Quote:
Originally posted by Heatman.EXE
I\'m pretty sure in the old games it was just one particular... cause gamers don\'t like to have to make 2 sets of sprites for turning left or right. I\'ve seen it before, but I have no proof in this case.
In the game \"Super Metroid\", for the SNES, I beleive Samus has two sets of sprites depending on which way she is facing, so that her buster is always on the left hand.
In my opinion, Capcom is going to say that both MegaMan and X can form their busters on either arm... That way Capcom can claim they weren\'t just lazy when they didn\'t give MegaMan sprites for facing the other way.
Also, in MM7, MegaMan usually fires with his left-arm, correct? But when you get the Proto Sheild, MegaMan holds it with his left hand, and he fires with his right!
Oh, and just because X could get buster parts in X2 (and X3) to do a double-buster attack, doesn\'t necessarily mean he couldn\'t do it before. X can probably charge both busters at once if he wanted too. Capcom probably just figured it was too much hastle to program that into the game, and would probably make things less challenging.