acacia Sapling -> 1 Emerald
16 Birch Sapling -> 1 Emerald
8 Dark Oak Sapling -> 1 Emerald
8 Jungle Sapling -> 1 Emerald
16 Oak Sapling -> 1 Emerald
16 Spruce Sapling -> 1 Emerald
9 Dandelion -> 1 Emerald
9 Poppy -> 1 Emerald
9 Blue Orchid -> 1 Emerald
9 Allium -> 1 Emerald
9 Azure Bluet -> 1 Emerald
9 Red Tulip -> 1 Emerald
9 Orange Tulip -> 1 Emerald
9 White Tulip -> 1 Emerald
9 Pink Tulip -> 1 Emerald
9 Oxeye Daisy -> 1 Emerald
9 Cornflower -> 1 Emerald
9 Lily of the Valley -> 1 Emerald
9 Brown Mushroom -> 1 Emerald
9 Red Mushroom -> 1 Emerald
3 Wither Rose -> 1 Emerald
3 Sunflower -> 1 Emerald
3 Lilac -> 1 Emerald
3 Rose Bush -> 1 Emerald
3 Peony -> 1 Emerald
22 Vines -> 1 Emerald
22 Lily Pad -> 1 Emerald
22 Cactus -> 1 Emerald

Edited by SorathePumpking on September 23, 2019 at 18:35:58

SorathePumpking
Contributor
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Pumpkin.EXE
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Posted on March 18, 2019 at 18:38:51 [Post link]
Quote



BAY 101 - Moosemart - Farmer NPC
1 Emerald -> 2 Bread
1 Emerald -> 2 Pumpkin Pie
1 Emerald -> 5 Apple
1 Emerald -> 6 Cookie
1 Emerald -> 1 Cake
1 Emerald -> 16 Wheat Seeds
1 Emerald -> 16 Pumpkin Seeds
1 Emerald -> 16 Melon Seeds
1 Emerald -> 16 Nether Wart
1 Emerald -> 16 Beetroot Seeds
1 Emerald -> 6 Potato
1 Emerald -> 6 Carrot
1 Emerald -> 16 Sweet Berries
1 Emerald -> 4 Cocoa Beans
2 Emerald -> 8 Chorus Flower
3 Emerald -> 1 Composter

BAY 102 - Moosemart - Shepard NPC
1 Emerald -> 6 Black Dye
1 Emerald -> 6 Blue Dye
1 Emerald -> 6 Brown Dye
1 Emerald -> 6 Cyan Dye
1 Emerald -> 6 Gray Dye
1 Emerald -> 6 Green Dye
1 Emerald -> 6 Light Blue Dye
1 Emerald -> 6 Light Gray Dye
1 Emerald -> 6 Lime Green Dye
1 Emerald -> 6 Magenta Dye
1 Emerald -> 6 Orange Dye
1 Emerald -> 6 Pink Dye
1 Emerald -> 6 Purple Dye
1 Emerald -> 6 Red Dye
1 Emerald -> 6 White Dye
1 Emerald -> 6 Yellow Dye
1 Emerald -> 1 Black Wool
16 Emerald -> 32 Black Wool
1 Emerald -> 1 Blue Wool
16 Emerald -> 32 Blue Wool
1 Emerald -> 1 Brown Wool
16 Emerald -> 32 Brown Wool
1 Emerald -> 1 Cyan Wool
16 Emerald -> 32 Cyan Wool
1 Emerald -> 1 Gray Wool
16 Emerald -> 32 Gray Wool
1 Emerald -> 1 Green Wool
16 Emerald -> 32 Green Wool
1 Emerald -> 1 Light Blue Wool
16 Emerald -> 32 Light Blue Wool
1 Emerald -> 1 Light Gray Wool
16 Emerald -> 32 Light Gray Wool
1 Emerald -> 1 Lime Green Wool
16 Emerald -> 32 Lime Green Wool
1 Emerald -> 1 Magenta Wool
16 Emerald -> 32 Magenta Wool
1 Emerald -> 1 Orange Wool
16 Emerald -> 32 Orange Wool
1 Emerald -> 1 Pink Wool
16 Emerald -> 32 Pink Wool
1 Emerald -> 1 Purple Wool
16 Emerald -> 32 Purple Wool
1 Emerald -> 1 Red Wool
16 Emerald -> 32 Red Wool
1 Emerald -> 1 White Wool
16 Emerald -> 32 White Wool
1 Emerald -> 1 Yellow Wool
16 Emerald -> 32 Yellow Wool
3 Emerald -> 1 Loom

BAY 103 - Moosemart - Butcher NPC
1 Emerald -> 2 Raw Rabbit
2 Emerald -> 4 Cooked Rabbit
1 Emerald -> 3 Raw Porkchop
2 Emerald -> 6 Cooked Porkchop
1 Emerald -> 7 Raw Chicken
2 Emerald -> 14 Cooked Chicken
1 Emerald -> 3 Raw Mutton
2 Emerald -> 6 Cooked Mutton
1 Emerald -> 5 Raw Beef
2 Emerald -> 10 Steak
3 Emerald -> 1 Smoker

BAY 104 - Moosemart - Fisherman NPC
1 Emerald -> 2 Raw Cod
2 Emerald -> 4 Cooked Cod
1 Emerald + 1 Bucket -> 1 Bucket of Cod
1 Emerald -> 2 Raw Salmon
2 Emerald -> 4 Cooked Salmon
1 Emerald + 1 Bucket -> 1 Bucket of Salmon
1 Emerald -> 16 Pumpkin Seeds
1 Emerald -> 3 Tropical Fish
3 Emerald + 1 Bucket -> 1 Bucket of Tropical Fish
1 Emerald -> 1 Pufferfish
4 Emerald + 1 Bucket -> 1 Bucket of Pufferfish
4 Emerald -> 4 Sea Pickle
16 Emerald + 1 Bucket -> 1 Squid Spawn Egg
24 Emerald + 1 Bucket -> 1 Dolphin Spawn Egg
32 Emerald + 1 Bucket -> 1 Turtle Egg
2 Emerald -> 1 Campfire
8 Emerald -> 1 Fishing Rod
22 Emerald -> 1 Fishing Rod [Luck of the Sea 3, Lure 3, Mending, Unbreaking 3]
3 Emerald -> 1 Barrel

BAY 105 - Moosemart - Leatherworker NPC
1 Emerald -> 3 Leather
1 Emerald -> 6 Rabbit Hide
2 Emerald -> 1 Rabbit’s Foot
6 Emerald -> 1 Saddle
6 Emerald -> 1 Leather Horse Armor
4 Emerald -> 1 Leather Cap
4 Emerald -> 1 Leather Tunic
4 Emerald -> 1 Leather Pants
4 Emerald -> 1 Leather Boots
3 Emerald -> 1 Cauldron

BAY 106 - Moosemart - Priest NPC
1 Emerald -> 2 Redstone Dust
1 Emerald -> 1 Lapis Lazuli
1 Emerald -> Glowstone Dust
4 Emerald -> 1 Glowstone
64 Emerald -> 32 Glowstone
1 Emerald -> 9 Glass Bottle
1 Emerald -> 1 Water Bottle
3 Emerald -> 1 Bottle o’ Enchanting
1 Emerald -> 1 Fermented Spider Eye
3 Emerald -> 1 Ghast Tear
3 Emerald -> 1 Blaze Powder
3 Emerald -> 1 Magma Cream
3 Emerald -> 1 Phantom Membrane
5 Emerald -> 1 Glistering Melon Slice
5 Emerald -> 1 Golden Carrot
5 Emerald -> 1 Ender Pearl
3 Emerald -> 1 Brewing Stand

BAY 107 - Moosemart - Railroader NPC
3 Emerald -> 16 Rail
6 Emerald -> 16 Powered Rail
6 Emerald -> 16 Detector Rail
6 Emerald -> 16 Activator Rail
1 Emerald -> 1 Redstone Torch
1 Emerald -> 1 Minecart
2 Emerald -> 1 Minecart with Furnace
4 Emerald -> 1 Minecart with Chest
15 Emerald -> 1 Minecart with Hopper
32 Emerald -> 1 Minecart with TNT

BAY 108 - Moosemart - Librarian NPC
2 Emerald -> 3 Book
2 Emerald -> 1 Book and Quill
2 Emerald -> 1 Bookshelf
64 Emerald -> 32 Bookshelf
1 Emerald -> 5 Glass
8 Emerald -> 32 Glass
4 Emerald -> 1 Compass
5 Emerald -> 1 Clock
20 Emerald -> 1 Name Tag
1 Emerald -> 1 Lantern
7 Emerald -> 1 Empty Map
7 Emerald -> 1 Item Frame
8 Emerald -> 1 Banner Pattern [Creeper Charge]
8 Emerald -> 1 Banner Pattern [Flower Charge]
8 Emerald -> 1 Banner Pattern [Thing]
8 Emerald -> 1 Banner Pattern [Skull Charge]
8 Emerald -> 1 Banner Pattern [Globe]
3 Emerald -> 1 Cartography Table
3 Emerald -> 1 Lectern

BAY 109 - Moosemart - Magical Archivist NPC
29 Emerald -> 1 Enchant Book [Protection 4]
29 Emerald -> 1 Enchant Book [Fire Protection 4]
29 Emerald -> 1 Enchant Book [Feather Falling 4]
29 Emerald -> 1 Enchant Book [Blast Protection 4]
29 Emerald -> 1 Enchant Book [Projectile Protection 4]
29 Emerald -> 1 Enchant Book [Respiration 3]
19 Emerald -> 1 Enchant Book [Aqua Affinity]
29 Emerald -> 1 Enchant Book [Thorns 3]
29 Emerald -> 1 Enchant Book [Depth Strider 3]
33 Emerald -> 1 Enchant Book [Frost Walker 2]
19 Emerald -> 1 Enchant Book [Curse of Binding]
29 Emerald -> 1 Enchant Book [Sharpness 5]
29 Emerald -> 1 Enchant Book [Smite 5]
29 Emerald -> 1 Enchant Book [Bane of Arthropods 5]
29 Emerald -> 1 Enchant Book [Knockback 2]
29 Emerald -> 1 Enchant Book [Fire Aspect 2]
33 Emerald -> 1 Enchant Book [Looting 3]
29 Emerald -> 1 Enchant Book [Sweeping Edge 3]
29 Emerald -> 1 Enchant Book [Efficiency 5]
23 Emerald -> 1 Enchant Book [Silk Touch]
29 Emerald -> 1 Enchant Book [Unbreaking 3]
33 Emerald -> 1 Enchant Book [Fortune 3]
29 Emerald -> 1 Enchant Book [Power 5]
29 Emerald -> 1 Enchant Book [Punch 2]
19 Emerald -> 1 Enchant Book [Flame]
23 Emerald -> 1 Enchant Book [Infinity]
29 Emerald -> 1 Enchant Book [Luck of the Sea 3]
29 Emerald -> 1 Enchant Book [Lure 3]
23 Emerald -> 1 Enchant Book [Mending]
19 Emerald -> 1 Enchant Book [Curse of Vanishing]
29 Emerald -> 1 Enchant Book [Loyalty 3]
29 Emerald -> 1 Enchant Book [Impaling 5]
29 Emerald -> 1 Enchant Book [Riptide 3]
23 Emerald -> 1 Enchant Book [Channeling]
29 Emerald -> 1 Enchant Book [Piercing 4]
29 Emerald -> 1 Enchant Book [Quick Charge 3]
23 Emerald -> 1 Enchant Book [Multishot]

BAY 110 - Moosemart - Super Magical Archivist NPC
16 Emerald Block + 7 Book -> 1 Weapon Super Enchantment Book [Fire Aspect 2, Knockback 2, Looting 3, Mending 3, Sharpness 5, Sweeping Edge 3, Unbreaking 3](Sword Version)
16 Emerald Block + 5 Book -> 1 Weapon Super Enchantment Book [Flame, Mending, Power 5, Punch 2, Unbreaking 3](Bow Version)
8 Emerald Block + 4 Book -> 1 Tool Super Enchantment Book [Efficiency 5, Mending, Silk Touch, Unbreaking 3](Silk Touch Version)
8 Emerald Block + 4 Book -> 1 Tool Super Enchantment Book [Efficiency 5, Fortune 3,Mending, Unbreaking 3](Fortune Version)
5 Emerald Block + 5 Book -> 1 Armor Super Enchantment Book [Aqua Affinity, Mending, Protection 4, Respiration 3, Unbreaking 3](Helmet Version)
5 Emerald Block + 3 Book -> 1 Armor Super Enchantment Book [Mending, Protection 4, Unbreaking 3](Chest/Legs Version)
5 Emerald Block + 5 Book -> 1 Armor Super Enchantment Book [Depth Strider 3, Feather Falling 4, Mending, Protection 4, Unbreaking 3](Boots Version)
20 Emerald Block + 5 Book -> 1 Weapon Super Enchantment Book [Channeling, Impaling 5, Loyalty 3, Mending, Unbreaking 3](Trident Version - Loyalty)
16 Emerald Block + 4 Book -> Impaling 5, Mending, Riptide 3, Unbreaking 3](Trident Version - Riptide)
12 Emerald Block + 4 Book -> 1 Weapon Super Enchantment Book [Mending, Piercing 4, Quick Charge 3, Unbreaking 3](Crossbow Version - Piercing)
12 Emerald Block + 4 Book -> 1 Weapon Super Enchantment Book [Mending, Multishot, Quick Charge 3, Unbreaking 3](Crossbow Version - Multishot)
1 Emerald Block -> Enchanting Table

BAY 111 - Moosemart - Mason NPC
1 Emerald -> 10 Brick
1 Emerald -> 8 Sand
1 Emerald -> 4 Red Sand
1 Emerald -> 4 Chiseled Sandstone
1 Emerald -> 4 Chiseled Red Sandstone
1 Emerald -> 4 Chiseled Stone Bricks
1 Emerald -> 1 Chiseled Quartz Block
1 Emerald -> 1 Block of Quartz
1 Emerald -> 1 Quartz Pillar
1 Emerald -> Terracotta
1 Emerald -> 1 Black Terracotta
1 Emerald -> 1 Blue Terracotta
1 Emerald -> 1 Brown Terracotta
1 Emerald -> 1 Cyan Terracotta
1 Emerald -> 1 Gray Terracotta
1 Emerald -> 1 Green Terracotta
1 Emerald -> 1 Light Blue Terracotta
1 Emerald -> 1 Light Gray Terracotta
1 Emerald -> 1 Lime Terracotta
1 Emerald -> 1 Magenta Terracotta
1 Emerald -> 1 Orange Terracotta
1 Emerald -> 1 Pink Terracotta
1 Emerald -> 1 Purple Terracotta
1 Emerald -> 1 Red Terracotta
1 Emerald -> 1 White Terracotta
1 Emerald -> 1 Yellow Terracotta
1 Emerald -> 1 Black Glazed Terracotta
1 Emerald -> 1 Blue Glazed Terracotta
1 Emerald -> 1 Brown Glazed Terracotta
1 Emerald -> 1 Cyan Glazed Terracotta
1 Emerald -> 1 Gray Glazed Terracotta
1 Emerald -> 1 Green Glazed Terracotta
1 Emerald -> 1 Light Blue Glazed Terracotta
1 Emerald -> 1 Light Gray Glazed Terracotta
1 Emerald -> 1 Lime Glazed Terracotta
1 Emerald -> 1 Magenta Glazed Terracotta
1 Emerald -> 1 Orange Glazed Terracotta
1 Emerald -> 1 Pink Glazed Terracotta
1 Emerald -> 1 Purple Glazed Terracotta
1 Emerald -> 1 Red Glazed Terracotta
1 Emerald -> 1 White Glazed Terracotta
1 Emerald -> 1 Yellow Glazed Terracotta
3 Emerald -> 1 Stonecutter

BAY 112 - Moosemart - Wandering Gardener NPC
1 Emerald -> 1 Gunpowder
1 Emerald -> 1 Dead Bush
1 Emerald -> 1 Grass
1 Emerald -> 1 Tall Grass
1 Emerald -> 1 Seagrass
1 Emerald -> 3 Kelp
1 Emerald -> 1 Fern
1 Emerald -> 1 Large Fern
1 Emerald -> 2 Lily Pad
1 Emerald -> 1 Vines
1 Emerald -> 2 Sugar Cane
2 Emerald -> 1 Cobweb
1 Emerald -> 1 Pumpkin
1 Emerald -> 1 Brain Coral
2 Emerald -> 1 Brain Coral Fan
3 Emerald -> 1 Brain Coral Block
1 Emerald -> 1 Bubble Coral
2 Emerald -> 1 Bubble Coral Fan
3 Emerald -> 1 Bubble Coral Block
1 Emerald -> 1 Fire Coral
2 Emerald -> 1 Fire Coral Fan
3 Emerald -> 1 Fire Coral Block
1 Emerald -> 1 Horn Coral
2 Emerald -> 1 Horn Coral Fan
3 Emerald -> 1 Horn Coral Block
1 Emerald -> 1 Tube Coral
2 Emerald -> 1 Tube Coral Fan
3 Emerald -> 1 Tube Coral Block
3 Emerald -> 1 Cactus
1 Emerald -> 1 Ice
3 Emerald -> 1 Packed Ice
5 Emerald -> 1 Blue Ice
3 Emerald -> 3 Grass Block
3 Emerald -> 3 Mycelium
3 Emerald -> 3 Podzol
4 Emerald -> 1 Slimeball
5 Emerald -> 1 Nautilus Shell
3 Emerald -> 1 Acacia Sapling
3 Emerald -> 1 Birch Sapling
3 Emerald -> 1 Dark Oak Sapling
3 Emerald -> 1 Jungle Sapling
3 Emerald -> 1 Oak Sapling
3 Emerald -> 1 Spruce Sapling
5 Emerald -> 3 Acacia Leaves
5 Emerald -> 3 Birch Leaves
5 Emerald -> 3 Dark Oak Leaves
5 Emerald -> 3 Jungle Leaves
5 Emerald -> 3 Oak Leaves
5 Emerald -> 3 Spruce Leaves
5 Emerald -> 4 Bamboo
5 Emerald -> 16 Snowball
2 Emerald -> 1 Brown Mushroom
4 Emerald -> 1 Brown Mushroom Block
2 Emerald -> 1 Red Mushroom
4 Emerald -> 1 Red Mushroom Block
2 Emerald -> 1 Mushroom Stem
2 Emerald -> 3 Flower Pot
1 Emerald -> 3 Dandelion
1 Emerald -> 3 Poppy
1 Emerald -> 3 Blue Orchid
1 Emerald -> 3 Allium
1 Emerald -> 3 Azure Bluet
1 Emerald -> 3 Red Tulip
1 Emerald -> 3 Orange Tulip
1 Emerald -> 3 White Tulip
1 Emerald -> 3 Pink Tulip
1 Emerald -> 3 Oxeye Daisy
1 Emerald -> 3 Cornflower
1 Emerald -> 3 Lily of the Valley
3 Emerald -> 1 Wither Rose
3 Emerald -> 1 Sunflower
3 Emerald -> 1 Lilac
3 Emerald -> 1 Rose Bush
3 Emerald -> 1 Peony

BAY 113 - Moosemart - Wandering Trader NPC
3 Emerald -> 1 Music Disc [C418 - 11]
3 Emerald -> 1 Music Disc [C418 - 13]
3 Emerald -> 1 Music Disc [C418 - blocks]
3 Emerald -> 1 Music Disc [C418 - cat]
3 Emerald -> 1 Music Disc [C418 - chirp]
3 Emerald -> 1 Music Disc [C418 - far]
3 Emerald -> 1 Music Disc [C418 - mall]
3 Emerald -> 1 Music Disc [C418 - mellohi]
3 Emerald -> 1 Music Disc [C418 - stal]
3 Emerald -> 1 Music Disc [C418 - strad]
3 Emerald -> 1 Music Disc [C418 - wait]
3 Emerald -> 1 Music Disc [C418 - ward]
3 Emerald -> 1 Note Block
9 Emerald -> 1 Jukebox
1 Emerald -> 1 Painting
3 Emerald -> 1 Item Frame
3 Emerald -> 1 Armor Stand
3 Emerald -> 1 Fire Charge
25 Emerald -> 1 Llama Spawn Egg
50 Emerald -> 1 Trader Llama Spawn Egg
3 Emerald -> 3 Lead
10 Emerald Block + 1 Chest -> 1 Shulker Box
3 Emerald -> 1 Ender Chest

BAY 114 - Moosemart - Fletcher NPC
1 Emerald -> 16 Arrow
1 Emerald + 10 Gravel -> 10 Flint
2 Emerald -> 1 Bow
3 Emerald -> 1 Crossbow
2 Emerald + 5 Arrow -> 5 Spectral Arrow
2 Emerald + 5 Arrow -> 5 Arrow of Swiftness [Speed (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Swiftness [Speed 2 (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Swiftness [Speed (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of Slowness [Slowness (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Slowness [Slowness (0:30)]
2 Emerald + 5 Arrow -> 5 Arrow of Strength [Strength (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Strength [Strength 2 (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Strength [Strength 2 (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Strength [Strength (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of Weakness [Weakness (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Weakness [Weakness (0:30)]
2 Emerald + 5 Arrow -> 5 Arrow of Healing [Instant Health]
2 Emerald + 5 Arrow -> 5 Arrow of Healing [Instant Health 2]
2 Emerald + 5 Arrow -> 5 Arrow of Harming [Instant Damage]
2 Emerald + 5 Arrow -> 5 Arrow of Harming [Instant Damage 2]
2 Emerald + 5 Arrow -> 5 Arrow of Leaping [Jump Boost (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Leaping [Jump Boost 2 (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Leaping [Jump Boost (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of Regeneration [Regeneration (0:05)]
2 Emerald + 5 Arrow -> 5 Arrow of Regeneration [Regeneration 2 (0:02)]
2 Emerald + 5 Arrow -> 5 Arrow of Regeneration [Regeneration (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Poison [Poison (0:05)]
2 Emerald + 5 Arrow -> 5 Arrow of Poison [Poison 2 (0:02)]
2 Emerald + 5 Arrow -> 5 Arrow of Poison [Poison (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Fire Resistance [Fire Resistance (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Fire Resistance [Fire Resistance (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of Water Breathing [Water Breathing (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Water Breathing [Water Breathing (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of Night Vision [Night Vision (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Night Vision [Night Vision (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of Invisibility [Invisibility (0:22)]
2 Emerald + 5 Arrow -> 5 Arrow of Invisibility [Invisibility (1:00)]
2 Emerald + 5 Arrow -> 5 Arrow of the Turtle Master [Slowness 4 (0:02), Resistance 3 (0:02)]
2 Emerald + 5 Arrow -> 5 Arrow of the Turtle Master [Slowness 6 (0:02), Resistance 4 (0:02)]
2 Emerald + 5 Arrow -> 5 Arrow of the Turtle Master [Slowness 4(0:05), Resistance 3 (0:05)]
2 Emerald + 5 Arrow -> 5 Arrow of Slow Falling [Slow Falling (0:11)]
2 Emerald + 5 Arrow -> 5 Arrow of Slow Falling [Slow Falling (0:30)]
3 Emerald -> Fletching Table

BAY 115 - Moosemart - Toolsmith NPC
11 Emerald -> 1 Iron Pickaxe
7 Emerald -> 1 Iron Shovel
5 Emerald -> 1 Iron Hoe
12 Emerald -> 1 Golden Pickaxe
8 Emerald -> 1 Golden Shovel
6 Emerald -> 1 Golden Hoe
15 Emerald -> 1 Diamond Pickaxe
11 Emerald -> 1 Diamond Shovel
9 Emerald -> 1 Diamond Hoe
36 Emerald -> 1 Bell
36 Emerald -> 1 Anvil
10 Emerald -> 1 Hopper
3 Emerald -> 1 Smithing Table

BAY 116 - Moosemart - Armorer NPC
5 Emerald -> 1 Iron Helmet
9 Emerald -> 1 Iron Chestplate
7 Emerald -> 1 Iron Leggings
4 Emerald -> 1 Iron Boots
1 Emerald -> 1 Chainmail Helmet
4 Emerald -> 1 Chainmail Chestplate
3 Emerald -> 1 Chainmail Leggings
1 Emerald -> 1 Chainmail Boots
7 Emerald -> 1 Golden Helmet
15 Emerald -> 1 Golden Chestplate
12 Emerald -> 1 Golden Leggings
8 Emerald -> 1 Golden Boots
13 Emerald -> 1 Diamond Helmet
21 Emerald -> 1 Diamond Chestplate
19 Emerald -> 1 Diamond Leggings
13 Emerald -> 1 Diamond Boots
5 Emerald -> 1 Shield
15 Emerald -> 1 Iron Horse Armor
20 Emerald -> 1 Golden Horse Armor
25 Emerald -> 1 Diamond Horse Armor
3 Emerald -> 1 Blast Furnace

BAY 117 - Moosemart - Weaponsmith NPC
7 Emerald -> 1 Iron Sword
3 Emerald -> 1 Iron Axe
11 Emerald -> 1 Golden Sword
7 Emerald -> 1 Golden Axe
13 Emerald -> 1 Diamond Sword
17 Emerald -> 1 Diamond Axe
3 Emerald -> 1 Grindstone

BAY 118 - Moosemart - Diamond Toolsmith NPC
36 Emerald + 3 Diamond -> 1 Diamond Hoe [Mending, Unbreaking 3]
36 Emerald + 3 Diamond -> 1 Diamond Shovel [Efficiency 5, Mending, Silk Touch, Unbreaking 3]
36 Emerald + 3 Diamond -> 1 Diamond Shovel [Efficiency 5, Fortune 3, Mending, Unbreaking 3]
36 Emerald + 5 Diamond -> 1 Diamond Pickaxe [Efficiency 5, Mending, Silk Touch, Unbreaking 3]
36 Emerald + 5 Diamond -> 1 Diamond Pickaxe [Efficiency 5, Fortune 3, Mending, Unbreaking 3]

BAY 119 - Moosemart - Diamond Armorer NPC
23 Emerald + 5 Diamond -> 1 Diamond Helmet [Aqua Affinity, Mending, Protection 4, Respiration 3, Unbreaking 3]
25 Emerald + 8 Diamond -> 1 Diamond Chestplate [Mending, Protection 4, Unbreaking 3]
25 Emerald + 7 Diamond -> 1 Diamond Leggings [Mending, Protection 4, Unbreaking 3]
20 Emerald + 4 Diamond -> 1 Diamond Boots [Depth Strider 3, Feather Falling 4, Mending, Protection 4, Unbreaking 3]
23 Emerald + 5 Diamond -> 1 Diamond Helmet [Aqua Affinity, Mending, Fire Protection 4, Respiration 3, Unbreaking 3]
25 Emerald + 8 Diamond -> 1 Diamond Chestplate [Mending, Fire Protection 4, Unbreaking 3]
25 Emerald + 7 Diamond -> 1 Diamond Leggings [Mending, Fire Protection 4, Unbreaking 3]
20 Emerald + 4 Diamond -> 1 Diamond Boots [Depth Strider 3, Feather Falling 4, Mending, Fire Protection 4, Unbreaking 3]
23 Emerald + 5 Diamond -> 1 Diamond Helmet [Aqua Affinity, Mending, Blast Protection 4, Respiration 3, Unbreaking 3]
25 Emerald + 8 Diamond -> 1 Diamond Chestplate [Mending, Blast Protection 4, Unbreaking 3]
25 Emerald + 7 Diamond -> 1 Diamond Leggings [Mending, Blast Protection 4, Unbreaking 3]
20 Emerald + 4 Diamond -> 1 Diamond Boots [Depth Strider 3, Feather Falling 4, Mending, Blast Protection 4, Unbreaking 3]
23 Emerald + 5 Diamond -> 1 Diamond Helmet [Aqua Affinity, Mending, Projectile Protection 4, Respiration 3, Unbreaking 3]
25 Emerald + 8 Diamond -> 1 Diamond Chestplate [Mending, Projectile Protection 4, Unbreaking 3]
25 Emerald + 7 Diamond -> 1 Diamond Leggings [Mending, Projectile Protection 4, Unbreaking 3]
20 Emerald + 4 Diamond -> 1 Diamond Boots [Depth Strider 3, Feather Falling 4, Mending, Projectile Protection 4, Unbreaking 3]

BAY 120 - Moosemart - Diamond Weaponsmith NPC
8 Emerald Block + 5 Diamond -> 1 Diamond Sword [Fire Aspect 2, Knockback 2, Looting 3, Mending, Sharpness 5, Sweeping Edge 3, Unbreaking 3]
7 Emerald Block + 5 Diamond -> 1 Diamond Sword [Knockback 2, Looting 3, Mending, Sharpness 5, Sweeping Edge 3, Unbreaking 3]
7 Emerald Block + 5 Diamond -> 1 Diamond Sword [Bane of Arthropods 5, Knockback 2, Looting 3, Mending, Smite 5, Sweeping Edge 3, Unbreaking 3]
8 Emerald Block + 6 Diamond -> 1 Diamond Axe [Efficiency 5, Mending, Sharpness 5, Silk Touch, Unbreaking 3]
8 Emerald Block + 6 Diamond -> 1 Bow [Flame, Infinity, Mending, Power 5, Punch 2, Unbreaking 3]
36 Emerald + 7 Diamond -> 1 Crossbow [Mending, Multishot, Quick Charge 3, Unbreaking 3]
36 Emerald + 7 Diamond -> 1 Crossbow [Mending, Piercing 4, Quick Charge 3, Unbreaking 3]


BAY 121 - Moosemart - Item Crafting NPC
1 Dirt -> 1 Podzol
32 Dirt -> 32 Podzol
1 Dirt -> 1 Mycelium
32 Dirt -> 32 Mycelium
1 Netherrack -> 1 Magma Block
32 Netherrack -> 32 Magma Block
1 Gravel -> 1 Soul Sand
32 Gravel -> 32 Soul Sand
1 Sand -> 1 Red Sand
32 Sand -> 32 Red Sand
1 Flint -> 1 Gravel
32 Flint -> 32 Gravel
32 Ice -> 8 Packed Ice
32 Packed Ice -> 8 Blue Ice
1 Tropical Fish -> 1 Black Dye
10 Tropical Fish -> 10 Black Dye
5 Poisonous Potato + 1 Blaze Powder -> 5 Magma Cream
1 Nether Star -> 1 Heart of the Sea
1 Beacon -> 1 Conduit
1 Heart of the Sea -> 1 Nether Star
1 Conduit -> 1 Beacon
9 Brown Mushroom -> 1 Brown Mushroom Block
9 Red Mushroom -> 1 Red Mushroom Block
2 Brown Mushroom + 2 Red Mushroom -> 1 Mushroom Stem
8 Block of Gold + 1 Golden Apple -> 1 Enchanted Golden Apple
1 Enchanted Golden Apple -> Luck Potion [Luck 6 (20:00)]
5 Leather -> 1 Saddle
1 Chainmail Chestplate + 1 Saddle -> 1 Iron Horse Armor
1 Golden Chestplate + 1 Saddle -> 1 Golden Horse Armor
1 Diamond Chestplate + 1 Saddle -> 1 Diamond Horse Armor
1 Black Dye -> 1 Ink Sac
32 Black Dye -> 32 Ink Sac
8 Prismarine Shard + 1 Black Dye -> 1 Dark Prismarine
64 Prismarine Shard + 8 Black Dye -> 8 Dark Prismarine

BAY 122 - Moosemart - Passive Mob Heads Trader
1 Player Head -> 1 Chicken Head
1 Player Head -> 1 Cow Head
1 Player Head -> 1 Iron Golem Head
1 Player Head -> 1 Mooshroom Head
1 Player Head -> 1 Ocelot Head
1 Player Head -> 1 Pig Head
1 Player Head -> 1 Sheep Head
1 Player Head -> 1 Squid Head
1 Player Head -> 1 Villager Head
1 Player Head -> 1 Polar Bear Head
1 Player Head -> 1 Bat Head
1 Player Head -> 1 Turtle Head
1 Player Head -> 1 Dolphin Head
1 Player Head -> 1 Donkey Head
1 Player Head -> 1 Horse Head
1 Player Head -> 1 Mule Head
1 Player Head -> 1 Zombie Horse Head
1 Player Head -> 1 Skeleton Horse Head
1 Player Head -> 1 Llama Head
1 Player Head -> 1 Parrot Head
1 Player Head -> 1 Wolf Head
1 Player Head -> 1 Rabbit Head
1 Player Head -> 1 Cactus (Player Head)
1 Player Head -> 1 Chest (Player Head)
1 Player Head -> 1 Pumpkin (Player Head)
1 Player Head -> 1 Melon (Player Head)
1 Player Head -> 1 Oak Log (Player Head)
1 Player Head -> 1 TNT (Player Head)
1 Player Head -> 1 Bee (Player Head)
1 Player Head -> 1 Tardis (Player Head)
1 Player Head -> 1 Brown Mooshroom (Player Head)
1 Player Head -> 1 Panda (Player Head)
1 Player Head -> 1 Red Panda (Player Head)
1 Player Head -> 1 Fox (Player Head)
1 Player Head -> 1 Wandering Trader (Player Head)

BAY 123 - Moosemart - Hostile Mob Heads Trader
1 Player Head -> 1 Creeper Head
1 Player Head -> 1 Zombie Head
1 Player Head -> 1 Skeleton Head
1 Player Head -> 1 Cave Spider Head
1 Player Head -> 1 Spider Head
1 Player Head -> 1 Enderman Head
1 Player Head -> 1 Ghast Head
1 Player Head -> 1 Slime Head
1 Player Head -> 1 Magma Cube Head
1 Player Head -> 1 Zombie Pigman Head
1 Player Head -> 1 Blaze Head
1 Player Head -> 1 Guardian Head
1 Player Head -> 1 Elder Guardian Head
1 Player Head -> 1 Endermite Head
1 Player Head -> 1 Vindicator Head
1 Player Head -> 1 Evoker Head
1 Player Head -> 1 Illusioner Head
1 Player Head -> 1 Witch Head
1 Player Head -> 1 Pillager Raid Leader Head
1 Player Head -> 1 Ravager Head
1 Player Head -> 1 Vex Head
1 Player Head -> 1 Husk Head
1 Player Head -> 1 Stray Head
1 Player Head -> 1 Shulker Head
1 Player Head -> 1 Silverfish Head
1 Player Head -> 1 Zombie Villager Head
1 Player Head -> 1 Drowned Head
1 Player Head -> 1 Phantom Head
1 Player Head -> 1 Wither Head
1 Player Head -> 1 Herobrine Head

BAY 124 - Squid Cove - Head Neutralizer
1 Player Head -> 1 Player Head
1 Creeper Head -> 1 Player Head
1 Skeleton Head -> 1 Player Head
1 Zombie Head -> 1 Player Head
1 Emerald -> 1 Player Head

BAY 125 - Moosemart - Carpenter NPC
1 Oak Planks -> 1 Oak Stairs
1 Oak Planks -> 2 Oak Slab
1 Oak Planks -> 1 Oak Fence
1 Spruce Planks -> 1 Spruce Stairs
1 Spruce Planks -> 2 Spruce Slab
1 Spruce Planks -> 1 Spruce Fence
1 Birch Planks -> 1 Birch Stairs
1 Birch Planks -> 2 Birch Slab
1 Birch Planks -> 1 Birch Fence
1 Jungle Planks -> 1 Jungle Stairs
1 Jungle Planks -> 2 Jungle Slab
1 Jungle Planks -> 1 Jungle Fence
1 Acacia Planks -> 1 Acacia Stairs
1 Acacia Planks -> 2 Acacia Slab
1 Acacia Planks -> 1 Acacia Fence
1 Dark Oak Planks -> 1 Dark Oak Stairs
1 Dark Oak Planks -> 2 Dark Oak Slab
1 Dark Oak Planks -> 1 Dark Oak Fence
1 Stripped Acacia Log -> 1 Acacia Log
1 Stripped Acacia Wood -> 1 Acacia Wood
1 Stripped Birch Log -> 1 Birch Log
1 Stripped Birch Wood -> 1 Birch Wood
1 Stripped Dark Oak Log -> 1 Dark Oak Log
1 Stripped Dark Oak Wood -> 1 Dark Oak Wood
1 Stripped Jungle Log -> 1 Jungle Log
1 Stripped Jungle Wood -> 1 Jungle Wood
1 Stripped Oak Log -> 1 Oak Log
1 Stripped Oak Wood -> 1 Oak Wood
1 Stripped Spruce Log -> 1 Spruce Log
1 Stripped Spruce Wood -> 1 Spruce Wood

BAY 126 - Moosemart - Geologist NPC
4 Coal -> 1 Coal Ore
1 Iron Ingot -> 1 Iron Ore
32 Lapis Lazuli -> 1 Lapis Lazuli Ore
8 Redstone Dust -> 1 Redstone Ore
1 Gold Ingot -> 1 Gold Ore
4 Nether Quartz -> 1 Nether Quartz Ore
4 Emerald -> 1 Emerald Ore
4 Diamond -> 1 Diamond Ore

Edited by SorathePumpking on September 23, 2019 at 18:36:22

SorathePumpking
Contributor
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Posted on March 18, 2019 at 18:39:58 [Post link]
Quote



BAY 201 - The End - Dragon Merchant
2 Dragon Shard -> 4 Ender Pearl
5 Dragon Shard -> 1 Dragon’s Breath
50 Dragon Shard + 1 Diamond Helmet -> 1 Dragon’s Blood [Flame 4, Infinity, Mending, Power 5, Punch 2, Unbreaking 3] [When in main hand: +4 Max Health, +0.05 Speed, +2 Armor Toughness, +1 Knockback Resistance, +3 Armor]
15 Dragon Shards -> 1 Dragon Head
25 Dragon Shards -> 1 Dragon Egg
25 Dragon Shards + 1 Iron Pickaxe -> 1 Dragon’s Claw - Stone [Efficiency 7, Mending, Silk Touch, Unbreaking 7] [When in main hand: +0.01 Speed, +7 Luck]
25 Dragon Shards + 1 Iron Pickaxe -> 1 Dragon’s Claw - Treasure [Efficiency 7, Fortune 3, Mending, Unbreaking 7] [When in main hand: +0.01 Speed, +7 Luck]
25 Dragon Shards + 1 Iron Shovel -> 1 Dragon’s Claw - Earth [Efficiency 7, Mending, Silk Touch, Unbreaking 7] [When in main hand: +0.01 Speed, +7 Luck]
30 Dragon Shards -> 1 Dragon’s Soul [Haste 2 (40:00), Night Vision (40:00), Saturation 2 (40:00)]
15 Dragon Shards -> Shock Arrow [Slowness (0:03), Weakness (0:03)]
15 Dragon Shards -> Healing Arrow [Instant Health, Regeneration (0:00), Health Boost (0:00), Saturation (0:00)]
15 Dragon Shards -> Dragon Priest Banner
64 Dragon Shards + 64 Dragon Shards -> Black Shulker Box [2 Dragon Priest Banner, 1 Dragon’s Soul]

BAY 202 - The End - Happy Mask Salesman
1 Mask of Hevnoraak -> 10 Dragon Shards
1 Mask of Krosis -> 10 Dragon Shards
1 Mask of Morokei -> 10 Dragon Shards
1 Mask of Otar -> 10 Dragon Shards
1 Mask of Rahgot -> 10 Dragon Shards
1 Mask of Vokun -> 10 Dragon Shards
1 Mask of Volsung -> 10 Dragon Shards
1 Mask of Nahkriin -> 15 Dragon Shards
1 Mask of Zahkriisos + 1 Mask of Ahzidal -> 1 Dragon Essence Alpha
1 Mask of Dukaan + 1 Vahlok Skull -> 1 Dragon Essence Omega
1 Dragon Essence Alpha + 1 Dragon Essence Omega -> 1 Dragon Anima
3 Broken Mask of Konahrik [Projectile Protection 4, Protection 4] -> 1 Mask of Konahrik [Infinity, Projectile Protection 7, Protection 5] [When on head: +6 Max Health, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor]

BAY 203 - Lost Woods - Odd Salesman
1 Chainmail Helmet -> 1 Emerald
1 Chainmail Chestplate -> 2 Emerald
1 Chainmail Leggings -> 2 Emerald
1 Chainmail Boots -> 1 Emerald
1 Iron Sword -> 1 Emerald
15 Emerald Block + 1 Chest -> 1 Hylian Travel Bag [15 Steak, 1 Green Potion, 1 Aged Mead]
1 Soul of the Crimson Ur-Ghast + 1 Soul of the Azure Ur-Ghast -> 1 Goddess Shard Alpha
1 Soul of the Viridian Ur-Ghast + 1 Soul of the Palid Ur-Ghast -> 1 Goddess Shard Delta
1 Goddess Shard Alpha + 1 Goddess Shard Delta -> 1 Pegasus Boots [Feather Falling 5, Frost Walker 3, Mending, Protection 5, Unbreaking 3] [When on feet: +0.15 Speed]

BAY 204 - Outset Island - Island Warrior
64 Heart of the Sea + 64 Nautilus Shell -> Triumph Forks [Bane of Arthropods 4, Channeling, Depth Strider 5, Impaling 5, Knockback 3, Luck of the Sea 7, Mending, Sharpness 4, Smite 4, Unbreaking 3] [When in main hand: +0.05 Speed, +2 Attack Speed, +10 Attack Damage, -7 Knockback Resistance]

BAY 205 - Outset Island - Island Elder
16 Nautilus Shell -> 1 Grandma’s Soup

BAY 206 - Hunters Lodge - B Rank Prizes
5 Fire Shard -> 1 Fire Armor [Fire Protection 2, Mending, Protection 2, Unbreaking 3] [When on head: +1 Armor Toughness, +2 Armor]
10 Fire Shard -> 1 Fire Armor [Fire Protection 2, Mending, Protection 2, Unbreaking 3] [When on body: +1 Armor Toughness, +5 Armor]
5 Fire Shard -> 1 Fire Armor [Fire Protection 2, Mending, Protection 2, Unbreaking 3] [When on legs: +1 Armor Toughness, +4 Armor]
2 Fire Shard -> 1 Fire Armor [Fire Protection 2, Mending, Protection 2, Unbreaking 3] [When on feet: +1 Armor Toughness, +2 Armor]
5 Ice Shard -> 1 Ice Armor [Mending, Protection 2, Thorns 2, Unbreaking 3] [When on head: +1 Armor Toughness, +2 Armor]
10 Ice Shard -> 1 Ice Armor [Mending, Protection 2, Thorns 2, Unbreaking 3] [When on body: +1 Armor Toughness, +5 Armor]
5 Ice Shard -> 1 Ice Armor [Mending, Protection 2, Thorns 2, Unbreaking 3] [When on legs: +1 Armor Toughness, +4 Armor]
2 Ice Shard -> 1 Ice Armor [Mending, Protection 2, Thorns 2, Unbreaking 3] [When on feet: +1 Armor Toughness, +2 Armor]
5 Earth Shard -> 1 Earth Armor [Blast Protection 2, Mending, Protection 2, Unbreaking 10] [When on head: +1 Armor Toughness, +2 Armor]
10 Earth Shard -> 1 Earth Armor [Blast Protection 2, Mending, Protection 2, Unbreaking 10] [When on body: +1 Armor Toughness, +5 Armor]
5 Earth Shard -> 1 Earth Armor [Blast Protection 2, Mending, Protection 2, Unbreaking 10] [When on legs: +1 Armor Toughness, +4 Armor]
2 Earth Shard -> 1 Earth Armor [Blast Protection 2, Mending, Protection 2, Unbreaking 10] [When on feet: +1 Armor Toughness, +2 Armor]
5 Sticky Shard -> 1 Web Armor [Projectile Protection 2, Mending, Protection 2, Unbreaking 3] [When on head: +1 Armor Toughness, +2 Armor]
10 Sticky Shard -> 1 Web Armor [Projectile Protection 2, Mending, Protection 2, Unbreaking 3] [When on body: +1 Armor Toughness, +5 Armor]
5 Sticky Shard -> 1 Web Armor [Projectile Protection 2, Mending, Protection 2, Unbreaking 3] [When on legs: +1 Armor Toughness, +4 Armor]
2 Sticky Shard -> 1 Web Armor [Projectile Protection 2, Mending, Protection 2, Unbreaking 3] [When on feet: +1 Armor Toughness, +2 Armor]

BAY 207 - Hunters Lodge - A Rank Prizes
10 Flame Shard -> 1 Flame Armor [Fire Protection 3, Mending, Protection 4, Unbreaking 3] [When on head: +1 Armor Toughness, +3 Armor]
20 Flame Shard -> 1 Flame Armor [Fire Protection 3, Mending, Protection 4, Unbreaking 3] [When on body: +1 Armor Toughness, +7 Armor]
10 Flame Shard -> 1 Flame Armor [Fire Protection 3, Mending, Protection 4, Unbreaking 3] [When on legs: +1 Armor Toughness, +6 Armor]
5 Flame Shard -> 1 Flame Armor [Fire Protection 3, Mending, Protection 4, Unbreaking 3] [When on feet: +1 Armor Toughness, +3 Armor]
10 Frost Shard -> 1 Frost Armor [Mending, Protection 4, Thorns 3, Unbreaking 3] [When on head: +1 Armor Toughness, +3 Armor]
20 Frost Shard -> 1 Frost Armor [Mending, Protection 4, Thorns 3, Unbreaking 3] [When on body: +1 Armor Toughness, +7 Armor]
10 Frost Shard -> 1 Frost Armor [Mending, Protection 4, Thorns 3, Unbreaking 3] [When on legs: +1 Armor Toughness, +6 Armor]
5 Frost Shard -> 1 Frost Armor [Mending, Protection 4, Thorns 3, Unbreaking 3] [When on feet: +1 Armor Toughness, +3 Armor]
10 Mountain Shard -> 1 Mountain Armor [Blast Protection 3, Mending, Protection 4, Unbreaking 10] [When on head: +1 Armor Toughness, +3 Armor]
20 Mountain Shard -> 1 Mountain Armor [Blast Protection 3, Mending, Protection 4, Unbreaking 10] [When on body: +1 Armor Toughness, +7 Armor]
10 Mountain Shard -> 1 Mountain Armor [Blast Protection 3, Mending, Protection 4, Unbreaking 10] [When on legs: +1 Armor Toughness, +6 Armor]
5 Mountain Shard -> 1 Mountain Armor [Blast Protection 3, Mending, Protection 4, Unbreaking 10] [When on feet: +1 Armor Toughness, +3 Armor]
10 Toxic Shard -> 1 Spider Armor [Projectile Protection 3, Mending, Protection 4, Unbreaking 3] [When on head: +1 Armor Toughness, +3 Armor]
20 Toxic Shard -> 1 Spider Armor [Projectile Protection 3, Mending, Protection 4, Unbreaking 3] [When on body: +1 Armor Toughness, +7 Armor]
10 Toxic Shard -> 1 Spider Armor [Projectile Protection 3, Mending, Protection 4, Unbreaking 3] [When on legs: +1 Armor Toughness, +6 Armor]
5 Toxic Shard -> 1 Spider Armor [Projectile Protection 3, Mending, Protection 4, Unbreaking 3] [When on feet: +1 Armor Toughness, +3 Armor]
5 Flame Shard -> 1 Flame Blade [Fire Aspect 5, Knockback 2, Mending, Unbreaking 10] [When in main hand: +1.6 Attack Speed, +7 Attack Damage]
5 Frost Shard -> 1 Frost Axe [Mending, Sharpness 7, Silk Touch, Unbreaking 3] [When in main hand: -0.05 Speed, +0.9 Attack Speed, +10 Attack Damage, -5 Knockback Resistance]
5 Mountain Shard -> 1 Mountain Edge [Knockback 2, Mending, Sharpness 5, Sweeping Edge 3, Unbreaking 3] [When in main hand: -0.05 Speed, +1.6 Attack Speed, +9 Attack Damage, +3 Armor]
5 Toxic Shard -> 1 Spider Shot [Mending, Power 3, Punch 1, Unbreaking 3] [When in main hand: +0.03 Speed, +1 Knockback Resistance]

BAY 208 - Hunters Lodge - S Rank Prizes
20 Wildfire Shard -> 1 Wildfire Armor [Fire Protection 4, Protection 5] [When on head: +2 Armor Toughness, +3 Armor, Unbreakable]
30 Wildfire Shard -> 1 Wildfire Armor [Fire Protection 4, Protection 5] [When on body: +2 Armor Toughness, +7 Armor, +1 Knockback Resistance, Unbreakable]
20 Wildfire Shard -> 1 Wildfire Armor [Fire Protection 4, Protection 5] [When on legs: +2 Armor Toughness, +6 Armor, Unbreakable]
10 Wildfire Shard -> 1 Wildfire Armor [Feather Falling 4, Fire Protection 4, Protection 5] [When on feet: +2 Armor Toughness, +3 Armor, Unbreakable]
20 Glacier Shard -> 1 Glacier Armor [Protection 5, Thorns 4] [When on head: +2 Armor Toughness, +3 Armor, Unbreakable]
30 Glacier Shard -> 1 Glacier Armor [Protection 5, Thorns 4] [When on body: +2 Armor Toughness, +7 Armor, +1 Knockback Resistance, Unbreakable]
20 Glacier Shard -> 1 Glacier Armor [Protection 5, Thorns 4] [When on legs: +2 Armor Toughness, +6 Armor, Unbreakable]
10 Glacier Shard -> 1 Glacier Armor [Frost Walker 1, Protection 5, Thorns 4] [When on feet: +2 Armor Toughness, +3 Armor, Unbreakable]
20 Earthquake Shard -> 1 Earthquake Armor [Blast Protection 4, Protection 5] [When on head: +2 Armor Toughness, +3 Armor, Unbreakable]
30 Earthquake Shard -> 1 Earthquake Armor [Blast Protection 4, Protection 5] [When on body: +2 Armor Toughness, +7 Armor, +1 Knockback Resistance, Unbreakable]
20 Earthquake Shard -> 1 Earthquake Armor [Blast Protection 4, Protection 5] [When on legs: +2 Armor Toughness, +6 Armor, Unbreakable]
10 Earthquake Shard -> 1 Earthquake Armor [Blast Protection 4, Depth Strider 4, Protection 5] [When on feet: +2 Armor Toughness, +3 Armor, Unbreakable]
20 Ender Shard -> 1 Ender Armor [Projectile Protection 4, Protection 5] [When on head: +2 Armor Toughness, +3 Armor, Unbreakable]
30 Ender Shard -> 1 Ender Armor [Projectile Protection 4, Protection 5] [When on body: +2 Armor Toughness, +7 Armor, +1 Knockback Resistance, Unbreakable]
20 Ender Shard -> 1 Ender Armor [Projectile Protection 4, Protection 5] [When on legs: +2 Armor Toughness, +6 Armor, Unbreakable]
10 Ender Shard -> 1 Ender Armor [Projectile Protection 4, Protection 5] [When on feet: +2 Armor Toughness, +3 Armor, Unbreakable]
10 Wildfire Shard -> 1 Wildfire Blade [Fire Aspect 10, Knockback 3, Mending, Unbreaking 10] [When in main hand: +1.6 Attack Speed, +9 Attack Damage]
10 Glacier Shard -> 1 Glacier Axe [Efficiency 5, Mending, Sharpness 9, Silk Touch, Unbreaking 10] [When in main hand: -0.07 Speed, +0.9 Attack Speed, +12 Attack Damage, -1 Knockback Resistance]
10 Earthquake Shard -> 1 Earthquake Edge [Knockback 3, Mending, Sharpness 7, Sweeping Edge 3, Unbreaking 10] [When in main hand: -0.05 Speed, +1.6 Attack Speed, +10 Attack Damage, +2 Armor Toughness, +1 Knockback Resistance, +3 Armor]
10 Ender Shard -> 1 Ender Shot [Infinity, Mending, Power 5, Punch 2, Unbreaking 10] [When in main hand: +0.05 Speed, +1 Knockback Resistance]

BAY 209 - Hunters Lodge - Event Prizes
64 Underworld Shard + 1 Elytra -> 1 Wings of Hades [Fire Protection 5, Mending, Protection 5, Unbreaking 10] [When on body: +2 Armor Toughness, +1 Knockback Resistance, +8 Armor]
64 Elder Dragon Shard + 1 Diamond Sword -> 1 Elder Dragon Fang [Fire Aspect 10, Knockback 2, Looting 3, Mending, Sharpness 7, Sweeping Edge 3, Unbreaking 10] [When in main hand: +7 Luck, +1.6 Attack Speed, +9 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor, Unbreakable]
64 Ocean Shard + 1 Diamond Boots -> 1 Poseidon Boots [Aqua Affinity, Depth Strider 10, Feather Falling 10, Luck of the Sea 10, Protection 5, Respiration 10] [When on feet: +2 Armor Toughness, +3 Armor, +1 Knockback Resistance, Unbreakable]
64 Lake Shard + 1 Diamond Helmet -> 1 Mythical Lake Gourd [Aqua Affinity 5, Depth Strider 5, Luck of the Sea 5, Protection 5, Respiration 3] [When on head: +0.03 Speed, +2 Armor Toughness, +3 Armor, +1 Knockback Resistance]
64 Wood Shard + 1 Totem of Undying -> Totem of the Undead [Infinity] [When in off hand: +0.05 Speed, +7 Luck, +0.5 Attack Speed, +3 Attack Damage, +1 Knockback Resistance]
64 Swamp Shard + 1 Diamond Axe -> 1 Woodsman’s Axe [Efficiency 5, Fortune 3, Sharpness 5] [When in main hand: +2 Attack Speed, +9 Attack Damage, +1 Knockback Resistance, Unbreakable]
64 Sand Shard + 1 Diamond Hoe -> 1 Pharaoh’s Khopesh [Curse of Binding, Fire Aspect 2, Knockback 3, Mending, Sharpness 10, Unbreaking 10] [When in main hand: +50 Mob Follow Range, +4 Attack Speed, +8 Attack Damage, +1 Knockback Resistance, Unbreakable]
64 Magic Shard + 1 End Rod -> 1 Evil Mage Wand [Fire Aspect 5, Fire Protection 10, Fortune 3, Infinity, Knockback 3, Looting 3, Luck of the Sea 1, Projectile Protection 10] [When in main hand: +1 Attack Speed, +6 Attack Damage, +1 Knockback Resistance] [When in off hand: +0.05 Speed, +3 Armor Toughness, +3 Armor]
64 Bone Shard + 1 Diamond Pants -> 1 Bone Greaves [Impaling 5,Lure 1, Multishot, Piercing 5, Protection 5, Thorns 3, Curse of Vanishing] [When on legs: +2 Armor Toughness, +1 Knockback Resistance, +6 Armor, Unbreakable]
64 Bronze Shard + 1 Diamond Chestplate -> 1 Bronze Armor [Blast Protection 10, Fire Protection 7, Projectile Protection 7, Protection 10] [When on body: -0.3 speed, +5 Armor Toughness, +1 Knockback Resistance, +10 Armor, Unbreakable]

BAY 210 - Hunters Lodge - Drop Trade-Ins
25 Fire Shard + 1 Emerald -> 1 Flame Shard
50 Flame Shard + 5 Emerald -> 1 Wildfire Shard
25 Ice Shard + 1 Emerald -> 1 Frost Shard
50 Frost Shard + 5 Emerald -> 1 Glacier Shard
25 Earth Shard + 1 Emerald -> 1 Mountain Shard
50 Mountain Shard + 5 Emerald -> 1 Earthquake Shard
25 Sticky Shard + 1 Emerald -> 1 Toxic Shard
50 Toxic Shard + 5 Emerald -> 1 Ender Shard
36 Rotten Flesh -> 5 Flame Shard
36 String -> 5 Toxic Shard
36 Gunpowder -> 5 Mountain Shard
36 Bone -> 5 Frost Shard

BAY 211 - Hunters Lodge - Rare Material Trader
64 Rotten Flesh -> 16 Iron Ingot
64 Spider Eye -> 16 Gold Ingot
64 String -> 16 Redstone Dust
64 Bone -> 16 Blaze Rod
64 Gunpowder -> 16 Nether Quartz
64 Sugar -> 16 Glowstone Dust
16 Ender Pearl + 16 Ender Pearl -> 4 Diamond
6 Wildfire Shard -> 1 Block of Gold
6 Glacier Shard -> 1 Block of Quartz
6 Earthquake Shard -> 1 Block of Emerald
6 Ender Shard -> 1 Block of Diamond

BAY 212 - Pandora - Flower Merchant
9 Dandelion -> 1 Emerald
9 Poppy -> 1 Emerald
9 Blue Orchid -> 1 Emerald
9 Allium -> 1 Emerald
9 Azure Bluet -> 1 Emerald
9 Red Tulip -> 1 Emerald
9 Orange Tulip -> 1 Emerald
9 White Tulip -> 1 Emerald
9 Pink Tulip -> 1 Emerald
9 Oxeye Daisy -> 1 Emerald
9 Cornflower -> 1 Emerald
9 Lily of the Valley -> 1 Emerald
9 Brown Mushroom -> 1 Emerald
9 Red Mushroom -> 1 Emerald
3 Wither Rose -> 1 Emerald
3 Sunflower -> 1 Emerald
3 Lilac -> 1 Emerald
3 Rose Bush -> 1 Emerald
3 Peony -> 1 Emerald

BAY 213 - End - End Resource Merchant
1 Emerald -> 32 End Stone
64 Cobblestone -> 64 End Stone
4 Emerald -> 32 End Stone Bricks
10 Emerald -> 32 Purpur Block
64 Cobblestone -> 16 Purpur Block
2 Emerald -> 8 Chorus Flower
2 Emerald -> 1 End Rod
64 Cobblestone -> 8 End Rod
10 Block of Emerald + 1 Chest -> 1 Shulker Box


BAYS 214 - 219 Currently Empty

BAY 220 - Carnival Island - Goldfish Bowl Toss Attendant
1 Carnival Play Pass -> 3 Goldfish Toss Ball
3 Goldfish Prize Token -> 1 Toy Fish
3 Goldfish Prize Token -> 1 Toy Cod
3 Goldfish Prize Token -> 1 Toy Salmon
3 Goldfish Prize Token -> 1 Toy Clownfish
3 Goldfish Prize Token -> 1 Toy Pufferfish
5 Goldfish Prize Token -> 1 Goldfish

BAY 221 - Carnival Island - Gachapon Clerk
1 Carnival Play Pass -> 1 Gachapon Token
3 Carnival Play Pass -> 1 Limited Gachapon Token
3 Player Head -> 1 Gachapon Token

BAY 222 - Carnival Island - Chicken Darts Trader
1 Carnival Play Pass -> 32 Chicken Stick
1 Dart Prize Token -> 1 Egg Plushie
2 Dart Prize Token -> 1 Chick Plushie
3 Dart Prize Token -> 1 Chicken Plushie
4 Dart Prize Token -> 1 Bronze Medal
4 Bronze Medal -> 1 Silver Medal
4 Silver Medal -> 1 Gold Medal
4 Gold Medal -> 1 Rainbow Medal

BAY 223 - Carnival Island - Item Bowling Trader
1 Carnival Play Pass -> 5 Item Bowling Ball
5 Bowling Prize Token -> 1 Lion Plushie
5 Bowling Prize Token -> 1 Tiger Plushie
5 Bowling Prize Token -> 1 Bear Plushie
5 Bowling Prize Token -> 1 Panda Plushie
7 Bowling Prize Token -> 1 Fox Plushie
5 Bowling Prize Token -> 1 Cheetah Plushie
7 Bowling Prize Token -> 1 Snake Plushie
7 Bowling Prize Token -> 1 Turtle Plushie

BAY 224 - Carnival Island - Balloon Vendor
1 Carnival Cash -> 1 Red Balloon
1 Carnival Cash -> 1 Orange Balloon
1 Carnival Cash -> 1 Yellow Balloon
1 Carnival Cash -> 1 Lime Balloon
1 Carnival Cash -> 1 Green Balloon
1 Carnival Cash -> 1 Cyan Balloon
1 Carnival Cash -> 1 Light Blue Balloon
1 Carnival Cash -> 1 Blue Balloon
1 Carnival Cash -> 1 Purple Balloon
1 Carnival Cash -> 1 Magenta Balloon
1 Carnival Cash -> 1 Pink Balloon
1 Carnival Cash -> 1 White Balloon
1 Carnival Cash -> 1 Black Balloon

BAY 225 - Carnival Island - Gift Shop Attendant
1 Carnival Cash -> 1 Garden Gnome
1 Carnival Cash -> 1 Seashell
1 Carnival Cash -> 1 Maneki-neko
1 Carnival Cash -> 1 Geisha Doll
1 Carnival Cash -> 1 Jewelry Box
1 Carnival Cash -> 1 Teddy Bear
1 Carnival Cash -> 1 Unicorn Plushie

BAY 226 - Carnival Island - Taco Vendor
1 Carnival Cash -> 1 Hard-Shell Taco
1 Carnival Cash -> 1 Soft-Shell Taco
1 Carnival Cash -> 1 Dorito Taco
1 Carnival Cash -> 1 Burrito

BAY 227 - Carnival Island - Sushi Vendor
1 Carnival Cash -> 1 Chicken Ramen
1 Carnival Cash -> 1 Beef Ramen
1 Carnival Cash -> 1 Vegetable Ramen
1 Carnival Cash -> 1 Avocado Roll
1 Carnival Cash -> 1 Spicy Roll
1 Carnival Cash -> 1 California Roll
1 Carnival Cash -> 1 Salmon Roll
1 Carnival Cash -> 1 Tamago Nigiri
1 Carnival Cash -> 1 Tuna Nigiri
1 Carnival Cash -> 1 Salmon Nigiri
1 Carnival Cash -> 1 Mackerel Nigiri
1 Carnival Cash -> 1 Shrimp Nigiri
1 Carnival Cash -> 1 Ikura Nigiri
1 Carnival Cash -> 1 Uni Nigiri

BAY 228 - Carnival Island - Pizza Vendor
1 Carnival Cash -> 1 Fried Chicken
1 Carnival Cash -> 1 French Fries
1 Carnival Cash -> 1 Bottle of Beer
1 Carnival Cash -> 1 Cheese Pizza
1 Carnival Cash -> 1 Pepperoni Pizza
1 Carnival Cash -> 1 Sausage Pizza
1 Carnival Cash -> 1 Pepperoni + Sausage Pizza
1 Carnival Cash -> 1 Salami Pizza
1 Carnival Cash -> 1 Bacon Pizza
1 Carnival Cash -> 1 Meat Lovers Pizza
1 Carnival Cash -> 1 Hawaiian Pizza
1 Carnival Cash -> 1 Supreme Pizza
1 Carnival Cash -> 1 Anchovy Pizza
1 Carnival Cash -> 1 Olive Pizza
1 Carnival Cash -> 1 Mushroom Pizza
1 Carnival Cash -> 1 Green Pepper Pizza
1 Carnival Cash -> 1 Veggie Lovers Pizza
1 Carnival Cash -> 1 Margherita Pizza
1 Carnival Cash -> 1 Vegan Pizza

BAY 229 - Carnival Island - Frozen Treats Vendor
1 Carnival Cash -> 1 Cherry-Topped Sundae
1 Carnival Cash -> 1 Banana Split
1 Carnival Cash -> 1 Cookie Dough Sundae
1 Carnival Cash -> 1 Strawberry Sundae
1 Carnival Cash -> 1 Mint Chocolate Sundae
1 Carnival Cash -> 1 Citrus Sorbet
1 Carnival Cash -> 1 Cherry Shaved Ice
1 Carnival Cash -> 1 Orange Shaved Ice
1 Carnival Cash -> 1 Lemon Shaved Ice
1 Carnival Cash -> 1 Lime Shaved Ice
1 Carnival Cash -> 1 Grape Shaved Ice

BAY 230 - Carnival Island - Sandwich Vendor
1 Carnival Cash -> 1 Cheeseburger
1 Carnival Cash -> 1 Veggie Burger
1 Carnival Cash -> 1 Sloppy Joe
1 Carnival Cash -> 1 Ham & Cheese Sandwich
1 Carnival Cash -> 1 BLT
1 Carnival Cash -> 1 Classic Lays
1 Carnival Cash -> 1 Nacho Cheese Doritos

BAY 231 - Carnival Island - Hot Dog Vendor
1 Carnival Cash -> 1 Hot Dog
1 Carnival Cash -> 1 Hot Dog with Mustard
1 Carnival Cash -> 1 Hot Dog with Ketchup

BAY 232 - Carnival Island - Snack Vendor
1 Carnival Cash -> 1 Popcorn
1 Carnival Cash -> 1 Fountain Drink
1 Carnival Cash -> 1 Vanilla Milkshake
1 Carnival Cash -> 1 Chocolate Milkshake
1 Carnival Cash -> 1 Strawberry Milkshake
1 Carnival Cash -> 1 Mint-Chocolate Milkshake

BAY 233 - Carnival Island - Cotton Candy Vendor
1 Carnival Cash -> 1 Funnel Cake
1 Carnival Cash -> 1 Pink Cotton Candy
1 Carnival Cash -> 1 Blue Cotton Candy
1 Carnival Cash -> 1 Pink & Blue Cotton Candy
1 Carnival Cash -> 1 Yellow Cotton Candy
1 Carnival Cash -> 1 Green Cotton Candy
1 Carnival Cash -> 1 Multicolor Cotton Candy

Edited by SorathePumpking on September 25, 2019 at 2:16:09

SorathePumpking
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Posted on September 9, 2019 at 17:30:05 [Post link]
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BAY 301 - Wychwood - The Watcher
5 Shard of Linza + 5 Shard of Akrisae ->1 Dungeon Key Fragment Alpha
5 Shard of Ahrim + 5 Shard of Dharok -> 1 Dungeon Key Fragment Beta
5 Shard of Guthan + 5 Shard of Torag -> 1 Dungeon Key Fragment Delta
5 Shard of Verac + 5 Shard of Karil -> 1 Dungeon Key Fragment Gamma
1 Dungeon Key Fragment Alpha + 1 Dungeon Key Fragment Beta -> 1 Dungeon Key Fragment Sigma
1 Dungeon Key Fragment Delta + 1 Dungeon Key Fragment Gamma -> 1 Dungeon Key Fragment Omega
1 Dungeon Key Fragment Sigma + 1 Dungeon Key Fragment Omega -> 1 Dungeon Key - Fury

BAY 302 - Wychwood - Wicked Witch
30 Wychwood Shard -> 1 Forest Spirit Skull [Blast Protection 10, Mending, Protection 4, Unbreaking 6] [When on head: -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +2 Armor]
50 Wychwood Shard -> 1 Forest Spirit Chestplate [Blast Protection 10, Mending, Protection 4, Unbreaking 6] [When on body: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +7 Armor]
40 Wychwood Shard -> 1 Forest Spirit Greaves [Blast Protection 10, Mending, Protection 4, Unbreaking 6] [When on legs: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +5 Armor]
30 Wychwood Shard -> 1 Forest Spirit Boots [Blast Protection 10, Feather Falling 4, Mending, Protection 4, Unbreaking 6] [When on feet: -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +2 Armor]
50 Wychwood Shard + 10 Wildwood Orb -> 1 Sting [Bane of Arthropods 4, Knockback 4, Mending, Sharpness 4, Sweeping Edge 4, Unbreaking 4] [When in main hand: -1 Max Health, -0.01 Speed, +1 Attack Speed, +8 Attack Damage]
25 Horseman Point -> 1 Affliction [Bane of Arthropods 5, Knockback 4, Looting 3, Sharpness 10, Smite 5, Sweeping Edge 5] [When in main hand: -2 Max Health, +0.02 Speed, +6 Luck, +1.7 Attack Speed, +12 Attack Damage, +1 Knockback Resistance, Unbreakable]
15 Horseman Point -> 1 Gravesire [Efficiency 7, Knockback 4, Looting 3, Protection 7, Sharpness 7, Silk Touch] [When in main hand: -2 Max Health, +0.02 Speed, +6 Luck, +1 Attack Speed, +10 Attack Damage, +2 Armor Toughness, +7 Knockback Resistance, +2 Armor, Unbreakable]
64 Wychwood Shard -> 12 Emerald
16 Wildwood Orb + 16 Wildwood Orb -> 1 Wilderness Emerald
9 Wilderness Emerald -> 1 Block of Emerald

BAY 303 - Wychwood - Spirit of Ahrim
7 Shard of Ahrim -> 1 Ahrim’s Wand [Fire Aspect 4, Knockback 3, Smite 5] [When in main hand: +1 Attack Speed, +7 Attack Damage]
7 Shard of Ahrim -> 1 Ahrim’s Tome of Magic [Infinity] [When in off hand: +7 Luck, +4 Attack Damage, +2 Armor Toughness, +1 Knockback Resistance, +3 Armor]
3 Shard of Ahrim -> 1 Ahrim’s Hood [Blast Protection 3, Fire Protection 2, Mending, Protection 4, Unbreaking 3] [When on head: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +2 Armor]
5 Shard of Ahrim -> 1 Ahrim’s Top [Blast Protection 3, Fire Protection 2, Mending, Protection 4, Unbreaking 3] [When on body: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +7 Armor]
5 Shard of Ahrim -> 1 Ahrim’s Leggings [Blast Protection 3, Fire Protection 2, Mending, Protection 4, Unbreaking 3] [When on legs: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +5 Armor]
2 Shard of Ahrim -> 1 Ahrim’s Boots [Blast Protection 3, Depth Strider 3, Fire Protection 2, Mending, Protection 4, Unbreaking 3] [When on feet: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +2 Armor]
1 Mask of Ahrim -> 5 Shard of Ahrim
8 Leather + 2 White Dye -> 1 Cosmetic Barrows Chestpiece
7 Leather + 2 White Dye -> 1 Cosmetic Barrows Leggings
4 Leather + 2 White Dye -> 1 Cosmetic Barrows Boots

BAY 304 - Wychwood - Spirit of Guthan
15 Shard of Guthan -> 1 Guthan’s Warspear [Mending, Sharpness 10, Unbreaking 3] [When in main hand: +1.2 Attack Speed, +8 Attack Damage]
3 Shard of Guthan -> 1 Guthan’s Helm [Fire Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on head: +2 Max Health, -0.01 Speed, +0.1 Attack Speed, +2 Armor Toughness, +2 Armor]
5 Shard of Guthan -> 1 Guthan’s Platebody [Fire Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on body: +2 Max Health, -0.01 Speed, +0.2 Attack Speed, +2 Armor Toughness, +7 Armor]
5 Shard of Guthan -> 1 Guthan’s Chainskirt [Fire Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on legs: +2 Max Health, -0.01 Speed, +0.1 Attack Speed, +2 Armor Toughness, +5 Armor]
2 Shard of Guthan -> 1 Guthan’s Plateboots [Fire Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on feet: +2 Max Health, -0.01 Speed, +0.1 Attack Speed, +2 Armor Toughness, +2 Armor]
1 Mask of Guthan -> 5 Shard of Guthan

BAY 305 - Wychwood - Spirit of Verac
15 Shard of Verac -> 1 Verac’s Flail [Knockback 7, Mending, Sharpness 5, Unbreaking 3] [When in main hand: -0.04 Speed, +3.5 Attack Speed, +5 Attack Damage, +1 Knockback Resistance]
3 Shard of Verac -> 1 Verac’s Helm [Mending, Projectile Protection 5, Protection 5, Unbreaking 3] [When on head: -0.01 Speed, +0.5 Attack Damage, +2 Armor Toughness, +2 Armor]
5 Shard of Verac -> 1 Verac’s Brassard [Mending, Projectile Protection 5, Protection 5, Unbreaking 3] [When on body: -0.01 Speed, +0.5 Attack Damage, +2 Armor Toughness, +7 Armor]
5 Shard of Verac -> 1 Verac’s Chainskirt [Mending, Projectile Protection 5, Protection 5, Unbreaking 3] [When on legs: -0.01 Speed, +0.5 Attack Damage, +2 Armor Toughness, +5 Armor]
1 Shard of Verac -> 1 Verac’s Plateboots [Mending, Projectile Protection 5, Protection 5, Unbreaking 3] [When on feet: -0.01 Speed, +0.5 Attack Damage, +2 Armor Toughness, +2 Armor]
1 Mask of Verac -> 5 Shard of Verac

BAY 306 - Wychwood - Spirit of Akrisae
15 Shard of Akrisae -> 1 Akrisae’s War Mace [Fire Aspect 3, Knockback 4, Mending, Sharpness 5, Unbreaking 3] [When in main hand: +8 Attack Damage, +1 Knockback Resistance]
3 Shard of Akrisae -> 1 Akrisae’s Hood [Blast Protection 2, Fire Protection 2, Mending, Projectile Protection 2, Protection 5, Unbreaking 3] [When on head: -0.01 Speed, +2 Armor Toughness, +2 Armor]
5 Shard of Akrisae -> 1 Akrisae’s Top [Blast Protection 2, Fire Protection 2, Mending, Projectile Protection 2, Protection 5, Unbreaking 3] [When on body: -0.01 Speed, +2 Armor Toughness, +7 Armor]
5 Shard of Akrisae -> 1 Akrisae’s Leggings [Blast Protection 2, Fire Protection 2, Mending, Projectile Protection 2, Protection 5, Unbreaking 3] [When on legs: -0.01 Speed, +2 Armor Toughness, +5 Armor]
2 Shard of Akrisae -> 1 Akrisae’s Boots [Blast Protection 2, Fire Protection 2, Mending, Projectile Protection 2, Protection 5, Unbreaking 3] [When on feet: -0.01 Speed, +2 Armor Toughness, +2 Armor]
1 Mask of Akrisae -> 5 Shard of Akrisae
8 Leather + 2 White Dye -> 1 Cosmetic Barrows Chestpiece
7 Leather + 2 White Dye -> 1 Cosmetic Barrows Leggings
4 Leather + 2 White Dye -> 1 Cosmetic Barrows Boots

BAY 307 - Wychwood - Spirit of Linza
8 Shard of Linza -> 1 Linza’s Hammer [Knockback 6, Mending, Sharpness 4, Unbreaking 3] [When in main hand: -0.02 Speed, +0.8 Attack Speed, +7 Attack Damage, +1 Knockback Resistance]
8 Shard of Linza -> 1 Linza’s Shield [Mending, Protection 5, Thorns 10, Unbreaking 3] [When in off hand: -0.02 Speed, +3 Attack Speed, +3 Armor Toughness, +1 Knockback Resistance]
3 Shard of Linza -> 1 Linza’s Helm [Mending, Projectile Protection 3, Protection 5, Thorns 7, Unbreaking 3] [When on head: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +2 Armor]
5 Shard of Linza -> 1 Linza’s Cuirass [Mending, Projectile Protection 3, Protection 5, Thorns 7, Unbreaking 3] [When on body: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +7 Armor]
5 Shard of Linza -> 1 Linza’s Greaves [Mending, Projectile Protection 3, Protection 5, Thorns 7, Unbreaking 3] [When on legs: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +5 Armor]
2 Shard of Linza -> 1 Linza’s Sabatons [Mending, Projectile Protection 3, Protection 5, Thorns 7, Unbreaking 3] [When on feet: -0.01 Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +2 Armor]
1 Mask of Linza -> 5 Shard of Linza

BAY 308 - Wychwood - Spirit of Karil
15 Shard of Karil -> 1 Karil’s Crossbow [Infinity, Mending, Multishot, Piercing 5, Quick Charge 5, Unbreaking 3] [When in main hand: +0.02 Speed, +7 Luck, +3 Attack Speed, +1 Knockback Resistance]
3 Shard of Karil -> 1 Karil’s Coif [Fire Protection 3, Mending, Protection 3, Thorns 2, Unbreaking 5] [When on head: +2 Armor Toughness, +2 Armor]
5 Shard of Karil -> 1 Karil’s Top [Fire Protection 3, Mending, Protection 3, Thorns 2, Unbreaking 5] [When on body: +2 Armor Toughness, +7 Armor]
5 Shard of Karil -> 1 Karil’s Leggings [Fire Protection 3, Mending, Protection 3, Thorns 2, Unbreaking 5] [When on legs: +2 Armor Toughness, +5 Armor]
2 Shard of Karil -> 1 Karil’s Greaves [Fire Protection 3, Mending, Protection 3, Thorns 2, Unbreaking 5] [When on feet: +2 Armor Toughness, +2 Armor]
1 Mask of Karil -> 5 Shard of Karil
8 Leather + 2 White Dye -> 1 Cosmetic Barrows Chestpiece
7 Leather + 2 White Dye -> 1 Cosmetic Barrows Leggings
4 Leather + 2 White Dye -> 1 Cosmetic Barrows Boots

BAY 309 - Wychwood - Spirit of Torag
7 Shard of Torag -> 1 Torag’s Hammer [Mending, Sharpness 5, Unbreaking 3] [When in main hand: +0.5 Attack Speed, +5 Attack Damage, +0.5 Knockback Resistance]
7 Shard of Torag -> 1 Off-Hand Torag’s Hammer [Mending, Sharpness 5, Unbreaking 3] [When in off hand: +0.5 Attack Speed, +5 Attack Damage, +0.5 Knockback Resistance]
3 Shard of Torag -> 1 Torag’s Helm [Blast Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on head: -0.01 Speed, +0.25 Attack Speed, +2 Armor Toughness, +.025 Knockback Resistance, +2 Armor]
5 Shard of Torag -> 1 Torag’s Platebody [Blast Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on body: -0.01 Speed, +0.25 Attack Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +7 Armor]
5 Shard of Torag -> 1 Torag’s Platelegs [Blast Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on legs: -0.01 Speed, +0.25 Attack Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +5 Armor]
2 Shard of Torag -> 1 Torag’s Sabatons [Blast Protection 2, Mending, Projectile Protection 3, Protection 5, Unbreaking 3] [When on feet: -0.01 Speed, +0.25 Attack Speed, +2 Armor Toughness, +0.25 Knockback Resistance, +2 Armor]
1 Mask of Torag -> 5 Shard of Torag

BAY 310 - Wychwood - Spirit of Dharok
15 Shard of Dharok -> 1 Dharok’s Greataxe [Knockback 3, Mending, Sharpness 10, Unbreaking 3] [When in main hand: -0.03 Speed, -0.6 Attack Speed, +10 Attack Damage, +1 Knockback Resistance]
3 Shard of Dharok -> 1 Dharok’s Helm [Mending, Projectile Protection 3, Protection 6, Unbreaking 3] [When on head: +2 Max Health, -0.01 Speed, +0.25 Knockback Resistance, +2 Armor Toughness, +2 Armor]
5 Shard of Dharok -> 1 Dharok’s Platebody [Mending, Projectile Protection 3, Protection 6, Unbreaking 3] [When on body: +2 Max Health, -0.01 Speed, +0.25 Knockback Resistance, +2 Armor Toughness, +7 Armor]
5 Shard of Dharok -> 1 Dharok’s Chainskirt [Mending, Projectile Protection 3, Protection 6, Unbreaking 3] [When on legs: +2 Max Health, -0.01 Speed, +0.25 Knockback Resistance, +2 Armor Toughness, +5 Armor]
2 Shard of Dharok -> 1 Dharok’s Plateboots [Mending, Projectile Protection 3, Protection 6, Unbreaking 3] [When on feet: +2 Max Health, -0.01 Speed, +0.25 Knockback Resistance, +2 Armor Toughness, +2 Armor]
1 Mask of Dharok -> 5 Shard of Dharok

BAY 311 - Wychwood - COMING SOON
COMING SOON

BAY 312 - Snowhead - The Watcher
1 Frozen Key Piece (Saradomin) + 1 Frozen Key Piece (Zamorak) -> 1 Frozen Key Half (Order and Chaos)
1 Frozen Key Piece (Armadyl) + 1 Frozen Key Piece (Bandos) -> 1 Frozen Key Half (Justice and War)
1 Frozen Key Half (Order and Chaos) + 1 Frozen Key Half (Justice and War) -> 1 Frozen Prison Key

BAY 313 - Snowhead - Innuit Witch
30 Lich Shard -> 1 Elder Lich Helmet [Mending, Projectile Protection 10, Protection 4, Unbreaking 6] [When on head: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +3 Armor]
50 Lich Shard -> 1 Elder Lich Chestplate [Mending, Projectile Protection 10, Protection 4, Unbreaking 6] [When on body: -1 Max Health, -0.04 Speed, +1 Armor Toughness, +1 Knockback Resistance, +7 Armor]
40 Lich Shard -> 1 Elder Lich Greaves [Mending, Projectile Protection 10, Protection 4, Unbreaking 6] [When on legs: -1 Max Health, -0.03 Speed, +1 Armor Toughness, +1 Knockback Resistance, +6 Armor]
30 Lich Shard -> 1 Elder Lich Boots [Frost Walker 1, Mending, Projectile Protection 10, Protection 4, Unbreaking 6] [When on feet: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +3 Armor]
50 Lich Shard + 10 Frost Orb -> 1 Frostmourne, the Frozen Death [Frost Walker 4, Knockback 4, Mending, Sharpness 4, Sweeping Edge 4, Unbreaking 4] [When in main hand: -2 Max Health, +1.6 Attack Speed, +11 Attack Damage, +2 Armor Toughness, +2 Armor]
25 Horseman Point -> 1 White Anguish [Bane of Arthropods 6, Knockback 4, Looting 3, Sharpness 13, Smite 6, Thorns 10] [When in main hand: -2 Max Health, +0.02 Speed, +6 Luck, +5 Attack Speed, +12 Attack Damage, +6 Knockback Resistance, Unbreakable]
10 Horseman Point -> 32 Bleak Tranquility [Slowness 2 (0:08), Blindness 2 (0:03), Wither 2 (0:03), Glowing 2 (0:08), Levitation 2 (0:03), Knockback 5]
64 Lich Shard -> 12 Emerald
16 Frost Orb + 16 Frost Orb -> 1 Glacial Diamond
9 Glacial Diamond -> 1 Block of Emerald
1 Fragment of Order -> 1 Emerald
1 Fragment of Chaos -> 1 Emerald
1 Fragment of Justice -> 1 Emerald
1 Fragment of War -> 1 Emerald
1 Godsword Pommel -> 5 Emerald
1 Godsword Grip -> 5 Emerald
1 Godsword Blade -> 5 Emerald
1 Saradomin Godsword Hilt -> 1 Block of Emerald
1 Zamorak Godsword Hilt -> 1 Block of Emerald
1 Armadyl Godsword Hilt -> 1 Block of Emerald
1 Bandos Godsword Hilt -> 1 Block of Emerald
1 Fragment of Order -> 1 Emerald
1 Fragment of Chaos -> 1 Emerald
1 Fragment of Justice -> 1 Emerald
1 Fragment of War -> 1 Emerald
1 Godsword Pommel -> 5 Emerald
1 Godsword Grip -> 5 Emerald
1 Godsword Blade -> 5 Emerald
1 Saradomin Godsword Hilt -> 1 Block of Emerald
1 Zamorak Godsword Hilt -> 1 Block of Emerald
1 Armadyl Godsword Hilt -> 1 Block of Emerald
1 Bandos Godsword Hilt -> 1 Block of Emerald

BAY 314 - Snowhead - Emissary of Armadyl
12 Fragment of Justice -> 1 Warpriest of Armadyl Helm [Blast Protection 2, Fire Protection 2, Projectile Protection 3, Protection 4] [When on head: +0.5 Attack Speed, +2 Armor Toughness, +2 Armor]
20 Fragment of Justice -> 1 Warpriest of Armadyl Cuirass [Blast Protection 2, Fire Protection 2, Projectile Protection 3, Protection 4] [When on body: -0.01 Speed, +0.5 Attack Speed, +2 Armor Toughness, +7 Armor, Unbreakable]
20 Fragment of Justice -> 1 Warpriest of Armadyl Greaves [Blast Protection 2, Fire Protection 2, Projectile Protection 3, Protection 4] [-0.01 Speed, +0.5 Attack Speed, +2 Armor Toughness, +6 Armor, Unbreakable]
12 Fragment of Justice -> 1 Warpriest of Armadyl Boots [Blast Protection 2, Fire Protection 2, Projectile Protection 3, Protection 4] [When on feet: +0.5 Attack Speed, +2 Armor Toughness, +2 Armor, Unbreakable]
60 Fragment of Justice -> 1 Warpriest of Armadyl Shield [Blast Protection 2, Fire Protection 2, Projectile Protection 3, Protection 4] [When in off hand: +2 Armor Toughness, +3 Armor, Unbreakable]
5 Godsword Blade + Armadyl Godsword Hilt -> 1 Armadyl Godsword Blade
5 Godsword Grip + 5 Godsword Pommel -> 1 Godsword Handle
1 Armadyl Godsword Blade + 1 Godsword Handle -> 1 Armadyl Godsword [Bane of Arthropods 5, Mending, Sharpness 8, Smite 5, Sweeping Edge 5, Unbreaking 5] [When in main hand: -0.01 Speed, +1 Attack Speed, +11 Attack Damage, +1 Knockback Resistance]

BAY 315 - Snowhead - Emissary of Bandos
12 Fragment of War -> 1 Warpriest of Bandos Helm [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 5] [When on head: +0.5 Attack Speed, +2 Armor Toughness, +2 Armor]
20 Fragment of War -> 1 Warpriest of Bandos Cuirass [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 5] [When on body: -0.01 Speed, +0.5 Attack Speed, +2 Armor Toughness, +7 Armor, Unbreakable]
20 Fragment of War -> 1 Warpriest of Bandos Greaves [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 5 [-0.01 Speed, +0.5 Attack Speed, +2 Armor Toughness, +6 Armor, Unbreakable]
12 Fragment of War -> 1 Warpriest of Bandos Boots [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 5] [When on feet: +0.5 Attack Speed, +2 Armor Toughness, +2 Armor, Unbreakable]
60 Fragment of War -> 1 Warpriest of Bandos Shield [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 5] [When in off hand: +2 Armor Toughness, +3 Armor, Unbreakable]
5 Godsword Blade + Bandos Godsword Hilt -> 1 Bandos Godsword Blade
5 Godsword Grip + 5 Godsword Pommel -> 1 Godsword Handle
1 Bandos Godsword Blade + 1 Godsword Handle -> 1 Bandos Godsword [Looting 4, Mending, Sharpness 7, Smite 5, Sweeping Edge 5, Unbreaking 5] [When in main hand: -0.02 Speed, +1.6 Attack Speed, +10 Attack Damage, +2 Armor Toughness, +3 Armor]

BAY 316 - Snowhead - Emissary of Zaros
1 Banner of Saradomin -> 1 Warpriest of Saradomin Helm
1 Banner of Saradomin -> 1 Warpriest of Saradomin Cuirass
1 Banner of Saradomin -> 1 Warpriest of Saradomin Greaves
1 Banner of Saradomin -> 1 Warpriest of Saradomin Boots
1 Banner of Zamorak -> 1 Warpriest of Zamorak Helm
1 Banner of Zamorak -> 1 Warpriest of Zamorak Cuirass
1 Banner of Zamorak -> 1 Warpriest of Zamorak Greaves
1 Banner of Zamorak -> 1 Warpriest of Zamorak Boots
1 Banner of Armadyl -> 1 Warpriest of Armadyl Helm
1 Banner of Armadyl -> 1 Warpriest of Armadyl Cuirass
1 Banner of Armadyl -> 1 Warpriest of Armadyl Greaves
1 Banner of Armadyl -> 1 Warpriest of Armadyl Boots
1 Banner of Bandos -> 1 Warpriest of Bandos Helm
1 Banner of Bandos -> 1 Warpriest of Bandos Cuirass
1 Banner of Bandos -> 1 Warpriest of Bandos Greaves
1 Banner of Bandos -> 1 Warpriest of Bandos Boots
1 Banner of Tuska -> 1 Warpriest of Tuska Helm
1 Banner of Tuska -> 1 Warpriest of Tuska Cuirass
1 Banner of Tuska -> 1 Warpriest of Tuska Greaves
1 Banner of Tuska ->1 Warpriest of Tuska Boots

BAY 317 - Snowhead - Airut Shaman
12 Tuska Shard + 2 Tuska Hide -> 1 Warpriest of Tuska Helm [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on head: -0.01 Speed, +0.5 Attack Damage, +2 Armor Toughness, +2 Armor]
20 Tuska Shard + 4 Tuska Hide -> 1 Warpriest of Tuska Cuirass [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on body: -0.01 Speed, +1 Attack Damage, +2 Armor Toughness, +7 Armor, Unbreakable]
20 Tuska Shard + 4 Tuska Hide -> 1 Warpriest of Tuska Greaves [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [-0.01 Speed, +1 Attack Damage, +2 Armor Toughness, +6 Armor, Unbreakable]
12 Tuska Shard + 2 Tuska Hide -> 1 Warpriest of Tuska Boots [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on feet: -0.01 Speed, +0.5 Attack Damage, +2 Armor Toughness, +2 Armor, Unbreakable]
60 Tuska Shard + 12 Tuska Hide -> 1 Warpriest of Tuska Shield [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When in off hand: +2 Armor Toughness, +3 Armor, Unbreakable]

BAY 318 - Snowhead - Emissary of Saradomin
12 Fragment of Order -> 1 Warpriest of Saradomin Helm [Blast Protection 3, Fire Protection 2, Projectile Protection 2, Protection 4] [When on head: +2 Armor Toughness, +3 Armor]
20 Fragment of Order -> 1 Warpriest of Saradomin Cuirass [Blast Protection 3, Fire Protection 2, Projectile Protection 2, Protection 4] [When on body: -0.01 Speed, +2 Armor Toughness, +8 Armor, Unbreakable]
20 Fragment of Order -> 1 Warpriest of Saradomin Greaves [Blast Protection 3, Fire Protection 2, Projectile Protection 2, Protection 4] [-0.01 Speed, +2 Armor Toughness, +6 Armor, Unbreakable]
12 Fragment of Order -> 1 Warpriest of Saradomin Boots [Blast Protection 3, Fire Protection 2, Projectile Protection 2, Protection 4] [When on feet: -0.01 Speed, +2 Armor Toughness, +2 Armor, Unbreakable]
60 Fragment of Order -> 1 Warpriest of Saradomin Shield [Blast Protection 3, Fire Protection 2, Projectile Protection 2, Protection 4] [When in off hand: +2 Armor Toughness, +3 Armor, Unbreakable]
5 Godsword Blade + Saradomin Godsword Hilt -> 1 Saradomin Godsword Blade
5 Godsword Grip + 5 Godsword Pommel -> 1 Godsword Handle
1 Saradomin Godsword Blade + 1 Godsword Handle -> 1 Saradomin Godsword [Knockback 5, Mending, Sharpness 7, Smite 5, Sweeping Edge 5, Unbreaking 5] [When in main hand: +4 Max Health, -0.01 Speed, +1.6 Attack Speed, +10 Attack Damage]

BAY 319 - Snowhead - Emissary of Zamorak
12 Fragment of Chaos -> 1 Warpriest of Zamorak Helm [Blast Protection 2, Fire Protection 3, Projectile Protection 2, Protection 4] [When on head: +2 Armor Toughness, +3 Armor]
20 Fragment of Chaos -> 1 Warpriest of Zamorak Cuirass [Blast Protection 2, Fire Protection 3, Projectile Protection 2, Protection 4] [When on body: -0.01 Speed, +2 Armor Toughness, +8 Armor, Unbreakable]
20 Fragment of Chaos -> 1 Warpriest of Zamorak Greaves [Blast Protection 2, Fire Protection 3, Projectile Protection 2, Protection 4] [-0.01 Speed, +2 Armor Toughness, +5 Armor, Unbreakable]
12 Fragment of Chaos -> 1 Warpriest of Zamorak Boots [Blast Protection 2, Fire Protection 3, Projectile Protection 2, Protection 4] [When on feet: -0.01 Speed, +2 Armor Toughness, +2 Armor, Unbreakable]
60 Fragment of Chaos -> 1 Warpriest of Zamorak Shield [Blast Protection 2, Fire Protection 3, Projectile Protection 2, Protection 4] [When in off hand: +2 Armor Toughness, +3 Armor, Unbreakable]
5 Godsword Blade + Zamorak Godsword Hilt -> 1 Zamorak Godsword Blade
5 Godsword Grip + 5 Godsword Pommel -> 1 Godsword Handle
1 Zamorak Godsword Blade + 1 Godsword Handle -> 1 Zamorak Godsword [Fire Aspect 5, Mending, Sharpness 7, Smite 5, Sweeping Edge 5, Unbreaking 5] [When in main hand: +4 Max Health, -0.01 Speed, +1.6 Attack Speed, +10 Attack Damage]

BAY 320 - Shattered Sands - The Watcher
1 Shard of Seren + 1 Shard of Zaros -> 1 Upper Door Carving
1 Shard of Zamorak + 1 Shard of Sliske -> 1 Lower Door Carving
1 Upper Door Carving + 1 Lower Door Carving -> 1 Priw Mundi Carving

BAY 321 - Shattered Sands - War’s Chosen
30 Demon Shard -> 1 Elder Demon Helmet [Fire Protection 10, Mending, Protection 4, Unbreaking 6] [When on head: -1.5 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +3 Armor]
50 Demon Shard -> 1 Elder Demon Chestplate [Fire Protection 10, Mending, Protection 4, Unbreaking 6] [When on body: -1.5 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +7 Armor]
40 Demon Shard -> 1 Elder Demon Greaves [Fire Protection 10, Mending, Protection 4, Unbreaking 6] [When on legs: -1.5 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +6 Armor]
30 Demon Shard -> 1 Elder Demon Boots [Feather Falling 4, Fire Protection 10, Mending, Protection 4, Unbreaking 6] [When on feet: -1.5 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +3 Armor]
50 Demon Shard + 10 Draconic Orb -> 1 Soul Edge, Devourer of Souls [Fire Aspect 4, Knockback 4, Mending, Sharpness 4, Sweeping Edge 4, Unbreaking 4] [When in main hand: -3 Max Health, -0.01 Speed, +2 Attack Speed, +13 Attack Damage]
30 Horseman Point -> 1 Black Mercy [Flame 3, Infinity, Knockback 4, Looting 3, Power 6, Punch 4, Sharpness 10] [When in main hand: -2 Max Health, +0.02 Speed, +6 Luck, +1 Attack Speed, +9 Attack Damage, +1 Knockback Resistance, Unbreakable]
15 Horseman Point -> 1 Earth Reaver [Efficiency 7, Fire Aspect 10, Fortune 3, Looting 3, Protection 7, Sharpness 7] [When in main hand: -2 Max Health, +0.02 Speed, +6 Luck, +1 Attack Speed, +10 Attack Damage, +2 Armor Toughness, +1 Knockback Resistance, +2 Armor, Unbreakable]
64 Demon Shard -> 12 Emerald
16 Draconic Orb + 16 Draconic Orb -> 1 Draconic Ruby
9 Draconic Ruby -> 1 Block of Emerald

BAY 322 - Shattered Sands - Sliske’s Chosen
1 Crest of Sliske -> 1 Emerald
20 Crest of Sliske -> 1 Serpent Potion [Invisibility (20:00), Night Vision (20:00), Conduit Power (20:00)]
1 Dormant Staff of Sliske + 1 Corrupted Anima -> 1 Staff of Sliske [Bane of Arthropods 5, Knockback 10, Looting 4, Lure 1, Mending, Sharpness 5, Silk Touch, Smite 5, Unbreaking 5] [When in main hand: +6 Luck, +1.5 Attack Speed, +9 Attack Damage] [When in off hand: +4 Max Health, +0.05 Speed, +6 Knockback Resistance]
1 Dormant Anima Core Helm + 20 Crest of Sliske -> 1 Anima Core Helm of Sliske [Blast Protection 4, Fire Protection 4, Projectile Protection 4, Protection 5] [When on head: +4 Max Health, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor]
1 Dormant Anima Core Body + 1 Corrupted Anima -> 1 Anima Core Body of Sliske [Blast Protection 4, Fire Protection 4, Projectile Protection 4, Protection 5] [When on body: +2 Max Health, -0.01 Speed, +3 Armor Toughness, +1 Knockback Resistance, +9 Armor, Unbreakable]
1 Dormant Anima Core Legs + 29 Crest of Sliske -> 1 Anima Core Legs of Sliske [Blast Protection 4, Fire Protection 4, Projectile Protection 4, Protection 5] [When on legs: +2 Max Health, -0.01 Speed, +3 Armor Toughness, +1 Knockback Resistance, +7 Armor, Unbreakable]
Dormant Anima Core Boots + 15 Crest of Sliske -> 1 Anima Core Boots of Sliske [Blast Protection 4, Fire Protection 4, Projectile Protection 4, Protection 5] [When on feet: +2 Max Health, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor, Unbreakable]

BAY 323 - Shattered Sands - Zamorak’s Chosen
1 Crest of Zamorak -> 1 Emerald
20 Crest of Zamorak -> 1 Chaos Potion [Speed (20:00), Haste (20:00), Fire Resistance 2 (20:00)]
1 Dormant Zamorak Godshield + 1 Volcanic Anima -> 1 Zamorak Godshield [Blast Protection 4, Fire Protection 4, Infinity, Projectile Protection 4, Protection 4] [When in off hand: +2 Max Health, +0.2 Attack Damage, +3 Armor Toughness, +3 Armor +1 Knockback Resistance]
1 Dormant Anima Core Helm + 20 Crest of Zamorak -> 1 Anima Core Helm of Zamorak [Fire Protection 6, Protection 4, Thorns 5] [When on head: +4 Max Health, +0.5 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor]
1 Dormant Anima Core Body + 1 Volcanic Anima -> 1 Anima Core Body of Zamorak [Fire Protection 6, Protection 4, Thorns 5] [When on body: +2 Max Health, +0.5 Attack Speed, +0.5 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +9 Armor, Unbreakable]
1 Dormant Anima Core Legs + 29 Crest of Zamorak -> 1 Anima Core Legs of Zamorak [Fire Protection 6, Protection 4, Thorns 5] [When on legs: +2 Max Health, +0.5 Attack Speed, +0.5 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +7 Armor, Unbreakable]
Dormant Anima Core Boots + 15 Crest of Zamorak -> 1 Anima Core Boots of Zamorak [Fire Protection 6, Protection 4, Thorns 5] [When on feet: +2 Max Health, +0.5 Attack Speed, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor, Unbreakable]

BAY 324 - Shattered Sands - Seren’s Chosen
1 Crest of Seren -> 1 Emerald
25 Crest of Seren -> 1 Life Potion [Regeneration (20:00), Absorption 2 (20:00), Saturation (20:00)]
1 Dormant Seren Godbow + 1 Pure Anima -> 1 Seren Godbow [Flame 7, Infinity, Mending, Power 7, Punch 7, Unbreaking 5] [When in main hand: +4 Max Health, +0.05 Speed, +1 Knockback Resistance] [When in off hand: +4 Max Health, +0.05 Speed, +1 Knockback Resistance]
1 Dormant Anima Core Helm + 20 Crest of Seren -> 1 Anima Core Helm of Seren [Blast Protection 6, Projectile Protection 5, Protection 5] [When on head: +4 Max Health, +0.05 Attack Speed, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor]
1 Dormant Anima Core Body + 1 Pure Anima -> 1 Anima Core Body of Seren [Blast Protection 6, Projectile Protection 5, Protection 5] [When on body: +2 Max Health, -0.01 Speed, +1 Attack Speed, +3 Armor Toughness, +1 Knockback Resistance, +9 Armor, Unbreakable]
1 Dormant Anima Core Legs + 29 Crest of Seren -> 1 Anima Core Legs of Seren [Blast Protection 6, Projectile Protection 5, Protection 5] [When on legs: +2 Max Health, -0.01 Speed, +1 Attack Speed, +3 Armor Toughness, +1 Knockback Resistance, +7 Armor, Unbreakable]
Dormant Anima Core Boots + 15 Crest of Seren -> 1 Anima Core Boots of Seren [Blast Protection 6, Projectile Protection 5, Protection 5] [When on feet: +2 Max Health, +0.5 Attack Speed, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor, Unbreakable]

BAY 325 - Shattered Sands - Zaros’s Chosen
1 Crest of Zaros -> 1 Emerald
25 Crest of Zaros -> 1 Void Potion [Slowness (20:00), Strength 2 (20:00), Resistance 2 (20:00)]
1 Dormant Zaros Godsword + 1 Void Anima -> 1 Zaros Godsword [Bane of Arthropods 6, Knockback 4, Mending, Sharpness 7, Smite 6, Sweeping Edge 6, Unbreaking 5] [When in main hand: +0.05 Speed, +1.7 Attack Speed, +12 Attack Damage, +1 Knockback Resistance]
1 Dormant Anima Core Helm + 20 Crest of Zaros -> 1 Anima Core Helm of Zaros [Fire Protection 5, Projectile Protection 6, Protection 7] [When on head: +4 Max Health, -0.01 Speed, +0.5 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor]
1 Dormant Anima Core Body + 1 Void Anima -> 1 Anima Core Body of Zaros [Fire Protection 5, Projectile Protection 6, Protection 7] [When on body: +2 Max Health, -0.01 Speed, +1 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +9 Armor, Unbreakable]
1 Dormant Anima Core Legs + 29 Crest of Zaros -> 1 Anima Core Legs of Zaros [Fire Protection 5, Projectile Protection 6, Protection 7] [When on legs: +2 Max Health, -0.01 Speed, +1 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +7 Armor, Unbreakable]
Dormant Anima Core Boots + 15 Crest of Zaros -> 1 Anima Core Boots of Zaros [Fire Protection 5, Projectile Protection 6, Protection 7] [When on feet: +2 Max Health, -0.01 Speed, +0.5 Attack Damage, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor, Unbreakable]

BAY 326 - Shattered Sands - Chosen of the Elder Gods
1 Raw Anima -> 5 Block of Emerald
1 Raw Anima -> 32 Bottle o’ Enchanting
1 Raw Anima -> 1 Conduit
1 Banner of Sliske -> 1 Anima Core Helm of Sliske (Unenchanted - Decorative)
1 Banner of Sliske -> 1 Anima Core Body of Sliske (Unenchanted - Decorative)
1 Banner of Sliske -> 1 Anima Core Legs of Sliske (Unenchanted - Decorative)
1 Banner of Sliske -> 1 Anima Core Boots of Sliske (Unenchanted - Decorative)
1 Banner of Zamorak -> 1 Anima Core Helm of Zamorak (Unenchanted - Decorative)
1 Banner of Zamorak -> 1 Anima Core Body of Zamorak (Unenchanted - Decorative)
1 Banner of Zamorak -> 1 Anima Core Legs of Zamorak (Unenchanted - Decorative)
1 Banner of Zamorak -> 1 Anima Core Boots of Zamorak (Unenchanted - Decorative)
1 Banner of Seren -> 1 Anima Core Helm of Seren (Unenchanted - Decorative)
1 Banner of Seren -> 1 Anima Core Body of Seren (Unenchanted - Decorative)
1 Banner of Seren -> 1 Anima Core Legs of Seren (Unenchanted - Decorative)
1 Banner of Seren -> 1 Anima Core Boots of Seren (Unenchanted - Decorative)
1 Banner of Zaros -> 1 Anima Core Helm of Zaros (Unenchanted - Decorative)
1 Banner of Zaros -> 1 Anima Core Body of Zaros (Unenchanted - Decorative)
1 Banner of Zaros -> 1 Anima Core Legs of Zaros (Unenchanted - Decorative)
1 Banner of Zaros -> 1 Anima Core Boots of Zaros (Unenchanted - Decorative)
1 Raw Anima -> 1 Banner of the Elder Gods

BAY 327 - Shattered Sands - The Fight Kiln Merchant
1 Pure Golden Ore -> 10 Emerald
1 Pure Golden Ore -> 20 Gold Ingot
1 Pure Golden Ore -> 5 Golden Carrot
1 Pure Golden Ore -> 5 Glistering Melon Slice
4 Pure Golden Ore -> 1 Golden Apple
8 Pure Golden Ore + 1 Golden Apple -> 1 Enchanted Golden Apple
1 Pure Diamond -> 5 Diamond
5 Pure Golden Ore -> 5 Blaze Rod
1 Pure Golden Ore + 1 Pure Diamond -> 1 Nether Star
20 Pure Golden Ore -> 1 Silver Potion [Haste 5 (20:00), Saturation 5 (20:00)]
20 Pure Golden Ore -> 1 Gold Potion [Fire Resistance 5 (20:00)]
32 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Shears [Efficiency 5] [When in main hand: +0.01 Speed, Unbreakable]
32 Pure Golden Ore + 1 Pure Diamond -> 1 Inferno Adze [Fire Aspect 7, Flame 7, Infinity, Knockback 3] [When in main hand: +0.01 Speed, +7 Luck, Unbreakable]
22 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Dragon’s Claw - Stone [Efficiency 7, Mending, Silk Touch, Unbreaking 7] [When in main hand: +0.01 Speed, +7 Luck, Unbreakable]
22 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Dragon’s Claw - Treasure [Efficiency 7, Fortune 3, Mending, Unbreaking 7] [When in main hand: +0.01 Speed, +7 Luck, Unbreakable]
20 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Dragon’s Claw - Earth [Efficiency 7, Mending, Silk Touch, Unbreaking 7] [When in main hand: +0.01 Speed, +7 Luck, Unbreakable]
12 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Warpriest Helm [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on head: +2 Armor Toughness, +2 Armor]
25 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Warpriest Cuirass [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on body: +2 Armor Toughness, +7 Armor, Unbreakable]
20 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Warpriest Greaves [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on legs: +2 Armor Toughness, +6 Armor, Unbreakable]
7 Pure Golden Ore + 1 Pure Diamond -> 1 Golden Warpriest Boots [Blast Protection 2, Fire Protection 2, Projectile Protection 2, Protection 4] [When on feet: +2 Armor Toughness, +2 Armor, Unbreakable]
64 Pure Golden Ore + 1 Pure Diamond -> 1 Elder Artifact - The Horn
64 Pure Golden Ore + 64 Golden Army Helm -> Crown of Bethmoora [Fire Protection 20, Fortune 1, Protection 4] [When on head: +1 Armor Toughness, +2 Armor]
64 Pure Golden Ore + 64 Pure Golden Ore -> 1 Elder Artifact - The Kiln [Blast Protection 10, Channeling 10, Fire Aspect 10, Fire Protection 10, Flame 10, Infinity] [When in main hand: +1 Knockback Resistance]

BAY 328 - Shattered Sands - The Fight Cave Merchant
COMING SOON

BAY 329 - Shattered Sands - The Dominion Tower Merchant
1 Wave 2 Key -> 1 Emerald
1 Wave 3 Key -> 3 Emerald
1 Wave 4 Key -> 5 Emerald
1 Wave 5 Key -> 1 Beacon
1 Wave 6 Key -> 1 Totem of Undying
1 Wave 7 Key -> 20 Sponge
1 Wave 8 Key -> 1 Heavy Iron Boots [Depth Strider 10, Feather Falling 10, Protection 10] [When on feet: -0.07 Speed, +3 Armor Toughness, +5 Armor, Unbreakable]
1 Wave 9 Key -> 1 Luck Potion [Luck 7 (2:00)]
1 Wave 10 Key -> 1 Refined Hylian Shield [Blast Protection 5, Fire Protection 5, Projectile Protection 5, Protection 5] [When in off hand: +3 Armor Toughness, +4 Armor, +7 Knockback Resistance, Unbreakable]
1 Wave 11 Key -> 1 Dragon Egg
1 Wave 12 Key -> 1 Elytra
1 Wave 13 Key -> 1 Barrows Icon [When in off hand: +0.05 Speed, +1 Knockback Resistance]
1 Wave 14 Key -> 1 Gem of Courage [Infinity] [When in off hand: +10 Attack Speed]
1 Wave 15 Key -> 2 Draconic Ruby
1 Wave 16 Key -> 1 Gem of Wisdom [Infinity] [When in off hand: +0.1 Speed]
1 Wave 17 Key -> 4 Draconic Ruby
1 Wave 18 Key -> 1 Gem of Power [Infinity] [When in off hand: +10 Attack Damage]
1 Wave 19 Key -> 10 Golden Apple
1 Wave 20 Key -> 3 Notch Apple
1 Wave 20 Completion Key -> 32 Block of Emerald
10 Wave 20 Completion Key -> 1 Merit Voucher
20 Wave 20 Completion Key -> Awakened Master Sword [Bane of Arthropods 7, Fire Aspect 7, Looting 4, Sharpness 7, Smite 7, Sweeping Edge 7] [When in main hand: +1.6 Attack Speed, +13 Attack Damage, +7 Knockback Resistance, Unbreakable]

BAY 330 - Shattered Sands - Brok
12 Dormant Armor Fragment -> 1 Dormant Anima Core Helm
25 Dormant Armor Fragment -> 1 Dormant Anima Core Body
20 Dormant Armor Fragment -> 1 Dormant Anima Core Legs
7 Dormant Armor Fragment -> 1 Dormant Anima Core Boots
2 Dormant Armor Fragment + 1 Crest of Zamorak -> 1 Shard of Zamorak
2 Dormant Armor Fragment + 1 Crest of Sliske -> 1 Shard of Sliske
2 Dormant Armor Fragment + 1 Crest of Seren -> 1 Shard of Seren
2 Dormant Armor Fragment + 1 Crest of Zaros -> 1 Shard of Zaros

BAY 331 - Shattered Sands - Sindri
1 Raw Anima + 16 Crest of Zamorak -> 1 Volcanic Anima
1 Raw Anima + 16 Crest of Sliske -> 1 Corrupted Anima
1 Raw Anima + 16 Crest of Seren -> 1 Pure Anima
1 Raw Anima + 16 Crest of Zaros -> 1 Void Anima
1 Dormant Zamorak Godshield + 20 Crest of Zamorak -> 1 Volcanic Anima
1 Dormant Staff of Sliske + 20 Crest of Sliske -> 1 Corrupted Anima
1 Dormant Seren Godbow + 20 Crest of Seren -> 1 Pure Anima
1 Dormant Zaros Godsword + 20 Crest of Zaros -> 1 Void Anima

BAY 332 - Departed Shoals - The Watcher
1 Lump of Horror + 1 Anima -> 1 Unholy Anima
16 Wildwood Orb + 16 Wildwood Orb -> 1 Wilderness Emerald
16 Frost Orb + 16 Frost Orb -> 1 Glacial Diamond
16 Draconic Orb + 16 Draconic Orb -> 1 Draconic Ruby
16 Abyssal Orb + 16 Abyssal Orb -> 1 Abyssal Pearl
4 Wilderness Emerald + 1 Unholy Anima -> 1 Anima Core Helm of Apocalypse [Aqua Affinity 5, Depth Strider 5, Protection 6, Respiration 5, Thorns 5] [When on head: +4 Max Health, +4 Armor Toughness, +4 Armor, +1 Knockback Resistance]
4 Abyssal Pearl + 1 Unholy Anima -> 1 Anima Core Body of Apocalypse [Blast Protection 9, Fire Protection 9, Projectile Protection 9, Protection 6, Thorns 5] [When on body: +2 Max Health, +4 Armor Toughness, +10 Armor, +1 Knockback Resistance, Unbreakable]
4 Draconic Ruby + 1 Unholy Anima -> 1 Anima Core Legs of Apocalypse [Protection 6, Thorns 5] [When on legs: +2 Max Health, +2 Attack Speed, +2 Attack Damage, +4 Armor Toughness, +1 Knockback Resistance, +9 Armor, Unbreakable]
4 Glacial Diamond + 1 Unholy Anima -> 1 Anima Core Boots of Apocalypse [Depth Strider 5, Feather Falling 7, Protection 6, Thorns 5] [When on feet: +2 Max Health, +4 Armor Toughness, +1 Knockback Resistance, +4 Armor, Unbreakable]
3 Pure Diamond + 1 Unholy Anima -> Diamond Dragon’s Claw - Stone [Efficiency 10, Mending, Silk Touch, Unbreaking 7] [When in main hand: +0.05 Speed, +7 Luck]
3 Pure Diamond + 1 Unholy Anima -> Diamond Dragon’s Claw - Treasure [Efficiency 10, Fortune 4, Mending, Unbreaking 7] [When in main hand: +0.05 Speed, +7 Luck]
1 Pure Diamond + 1 Unholy Anima -> Diamond Dragon’s Claw - Earth [Efficiency 10, Mending, Silk Touch, Unbreaking 7] [When in main hand: +0.05 Speed, +7 Luck]
10 Lump of Horror + 1 Pure Diamond -> 5 Block of Diamond

BAY 333 - Departed Shoals - Pumpkin Merchant
30 Abyssal Shard -> 1 Abyssal Helmet [Aqua Affinity, Mending, Protection 4, Respiration 3, Thorns 10, Unbreaking 6] [When on head: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +3 Armor]
50 Abyssal Shard -> 1 Abyssal Chestplate [Mending, Protection 4, Thorns 10, Unbreaking 6] [When on body: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +7 Armor]
40 Abyssal Shard -> 1 Abyssal Greaves [Mending, Protection 4, Thorns 10, Unbreaking 6] [When on legs: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +6 Armor]
30 Abyssal Shard -> 1 Abyssal Boots [Depth Strider 5, Feather Falling 4, Mending, Protection 4, Unbreaking 6] [When on feet: -1 Max Health, -0.01 Speed, +1 Armor Toughness, +1 Knockback Resistance, +3 Armor]
50 Abyssal Shard + 10 Abyssal Orb -> 1 Armageddon Blade [Depth Strider 4, Infinity, Knockback 4, Mending, Sharpness 4, Smite 4, Sweeping Edge 4, Thorns 4] [When in main hand: -2 Max Health, -0.01 Speed, +1.6 Attack Speed, +10 Attack Damage]
30 Horseman Point -> 1 Absolution [Bane of Arthropods 6, Fire Aspect 2, Knockback 3, Looting 3, Sharpness 10, Smite 6, Thorns 6] [When in main hand: -2 Max Health, +0.02 Speed, +6 Luck, +1 Attack Speed, +14 Attack Damage, +1 Knockback Resistance, Unbreakable]
15 Horseman Point -> 1 Mortis [Blast Protection 5, Fire Protection 5, Knockback 5, Looting 3, Projectile Protection 5, Protection 5, Sharpness 7, Thorns 10] [When in main hand: -2 Max Health, +1 Attack Speed, +8 Attack Damage] [When in off hand: -4 Max Health, +3 Armor Toughness, +1 Knockback Resistance, +3 Armor, Unbreakable]
64 Abyssal Shard -> 12 Emerald
16 Abyssal Orb + 16 Abyssal Orb -> 1 Abyssal Pearl
9 Abyssal Pearl -> 1 Block of Emerald

BAY 334 - Departed Shoals - Nyth’drn ot Mgepog’drnn
1 Bloody Stone of Mah + 1 Rotting Stone of Bik -> 1 Shugnahoth ot Orr’enah
1 Frozen Stone of Wen + 1 Ashen Stone of Ful -> 1 Shugnahoth ot Ph’nilgh’ri
1 Shugnahoth ot Orr’enah + 1 Shugnahoth ot Ph’nilgh’ri -> 1 Shugnahoth ot Eons
1 Fractured Stone of Jas + 1 Shugnahoth ot Eons -> 1 Ot uln Cthulhu

Edited by SorathePumpking on October 3, 2019 at 17:17:27

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Posted on September 9, 2019 at 17:31:09 [Post link]
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Edited by SorathePumpking on September 23, 2019 at 18:38:40

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Posted on September 9, 2019 at 17:31:41 [Post link]
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Edited by SorathePumpking on September 23, 2019 at 18:38:58

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Posted on September 9, 2019 at 19:49:14 [Post link]
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